Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TleeC11B

Pages: 1 2 3 [4] 5 6
61
Stock Showcases / TleeC11B's Showcase
« on: November 30, 2008, 11:29:56 AM »
will to!

62
Discussion / A question of the morality of people here regarding gameplay.
« on: November 30, 2008, 10:34:50 AM »
I've never participated in a bbeans match. I'd LOVE to build a bot for realistic tourney pwnage.. it will give us non-glitchers (when I say that I mean the ones who cant glitch like Click and Sage) a snowballs chance in heck.

I picked realistic bots because they are hard to make effectively or efficiently when being pitted against over glitched bots so it produces a challenge.

When is the next bbeans match anyway? (dont answer.. I'll check site.)

63
Stock Showcases / TleeC11B's Showcase
« on: November 30, 2008, 10:21:49 AM »
I was changing some stuff on my car (300zx turbo 1984) I had to fix a head light... I had unhooked the headlight motor a long time ago b/c I think it looks better down and it works the same up/down... But anyways I removed my headlight motor (servo) and now I'm planning a flipper bot to build with it.. I have some 1/8 inch aluminum diamond plate I'm gonna use for the upper and side chassis I'll probably use thin sheet metal for the base plate but that is yet to be acquired so I might try to get an old stop sign for it instead. anyways this is what the servo looks like...



This one belongs to a corvette but it is almost identical. and I'm sure they work the same.  The only problem I have is the servo doesn't have an arc motion.. I'm almost positive it spins. But I'm pretty sure I can tweak it a bit to get it working in my favor.

64
Stock Showcases / TleeC11B's Showcase
« on: November 30, 2008, 08:49:38 AM »
Quote from: Somebody;23112
I really like the ram plates, those look good.


if you want them I'll post them, (cant right now though on my grammas compy.

65
Stock Showcases / TleeC11B's Showcase
« on: November 30, 2008, 01:57:22 AM »
started in the front I was doing really well.. then I flanked'em and one shotted him from the side. lol he's not an easy one..

today was my first day of skinning so I'm kinda going a little crazy with it.

66
Stock Showcases / Now Featuring: Dreadnaught
« on: November 29, 2008, 11:27:44 PM »
screenie says it all...
yeah I beat up RPB arrrg!

This is all stock I just re-skinned some stuff.
[ATTACH]231[/ATTACH]

And the skin for the paint job.. I know its kinda sheety but its only my second one..
[ATTACH]232[/ATTACH]




This was my first...

[ATTACH]234[/ATTACH]

[ATTACH]233[/ATTACH]

67
Discussion / Adjustment to stock game
« on: November 29, 2008, 10:23:52 PM »
Thats kewl if you dont agree... what about attachments on the sides of the small wedge!.. that is a good one yes? :)

68
General Support / game closes if I click 2 certain bots if going...
« on: November 29, 2008, 10:17:52 PM »
it was working as the logo fine.. it was the right size (and it was BMP...) I dunno wtf made it do that.. but the bot is much more important than the logo..

but yes.. I love warhammer.. I used to have a full eldar army.

69
General Support / game closes if I click 2 certain bots if going...
« on: November 29, 2008, 05:52:26 PM »
this was the LOGO btw.

[ATTACH]230[/ATTACH]

70
General Support / game closes if I click 2 certain bots if going...
« on: November 29, 2008, 05:38:18 PM »
NEVER MIND! Sorry for wasting your time.. I fixed it. it was my team logo... for some reason it shows up but crashes the game in exhibition mode... iono...

71
Stock Showcases / TleeC11B's Showcase
« on: November 29, 2008, 01:23:13 PM »
Quote from: Sage;23027
when you believe it to be unstoppable, tell me. i'll gladly play it online.


I was speaking figuratively... (i've seen your bots lol) but I'll take you up on that offer.. eventually.

72
Modifications / Hi RA2 MANIACS, LOOK HERE...
« on: November 29, 2008, 12:25:06 PM »
Darth Vadar and 010100101011 are awesome.

73
Modifications / Ball & Socket Component!
« on: November 29, 2008, 12:22:35 PM »
can you stack them and make a chain like effect (just for a more realistic flail pwnage. thats kewl.. i'll DL it as soon as I get home.

74
Discussion / Adjustment to stock game
« on: November 29, 2008, 12:04:19 PM »
Sadly I've built just about everything other than a fighting robot in real life.

I think the stock game needs a well deserved crash course into reality.. I dont care about the weight of the red/black extenders I just want to be able to attach on both sides not just one...

