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Creativity Showcase / Artwork thread
« on: September 22, 2009, 02:21:03 PM »
(i show off) from time to time, i draw, mostly classical. i did some comics too, but it last not long.

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Creativity Showcase / Artwork thread« on: September 22, 2009, 02:21:03 PM »
(i show off) from time to time, i draw, mostly classical. i did some comics too, but it last not long.
![]() 62
Stock Showcases / PhF bots« on: September 22, 2009, 12:43:43 PM »
So, i've finally finished RA2GE : lot of fun.
i will show you soon the last bots i used for the last events, only pointing interesting' bots. here is a heavy one : ![]() i will comment my RA2GE experiment soon on the thread made by gigafrost. As i told it in another thread, i will also release the AI pack i used : a compilation of classical teams : a pack with more than 140 ones, and few of mines. 64
Discussion / Ranks #2« on: September 21, 2009, 04:40:02 AM »
i'll try to post my opinion before the end date, but i thing it's harder and harder as time goes on :
-first : because there are many skilled builders and selecting 5 among all other is not so easy, -second : because there are also many "copier", once someone have shown an idea there are many clones (this is not a bad point by itself), but who is the good builder ? the one that brings the new idea ? the one that improves it ? -i think a good criteria is to read the people's advice : good builders give good advice. but what about shy good builders ? 65
Discussion / DEBATE: Crawlers in Tournaments.« on: September 21, 2009, 04:32:43 AM »
i do not see any real problem with crawler as long as they are able to "move to"
and kill and immobile ennemy in a 'sensible time'. the problem with crawler is that they seems very chaotic in their motion and we have the feeling that a winning crawler relies much on luck than on its AI : Even with no AI they should be dreadfull as long as their ennemy goes havock. against that, here are few point to take into account : - today, because of our feeble AI skills, most bots rely on their weapons more than their AI : this is also the case for crawler. - no much kind of bots, but HS, may give the point against a crawler : this is the game of Rock-Paper-Scissors : A beats B that beats C that beat A : what will you consider ? making another crawler may not always be the winning strategy. - if you look at a VS that had lost some of its weapons, it is worse a crawler : very instable, jumpin and flying, and it still makes damage. Forbidden VS ? - if we forbidden crawler, what about half-crawler as some have been show in showcase ? Indeed, i think that if we allow crawler, we will soon have 1/2 crawlers too. This last kind of bot, not much explored yet, may bring new building technics, new AI. 1/2 crawler are not 'the future of RA2' but they are a path of progress while other path seems to ceil yet. other point : it is always possible to choose an arena that handicaps some kind of bots : if you don't want wedge, take arena with no 'fully flat' floor. if your don't want crawler,use low barrier or 'many' hazards they should have problem to avoid. 66
DSL TC Showcases / Pwnator's DSL Showcase« on: September 21, 2009, 02:56:54 AM »
this seems like a promising show case.
to follow. 67
Modifications / WANTED: Team logos« on: September 18, 2009, 04:35:33 AM »
here is a pack of logo, pick freely... or not.
![]() the pack : https://gametechmods.com/uploads/files/logo.rar 68
General Support / Exporting .gmf in 3ds Max 2010« on: September 17, 2009, 02:59:05 PM »
do you know if 5 works on vista ?
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Other Tutorials / Loaded Rupting« on: September 17, 2009, 04:22:09 AM »
very educational, thanks.
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Stock Showcases / Mr halitosises showcase« on: September 17, 2009, 04:10:33 AM »
a good middle level pack is RA2GE that can be found on Gigafrost site :
http://www.freewebs.com/gigafrost/ i should deliver soon (by the end of the month) a huge compilation of AI packs ( 'all in one' with more than 140 teams) with easy ones (RFS), middle level (Gigafrost, mad scientist, mines) and harder (starecore 3 and a few starecore 2). Teaser : ![]() 71
Tutorials and Tips / AI-ing (.py files, coding, R+D, and help)« on: September 16, 2009, 02:27:32 AM »Quote from: Reier;66326 That didn't help at all. there is an AI called omniRam that works like a rammer but also support SZ (called weapon) and 'Fire' command. this AI should be delivered in that AI chart .zip. there is also a AI called RangeOmni that uses the 'engage' tactic (most common one) but that call the 'fire' command when bot is heading ennemy and ennemy is in a given range (no use of SZ there). 72
Stock Showcases / PhF bots« on: September 10, 2009, 09:55:17 AM »
here is multimulti, HW.
those wedge are too fragile. i have to admit that the bot is not terrific. once i will have complete RA2GE i will release all my bots in teams. ![]() 73
Stock Showcases / Pwnator's Stock Showcase« on: September 10, 2009, 08:35:31 AM »
Mercenary is typicaly the kind of bot i've tried yo build but never get it.
Stock bots with piston are some of the harder to construct, and in fact, there are not some much in showcase. Very nice job 74
Stock Showcases / PhF bots« on: September 10, 2009, 07:42:31 AM »
RA2GE Completion above 80%, and here some of the bot i use. the effort is much on the paint job than on the building.
![]() ![]() ![]() all the arena are gigafrost's reskin job. 75
Contests / Robot Design Tournament #3« on: September 10, 2009, 07:30:38 AM »
i know a way : edit the .bot -notepad++-, increment chassis size percent, call RA2, put Bats and CB, exit RA2, edit the chassis, let it back to its original size
is it really fair play ? 76
Contests / Robot Design Tournament #3« on: September 10, 2009, 04:57:40 AM »Quote from: JoeBlo;65162 ^^ agreed ^^ should help people improve on space management skills too question : if it takes you hours to stack a CB on the Black Bat : what have you learn after these hours ? response : that you should have gain hours by increasing the size of your chassis by a few pixel. and all the time you've lost playing with your black bat and CB have not been spent building a good bot and trying to use at it best the free space (left the bb and the CB). i strongly militate for a bot sample with an already bb and CB. 77
Contests / Robot Design Tournament #3« on: September 09, 2009, 08:45:44 AM »
won't you give us the chassis + black Bat + Control board. if you 've done it yet.
this will help a lot and maybe there should be more challengers. i spend times trying to put them... and it is starting to bore me, i'm here for the fun, not to be on my nerves. i leave out unless you gives us a what i talked about . 78
Modifications / NAR AI pack releases !« on: September 08, 2009, 01:02:02 PM »
wonderfull !! thank you for such a long and beautiful work.
- the background is very well made. - now, i must take time to test all of this. btw team 23 Blood Thorns does not have any bot and team 38 TwisteD MetaL get only 2 bots. 79
Modifications / NAR AI pack releases !« on: September 07, 2009, 10:42:23 AM »
countdown started...you're entering the legend
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Tournament Archives / ELBITE SuperTournament: Brackets & Match Videos« on: September 06, 2009, 01:17:43 AM »
i talk with him a month ago, saying he was working on a new version of RA2GE.
i contact him today about this tournament... |