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General Support / Re: AIing trouble
« on: July 26, 2014, 08:32:46 AM »
The names of the teams and the picture
Heres my ai folder:
Heres my ai folder:
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 581
General Support / Re: AIing trouble« on: July 26, 2014, 08:32:46 AM »
The names of the teams and the picture
Heres my ai folder: 582
General Support / Re: AIing trouble« on: July 26, 2014, 08:29:27 AM »
added an image, and changed the teams.txt,but thats about it
583
General Support / Re: AIing trouble« on: July 26, 2014, 08:25:23 AM »
No, you don't understand, it's broken, it gets to the infogrames loading screen, and goes:
Quote Robot arena 2 has stopped working so somethings busted, probably not the bindings though 584
General Support / Re: AIing trouble« on: July 26, 2014, 08:19:39 AM »
Nope, the games buggered up, let me restart my computer
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General Support / Re: AIing trouble« on: July 26, 2014, 08:15:20 AM »
tried it, and now my game won't even load or boot up
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General Support / Re: AIing trouble« on: July 26, 2014, 08:06:40 AM »You need a 'weapons' thing in bindings for the bot to use a weapon, so just put ,'weapons':(0,) in before the closing wiggly bracket after turnspeed and it'll work.Ah, I see, thanks a bunch Craaig 587
General Support / Re: AIing trouble« on: July 26, 2014, 07:30:35 AM »Could you send me the bot too? I am intrigued as to why this isn't working.Sure 588
General Support / Re: AIing trouble« on: July 26, 2014, 07:06:22 AM »Could you send me the bot so I can see what the problem is?Yeah sure, as soon as I find my power pack x( Is the button actually wired up to fire?Yes 590
General Support / AIing trouble« on: July 26, 2014, 06:54:43 AM »
When trying to Ai mechadino's bot for the last one standing, I ai'd it, and it works, but it doesn't fire it's weaponry
Bot Shot: ![]() Bindings: list.append(("Crystal","Poker",{'invertible':True,'radius':0.05,'topspeed':99,'throttle':130,'turn':40,'turnspeed':1.5})) Any help? 591
Tournament Archives / Re: The Last One Standing - Stock edition - Signups CLOSED (maybe next time people)« on: July 26, 2014, 06:30:53 AM »
Mr.AS accepted, freeziez, 090901 and yug1tom have been ai'd
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DSL TC Showcases / Re: Craaig ~ DSL VS and IRL Designs« on: July 26, 2014, 05:23:19 AM »
Looks pretty good, perhaps you could add an overhead hammer?
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Existing Games / Re: Pokemon Thread« on: July 25, 2014, 04:50:17 PM »(Image removed from quote.)Wth??? Am I being mislead or are these people just plain stupid? 594
Tournament Archives / Re: General Tournament Discussion« on: July 25, 2014, 04:45:37 PM »
So I have a few ideas (all for after TLOS:SE)
The last one standing, The Real thing!: IRL version of the last one standing The last one standing, DSL-S edition : DSL-S version of TLOS The dwarven iron forges: IRL iron forge, you are only allowed to build an axe or a hammer robot. 32 entries all in the bbeans v.2 arena The dwarven iron forges; Take arms: same thing, but in stock The dwarven iron forges; more than standard: same thing but in DSL-S Like em? 595
Tournament Archives / Re: The Last One Standing - Stock edition - Signups CLOSED (maybe next time people)« on: July 25, 2014, 04:19:43 PM »
Title has been changed for more clarification, once I have done the ai expect the SBV to be out the following few days
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Tournament Archives / Re: The Last One Standing - Stock edition - Signups« on: July 25, 2014, 04:15:44 PM »
Yup your bot has been received, so that concludes signups, going to work on the ai tommorow
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Tournament Archives / Re: HFT: Summer 2014 - Signups« on: July 24, 2014, 04:24:51 PM »QUICK! EVERYBODY PROMOTE THIS! xDI'm having issues with weight, but I will send it in the following days 598
Modifications / Re: Ghetto Skin Pack *WIP*« on: July 24, 2014, 06:41:25 AM »awesomeNice, Please let me be free nowNo you are not Dobby 600
Tournament Archives / Re: The Last One Standing - Stock edition - Signups« on: July 24, 2014, 04:41:43 AM »
Mechadino, Kos_Flow, Ianh05, RPJK and Clickbeetle accepted
as I said, 1 more spot! So come on down! |