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Messages - Gulden
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561
« on: March 13, 2018, 05:06:40 PM »
That's a better name for it.  Build style: DSL 2.2 Rebalance patch-IRL Weight class: Heavyweight Naturally, DSC's Component packs are allowed CF, BFE, OBJ2RA2, and all that jazz are allowed Cheatbot2 is allowed, but I'll deny anything that abuses it too much. [cheatpacks, invisible motors, ect.] Sign-ups will occur 3 times. Once during the original phase, again during the first season, and again during the second season. During each phase, you can enter one bot per person and upgrade robots you have already entered (However, upgrades won't be entered until the next season. By the end, you'll have three robots in the competition. Tl;dr have a timeline 24 new robots per season with 72 in total Swiss army and multibots bots allowed Manual countdowns will be enforced on robots that cannot actively pursue the opponent. Judging will be dealt with on a 45 point system with 15 points on Control , Aggression (Which will be defined as active pursuit of the opponent), and Damage (Which will be defined by the ingame points system put into a ratio). If a match is plagued with havok explosions or is dull, it will be reduced to a highlight match (Similarly to GRL). 8, 16, or 24 robots (depending on the season) will be seeded based on how well they did in the previous season. In season 1, they'll be seeded by past tournaments or how impressive they are. If your robot was entered into a tournament or an upgraded version of a robot from a tournament, tell me beforehand to get guaranteed seeding for season 1 These seeded bots will be given byes in the first round. As for the bracket itself, it's a single-elimination bracket. Ravex 2.0 is coming to town. I still can't name this thing for my life. My other two entries and updates will be shown at the beginning of each season. Freezerain joins season 2 1-Guldenflame-Ravex 2.0 2-Hoppin-Wheels n stuff 3-Plerco-Hermes 4-Tails Inc.-Destruct0 5-TheOrcCorp-Junkyard Crawler 6-NeonCalypso-Ceylon Returns 7-Evil Toaster-Manticore's Fury 8-Jamied666-Hoodwinker 9-Olister92-Big Cat 2 10-Pokebro14-Cyber Wolf 11- MrBK445-Box Cutter 12-8Bean-Slideout 13-Qo--Lemon & Lime 14-Kaiser-Kuro Hakai 15-Badger-Dragon Rising 16-Enigma-Morbid Angel 17-Phillipa-Girl Power 18-Moziet-Locked Cage 19-Dadddjent-Bigstick 3 20-BDBlu-Red 21-Herpaderp64-Guts 2.0 22-Gary Gin RA2Winner-Gyroscope Blade 23-Geese-Sadbois 24-BYE-Strafe And Strike 2
Key-AIed Was entered into previous tournament I might wanna update this sometime 1-Guldenflame-Freezerain 2- 3- 4- 5- 6- 7- 8- 9- 10- 11- 12- 13- 14- 15- 16- 17- 18- 19- 20- 21- 22- 23- 24-
Bye bots and upgrades for ravex and strafe and strike 2 will be added over time.
TL;DR A relay race where you keep running after you pass on the baton.
562
« on: March 11, 2018, 07:31:38 PM »
Karma (Still has the wild card match, but is probably doomed anyway)
Centaur
Edge of Calamity
Armoroid
Hyperspace
Looks like my time is up for this tourney. Feel like both Centaur and Hyperspace could've/would've/should've won their heat, but I can't change the outcome now. Well done guys.
563
« on: March 11, 2018, 07:03:36 PM »
I'm guessing he's reffering to a trouble & strife style robot. Flipper on one side, spinner on the other with his problem being the flipper isn't working. The only recommendation I can think of is to wire the flipper as "Fire" and the smartzone for it as "weapon" as opposed to "Flip" and "flip" Also, if you utilize the flipper as a srimech, make a separate wiring titled "srimech" for the flipper.
564
« on: March 09, 2018, 12:51:26 PM »
(Image removed from quote.)
RULES Game - DSL 2.2 Realistic Rule - DSL Standard Weightclass - Middleweight (249.0 - 399.0) 64 robot entries. You can enter a maximum of six robots per person. If you can't AI I will try my best to AI for you, just don't complain about it if your robot doesn't win. You can't enter until I have received and accepted your robot.
BUILDING RULES If the game says it's a Middleweight then it's allowed. Component Freedom is banned, but the Rule Of Seven Break is allowed. Only in game glitches are allowed - eFFe Glitching, Axle Loading and Snapper Loading. No external editing at all - BFE, AAM and so on. Robots with tracks get no weight cushion. No scuttlers, crawlers or walkers. Multibots are banned. You can upgrade your robot or send a new one as much as you like until signups end. The IRL packs that DSC has been making are allowed, as are Geese's fixed NPC motors. Banned components: Cheatbot2, Mechavore disc, Microvore disc, Moros blade, Frenzy hammer, Minion disc, and Overkill blade.
