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Messages - MikeNCR

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61
Real Robotics Discussion / Re: Bots on Ebay
« on: November 07, 2014, 02:59:10 PM »
Wouldn't put it in the box at Moto, but for Dragon Con/bot hockey/learning/practice, this is a decent platform-

http://www.ebay.com/itm/Robot-Kit-12v-Dc-Gear-motors-4Wd-off-road-1-8-scale-Battlebot-ROV-/271661018471

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Robots Showcase / Re: Near Chaos Robotics
« on: October 15, 2014, 07:57:22 PM »
120fps video of the axe at 140A-


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Robots Showcase / Re: Near Chaos Robotics
« on: October 13, 2014, 11:23:31 PM »
Always happy to see a presence of axes in modern robotics.

There will be a good supply of axebots as long as the sportsman class is going strong. Heck I've been toying with the idea of a brushless-powered axe thing for a sportsman sometime in the future, maybe once I get to college

For that to work you'd pretty much have to go sensored with some massive gear reduction. It'd be cool to see, but brushed is where the torque is.

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Robots Showcase / Re: Near Chaos Robotics
« on: October 13, 2014, 08:10:54 PM »
Always happy to see a presence of axes in modern robotics.  Is it reversible?  And if so, in what context would you use each side of the head?

Totally reversible. Takes about 3 minutes to flip the assembly. The spike will be the main side for most bots, I could see the axe side being fun against bots with thinner plastic or wood armor, or in a situation where I wanted to go for more blunt force trauma.

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Robots Showcase / Re: Near Chaos Robotics
« on: October 13, 2014, 07:45:36 PM »
Axe test at 100A. Max planned current is 140A.


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Robots Showcase / Re: Near Chaos Robotics
« on: October 13, 2014, 04:19:58 PM »

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Robots Showcase / Re: Near Chaos Robotics
« on: October 12, 2014, 09:08:22 PM »
I'm also picking up the old Robot Battles insect arena and will be fixing it up soon so we've got more arena options for Atlanta area events.

what do you plan on doing to it?

Initially, some general cleanup, new pits, and either fixing or replacing the hazard.

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Robots Showcase / Re: Near Chaos Robotics
« on: October 12, 2014, 12:08:36 PM »
lolgooglyeyes

Any videos of the axe and lifter in action?

Not yet, going to do some initial functionality testing first, then turn up the power for test videos.

I'm also picking up the old Robot Battles insect arena and will be fixing it up soon so we've got more arena options for Atlanta area events.

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Robots Showcase / Re: Near Chaos Robotics
« on: October 12, 2014, 10:35:18 AM »
Decided to be productive last night.


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Robots Showcase / Re: Near Chaos Robotics
« on: October 11, 2014, 05:02:06 PM »

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Robots Showcase / Re: Near Chaos Robotics
« on: September 29, 2014, 05:15:36 PM »


Test of the crusher attachment on Nyx. I'm not cranking it up to full force as I don't want to risk damaging the armor on Spanky. What this video does show is how the floating arm functions. The goal of the arm design was that it'd be able to deal with a range of chassis heights without lifting any of its own wheels off the ground in the process.

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Robots Showcase / Re: Near Chaos Robotics
« on: September 24, 2014, 09:18:14 PM »
Drive Test: Pass



edit: remove the "s" from "https" to embed youtube videos -skbt

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Robots Showcase / Re: Near Chaos Robotics
« on: September 23, 2014, 11:21:17 AM »
It's keeping the Nyx name.

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Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 22, 2014, 10:01:41 PM »
omg nyx too????

Not just Nyx.

Quote
#57 Civil Engineered War
1- Spanky
2- General Chompsalot
3- Manta

75
Robots Showcase / Re: Near Chaos Robotics
« on: September 17, 2014, 06:28:43 PM »
Guts are still a while off, a good portion of the platform and crusher mechanical assembly is done(need to drill out the mount holes a hair and trim shafts/add shaft collars on the crusher)


76
Robots Showcase / Re: Near Chaos Robotics
« on: September 15, 2014, 08:46:08 PM »
Figured that "before all the guts are put in" was a good time to paint the bot, therefore:


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Robots Showcase / Re: Near Chaos Robotics
« on: September 15, 2014, 08:41:06 AM »
Holy Sheehat that's just too awesome

Also, post 1000 on this thread :0

nope. it's only 999.

i'm 1000.
dammit it said 1000 on my phone x(
also, mike, I just have to ask, how the crap to you get/ make all this awesome stuff? I know the right places count, but I am just really wanting to ask

Being able to get waterjetting done at GT helps on costs quite a bit, beyond that I work as a design engineer and have a lot of CAD experience through college/work, particularly in Solidworks. Another major factor is just time/experience. My first major event with my own bot was Robogames 2006, and that's not counting the several fail-bots that came before that including a bot that was about 75% complete (weapon wasn't done) around when Battlebots was cancelled.

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Robots Showcase / Re: Near Chaos Robotics
« on: September 14, 2014, 07:38:04 PM »
Still needs to be wired. With Maker Faire Atlanta coming up in early October I'm doing as much mechanical assembly as I can before I put in the guts so I'll have the original Nyx to run if I don't have time to finish the new one.

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Robots Showcase / Re: Near Chaos Robotics
« on: September 14, 2014, 06:43:51 PM »
Pretendobot Crusher Edition:


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