The circuit board SHOULD be able to be mounted ANYwhere and from any direction...

weapons should have a few more attachment points aswell... like the spiked mace has one on the end of it in DSL.. thats just fine.

the little rubber wheel should weigh alot less (on the list already)

the thin wheel should be a bit more grippy and should have more HP considering it LOOKs like the same rubber from say an airless electric wheelchair it should be as grippy and stout as they are.
The granny wheels look the same as an Air electric wheel chair wheel so make it super grippy but not as much HP due to the possibility of popability.
In-fact any wheel that looks as if it has air in it.. Fatboys, Grannys, and whatever others that I can't think of atm should have less HP considering they could be punctured and popped. (is there anyway you can make them loose their traction after x amount of DMG is taken to the wheel? that would make it more realistic then loosing the wheel all together if its inflatable.)

I think the angle motors should be more powerful or have an option of a higher powered brushless angle moter due to the fact that most REAL angle motors are geared up/down for speed or torque. (you guys saw the mythbusters episode where they made the batman grappling gun didn't you?)

Maybe go ahead and put in the 6 pointed extender with a decent amount of HP but very little weight cost considering it would be mimmicking a small weld. and possibly every crazy extender you can possibly think of b/c you can do anything you want with a torch and welder.

Please make the saw blades ALOT more durable... and possibly more dmg, In real life they are rigid as heck.. on the game they pop off seconds into battle, rendering them pointless.

This is a funny but good Idea... put in small nitro-methanol powered gas engines (you know like on gas powered RC cars) they are powerful, small, and extremely versatile. ofcourse this would mean having to add another source of energy...
gas tank (small, medium, large) there could be three sized... 1.5, 2.5, and 3.3
these are real motors I've had all of them one on a Smaxx one on a Rally Truck, and one on a Tmaxx all made by Traxxas. the only problem would be you would have to also make a rack and pinion sterring or something like the "power steering unit" that turns the bot considering gas motors dont just reverse by a push of a button.

3.3


2.5


.15


also add 7cell battaries.. they last about 15 mins under high performance situations.. they will double most normal motors rpms and most performance motors are unstoppable with them.


Thats all I got for now..

75
Discussion / Mythbusters: RA2 Edition
« on: November 29, 2008, 11:12:13 AM »
This is by far the coolest thread ever made... you took my favorite game in the world and my favorite show in the world and turned it into RA2 Mythubusting madness!

76
Discussion / Posting Quility has taken a dirrastic downturn
« on: November 29, 2008, 10:54:13 AM »
Quote from: goose;13204
I have noticed since I've been back that the overall posting quality has gone down, A LOT.

There has been a drastic increase in double posts, pointless bumps, thoughtless posts, even the trolling/flaming is bad quality.

Please guys, this is not an instant messenger. You have time to think out your posts and user proper English. Do so.

Sadly we lack the vets that used to keep order. ACAMS,Mad,Clickbeetle, and myself are becoming increasingly more busy with things outside of the RA2 world;so it is hard to keep  order.

I'm not sure if this thread will do anything, but it has been on my mind so I needed to say something.

My favorite part of this would definately have to be the grammer mistakes in the sentence of...

"Please guys, this is not an instant messenger. You Have time to think out your your posts and USER proper English. Do so."

and better yet... "increasingly more busy"...

Is this the kind of flaming you would prefer?

seriously I'm JP :-P

77
Discussion / Dec BOTM Reject.
« on: November 29, 2008, 10:49:35 AM »
Quote from: System32;23004
No, the name of the AI pack that has those bots. Jeez.


thats where I got it... gametechmods/downloads/AI packs/ DSL2.0 the AI pack is in the mod. if you already have DSL2.0 just DL the whole thing and just work the AI folder in.

78
Stock Showcases / TleeC11B's Showcase
« on: November 29, 2008, 10:44:47 AM »
Quote from: infiniteinertia;23003
that is possibly the ugliest stock robot ever built.


good.. have you ever seen the bloodthirster from warhammer 40k?? lol google it.
it maybe ugly and a once over robot.. But revised I believe it could be unstoppable.

79
Stock Showcases / TleeC11B's Showcase
« on: November 29, 2008, 01:17:17 AM »
I wanted to, but just about all my bots are shoe boxes.. I just wanted to change it up a bit  :-P...

thnx though. I know the slim wheels suck balls but shiny's can't reach the ground and since I dunno how to jam motors from just anywhere I have to do what I can...

80
Discussion / Dec BOTM Reject.
« on: November 29, 2008, 01:02:42 AM »
Quote from: System32;22967
What is the name of that AI pack? It looks cool.


DSL 2.0 look in AI under the downloads section... you'll find it there.

I've gone back to Stock.. seems to be alot more challenging except for the whole not running out of weight to use.

in DSL your weight is gone in a matter of minutes.

Pages: 1 2 3 [4] 5 6