BATTLE RULES 3 minute fights. Masters Of Disaster Arena with hazards on. If a robot havoks then I will restart the match. I will keep restarting until there is a havok-free match. Fights with havoks will not be shown. The tournament will be broken into two stages. In the first stage, robots will be broken into sixteen groups of four. The four in each group will face each other twice, like a dual Round Robin format. 3 points for a win by knockout. 2 points for a win by points. 1 point for a loss by points. 0 points for a loss by knockout. The single highest scoring robot will advance through to the next stage. In the case of a tie for first place, a final rumble will be held, the winner of which will advance. From here on out it is single elimination 'Best Of X' rounds. The winners of each group will face the winner of the opposite group. (A/P, B/O, C/N, D/M, E/L, F/K, G/J, H/I) Round Of 16 - Best Of 3 Quarter Finals - Best Of 5 Semi Finals - Best Of 7 Grand Final - Best Of 9 The winner of the Grand Final is crowned the ultimate Master Of Disaster.
ENTRANTS
Entry | Builder | Robot | 01. | Philippa | Divine Intervention | 02. | Philippa | Blue Sky Thinking | 03. | Philippa | Princess, Princess, Princess | 04. | Philippa | Titaniumation | 05. | Philippa | Triple Threat | 06. | Philippa | Boost Panel | 07. | ~ | ~ | 08. | ~ | ~ | 09. | ~ | ~ | 10. | ~ | ~ | 11. | ~ | ~ | 12. | ~ | ~ | 13. | ~ | ~ | 14. | ~ | ~ | 15. | ~ | ~ | 16. | ~ | ~ | 17. | ~ | ~ | 18. | ~ | ~ | 19. | ~ | ~ | 20. | ~ | ~ | 21. | ~ | ~ | 22. | ~ | ~ | 23. | ~ | ~ | 24. | ~ | ~ | 25. | ~ | ~ | 26. | ~ | ~ | 27. | ~ | ~ | 28. | ~ | ~ | 29. | ~ | ~ | 30. | ~ | ~ | 31. | ~ | ~ | 32. | ~ | ~ | 33. | ~ | ~ | 34. | ~ | ~ | 35. | ~ | ~ | 36. | ~ | ~ | 37. | ~ | ~ | 38. | ~ | ~ | 39. | ~ | ~ | 40. | ~ | ~ | 41. | ~ | ~ | 42. | ~ | ~ | 43. | ~ | ~ | 44. | ~ | ~ | 45. | ~ | ~ | 46. | ~ | ~ | 47. | ~ | ~ | 48. | ~ | ~ | 49. | ~ | ~ | 50. | ~ | ~ | 51. | ~ | ~ | 52. | ~ | ~ | 53. | ~ | ~ | 54. | ~ | ~ | 55. | ~ | ~ | 56. | ~ | ~ | 57. | ~ | ~ | 58. | ~ | ~ | 59. | ~ | ~ | 60. | ~ | ~ | 61. | ~ | ~ | 62. | ~ | ~ | 63. | ~ | ~ | 64. | ~ | ~ | Accepted and AI'd. Accepted. Rejected. Open space.
MY ENTRIES (Image removed from quote.)
The plan is to run this is tandem with Scrapheap Challenge 3 since I reckon I'll be able to get that completed while MOD2 is still in signups given how long it took last time. Also this is just a copy/paste of all the stuff from the first Masters Of Disaster, so feel free to call me out on anything that doesn't make sense, because I might have missed something.
This is also a sign ups topic. Quoted rules cannot change. Good luck.
565
« on: March 09, 2018, 12:49:56 PM »
(Image removed from quote.)
RULES Game - DSL 2.2 Weight - Middleweight Realistic Rule - DSL Standard 24, 32, or 48 entrants. (See battle rules.) Two entry robots per person, may open this up to three per person if there is enough popularity. If you can't AI I will do it for you, just don't complain about it if your robot doesn't win. You can't enter until I have received and accepted your robot.
BUILDING RULES If the game says it's a Middleweight then it's allowed. Component Freedom is banned, but the Rule Of Seven Break is allowed. Only in game glitches are allowed - eFFe Glitching, Axle Loading and Snapper Loading. No external editing at all - BFE, AAM and so on. Robots with tracks get no weight cushion. No scuttlers, crawlers, walkers, or SNS robots. Multibots are banned. You can upgrade your robot or send a new one as much as you like until signups end. Nothing from Cheatbot2, you know that. You MAY NOT use more than one of the same component on your robot, this includes all batteries, wheels, weapons, everything. This means that using 2 extenders of the same length IS NOT allowed, but using different lengths IS allowed.
The colourful extenders and armour plates from DSC's IRL Packs are not allowed for this tournament. However, I think he added some extra armour panels with the default materials, I am okay with you guys using those. (Carbon Fibre, Polycarbonate, Aluminium, Titanium, and Steel extenders/panels with the default textures are allowed, but the rainbow ones aren't.)
Spinning weapons must be made of more than one component, you can't just slap on something like a Mechavore Disc or an empty DSL bar and call it a day because they're already perfectly balanced, you've got to try and balance it yourself within the one of each component limit.
Thanks to Geese, the NPC motors have been fixed, and as such, will not count as three separate components. If you use a left NPC, you cannot use a right NPC for example. For the sake of simplicity, I highly recommend you download Geese's versions.
