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Off-Topic Discussion / Re: Another one.
« on: June 03, 2017, 06:03:47 PM »
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 542
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS« on: June 02, 2017, 05:18:21 PM »
ill take on all of you
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Discussion / Re: IMPORTANT: this will save RA2« on: June 02, 2017, 10:58:35 AM »
gamespy online wasnt good anyways, it was still hella laggy.
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Stock Showcases / Re: Neon Tries Stock« on: June 01, 2017, 08:00:15 PM »
do what neon said, use one horizontal round extender instead of 2 to attach your HPZ, and swap your razors to either bear claws maces or irons since razors blow. dont put the drive on a snapper since you wont save enough weight to make it worth while of making the setup more complicated
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Stock Showcases / Re: Starcore v4 Reboot Stock Showcase« on: June 01, 2017, 07:55:57 PM »![]() not sure how i feel about this one, may rebuild 546
Stock Showcases / Re: Starcore v4 Reboot Stock Showcase« on: June 01, 2017, 04:44:04 PM »
i'd say put maces ontop of the discs and theres gotta be a way you can mount the ramplates not on wedge snapper
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Stock Showcases / Re: Starcore v4 Reboot Stock Showcase« on: June 01, 2017, 03:23:30 PM »
too many ramplates, razors are pretty terrible as well, wedge should be longer, and i would personally get some weapons ontop of the discs too.
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DSL TC Showcases / Re: Neon Tries DSL« on: June 01, 2017, 12:52:45 PM »
1. use a half sheet attached directly to the chassis instead of a dsl disc
2. attach the perm to the chassis with a multiextender 549
Modifications / Re: Starcore v4 Revival & Completion« on: June 01, 2017, 01:54:57 AM »About the "classic" robots that are still viable to this day like Tempus Fugit or Neglected Waterbug, should we just leave them as is or do we update them too?you are in the wrong thread skiddo https://gametechmods.com/forums/index.php?topic=20016.msg728712#msg728712 550
Site News and Feedback / Re: Recap of what happened on Tuesday, May 23rd, 2017« on: May 30, 2017, 11:10:36 PM »551
Stock Showcases / Re: Pwnator's Stock Showcase« on: May 30, 2017, 06:17:00 PM »
i would say make the chassis wider in the front with the extra kgs
basically like this crude ms paint drawing: ![]() 552
Discussion / Re: A blast from the past... Checkin' da archives.« on: May 30, 2017, 04:56:58 PM »553
Stock Showcases / Re: Silverfish's Stock Showcase« on: May 28, 2017, 03:28:05 PM »
top spinner is probably better than a juggler for a MW imo, otherwise you are only going to get like 8 razors on rads which is poop.
main problem with this bot is that is too shallow. i dont think green snappers are needed on this bot anyways other than for a scrimech, to which i suggest just using one DDT down the middle instead, which would free up some weight. 554
Tournament Archives / Re: crapcan derby 2017 splash and brackets (high quailty)« on: May 26, 2017, 07:35:22 PM »555
DSL TC Showcases / Re: Naryar's DSL showcase - The manliest, most baguette showcase of all« on: May 26, 2017, 04:06:26 PM »1 battlepack has the electotal of 3 ants2 ants are lighter than a battlepack and take less place, so it's really a matter of not enough weight. 556
General Support / Re: DSL 2.2 tracked robot problems« on: May 25, 2017, 08:12:53 PM »I've been having the same problems. Maybe attaching a bunch of stuff to the tread might help.Most of the time that's what triggers AGOD on treads in the first place ![]() 557
Off-Topic Discussion / Re: Post Bin?« on: May 24, 2017, 02:24:56 PM »
It's been around for years, it's the graveyard of all the mighty sh**posts i assume
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Tournament Archives / Re: [STOCK MW] Light vs Dark 3 [GONE WRONG]« on: May 23, 2017, 08:59:32 AM »So, after Pizzaguy won Math Adventures I decided that the winner of that tournament should get to pick the arena for this one. Our arena is...STREET FIGHT ![]() 559
Tournament Archives / Re: [Discussion] Brothers in arms« on: May 21, 2017, 03:52:40 PM »make it ironforge unrealisticPls no. ill take away your bread rations if you dont 560
Tournament Archives / Re: [Discussion] Brothers in arms« on: May 21, 2017, 03:46:16 PM »
make it ironforge unrealistic
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