BATTLE RULES 3 minute fights. Scrapheap Challenge Arena (Official Robot Arena 2 Tournament Arena with a totally boss skin.) Hazards on. If a robot havoks then I will restart the match. I will keep restarting until there is a havok-free match. Fights with havoks will not be shown. Single elimination bracket, head to head, no rumbles or melees. If we only get 24 entries (Like SC2 did.) then we'll have a Round Of 24, four wildcards, then single elimination, just like Battlebots 2015. Once we have 24 entrants, there will be a final countdown of a few days in order to try and get 32 entrants, if there are less than 32 then we'll run with the 24. Similarly, if I judge there to be significant interest, I'll open up third entries and the tournament will run with 48 entrants like Battlebots 2016. Judging will be done by points scored during the match, as is custom for Standard tournaments.
ENTRANTS
Entry | Builder | Robot | 01. | Philippa | Safecracker | 02. | Philippa | Forbidden Fruit | 03. | ~ | ~ | 04. | ~ | ~ | 05. | ~ | ~ | 06. | ~ | ~ | 07. | ~ | ~ | 08. | ~ | ~ | 09. | ~ | ~ | 10. | ~ | ~ | 11. | ~ | ~ | 12. | ~ | ~ | 13. | ~ | ~ | 14. | ~ | ~ | 15. | ~ | ~ | 16. | ~ | ~ | 17. | ~ | ~ | 18. | ~ | ~ | 19. | ~ | ~ | 20. | ~ | ~ | 21. | ~ | ~ | 22. | ~ | ~ | 23. | ~ | ~ | 24. | ~ | ~ | Accepted and AI'd. Accepted. Rejected. Open space.
MY ENTRIES (Image removed from quote.)
The plan is to run this is tandem with Masters Of Disaster 2 since I reckon I'll be able to get this completed while MOD2 is still in signups given how long it took last time. Also this is just a copy/paste of all the stuff from Scrapheap Challenge 2, so feel free to call me out on anything that doesn't make sense, because I might have missed something.
We got ourselves a sign ups topic. The quoted rules cannot change. I wish you luck.
566
« on: March 08, 2018, 08:18:26 PM »
That undertale pun made me cringe so much.
567
« on: March 07, 2018, 07:09:57 AM »
And kids, that's what hapees when you open a CW no spinner tournament
I heard literally no one complain about GTM live.
568
« on: March 05, 2018, 09:21:27 PM »
Just a note: Small questions like these might be better for the chatbox. (Just below the bot of the month)#Saturnaliaisstilltherightfulwinner
569
« on: March 04, 2018, 10:10:34 PM »
#Saturnaliaistherightfulwinner
570
« on: March 04, 2018, 06:41:42 PM »
The lack of attention this is getting is almost sad...
571
« on: March 04, 2018, 06:40:16 PM »
Praying Mantis
572
« on: March 03, 2018, 03:17:51 PM »
Anarachnid Have fun.
573
« on: February 28, 2018, 09:13:22 PM »
1: Looks good, but I don't think the site should be represented by Pedobear
2: I don't see any ballasts in it, which makes me think it's illegal (IF Heavyweight is >400KG). Someone find the ballast inside it so I can vote for it.
3: My go to pick if 2 continues to be illegal.
574
« on: February 27, 2018, 06:46:51 PM »
40:20 for the only fight that matters.
575
« on: February 26, 2018, 01:21:52 AM »
They all look really good!
Delusion is awesome! How does it do upside down? It and fantasy actually use a srimech tail.
Fantasy is cool as well, but the long jutting wedge front looks a bit off. If they were a little wider, I think they might look a little better I understand where this comes from, however, weight restrictions keep me from fixing it.
Rebuttal looks very MOE esq. The thinness of the weapon support looks a bit jarring, though. Once again got bitten by weight restrictions.
Cavalier looks ridiculous! Surely it must be a glass cannon! Looks very scary. It's tankier than expected. The flipper however is weaker than it looks.
Little Green and Killing Intent look good as well. Very unique and threatening. Glad to hear that I look threatening to at least one person.
I'm glad to hear the feedback at least.
576
« on: February 25, 2018, 10:59:34 PM »
Aside from the HW. I'm ready for Robogames. Now... I should probably work on that essay that I've been putting off until midnight.
577
« on: February 24, 2018, 02:30:44 PM »
Before I start building I have to ask. Are you able to AI walkers like what I sent last time.
I mean, this could be the next part of the poll as true walkers can be an utter pain to AI. It all depends, really.
I'll take this as a "no." Abandoning SHW walker.
578
« on: February 24, 2018, 01:45:50 AM »
i wished i wooda sked first 
I'm glad you didn't
They say n00b wackers are cold, but holy crap.
579
« on: February 23, 2018, 03:29:05 PM »
Before I start building I have to ask. Are you able to AI walkers like what I sent last time.
580
« on: February 21, 2018, 01:39:42 PM »
I just flat out got out-chosen In that match. Every configuration the turtle.chose seemed to counter whatever I chose. Gg
Gonna suggest a grudge between turtle and dolphin.
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