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Contests / Re: Arena Blueprint Contest (Accepting Entries)
« on: April 09, 2013, 06:53:49 PM »
updated my post.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 541
Contests / Re: Arena Blueprint Contest (Accepting Entries)« on: April 09, 2013, 06:53:49 PM »
updated my post.
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Tournament Archives / Re: Around the World- Splash, Brackets, and Videos« on: April 09, 2013, 05:38:34 PM »
Just a tip for the future, when the score comes up at the end of the match count to 5 before ending the recording. This gives people enough time to look at the scores.
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Contests / Re: Arena Blueprint Contest (Accepting Entries)« on: April 09, 2013, 05:26:50 PM »![]() You could also make the ring have an easily changed (modded) logo for wrestling/MMA/Boxing fans. Also forgot to add that the bots bounce off the ring ropes (just like in wrestling). EDIT: It seems doable but I have a few questions. If you make the walls bouncy and they are low enough for bots to hit them then how are they suppose to get into the arena? It wouldn't be too difficult to make the walls unsubstantial but did you want it done differently? Also by "ring apron" do you mean the ledge between the ropes and the steps? If so, you're likely to have problems with bots falling off or partially off the ledge. As far as weapon spawning goes, the best I can really do is toss an object into the arena from the sidelines. Bots can not pick up objects or have them attached during a match. Edit your post with the answers to these questions and I'll put you down as a valid entry (you'll be labeled as being an invalid entry until then). 1. Perhaps they can teleport in (create same bot in another location and remove original)? 2. By ring apron I mean the area on the ring that is outside of the ropes, I'd just say make the area large enough to hold a HW on there or have a low invisible wall to prevent robots falling off. 3. For the weapon I'd like them to spawn upright in the neutral corners and setup so that when a robot makes contact with it the object breaks and that robot takes damage. EDIT #2: 1. Unfortunately, neither teleporting nor respawning are possible in RA2. I can blink the lights and launch the bots into the arena using a force command but it wouldn't give you the results that you are looking for. 1. Force command thing sounds alright, we just need them to get in and out of the ring anyway possible. 2. An invisible collision mesh all around the ring with a gap for the ring ramp sounds like a good idea. You could make the ramp larger and put it near one of the neutral corners. 3. Would it be possible for the table to break and have parts of the table possibly land on the bot? The ladder could just fall on top of the bot and cause damage. 544
Tournament Archives / Re: All Round Bot Builder Championship (7 spots and 1 day, 7 hours left)« on: April 09, 2013, 04:58:24 PM »
Fracture's team received and accepted.
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Tournament Archives / Re: Around the World- Splash, Brackets, and Videos« on: April 09, 2013, 04:25:05 PM »
I can't see any clone, which is it?
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Tournament Archives / Re: All Round Bot Builder Championship (8 spots and 2 days left)« on: April 09, 2013, 03:52:35 PM »
I can AI if you want (I've had to for most teams so far) you only need to AI it yourself if it's a strange AI.
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Contests / Re: VOTE: Re-stocked BW Design Contest #1: Red Zone« on: April 09, 2013, 06:44:32 AM »
I wasn't entering remember?
![]() 548
Tournament Archives / Re: All Round Bot Builder Championship (8 spots and 2 days left)« on: April 09, 2013, 06:15:22 AM »
Kurt Wylde's team received and accepted.
8 spots and less then 2 days left to get started. 549
Stock Showcases / Re: Battleshots« on: April 09, 2013, 02:24:54 AM »
Can't include actual battleshots as it would be wrong and a spoiler.
![]() High score and almost lost, lolz. 550
Tournament Archives / Re: All Round Bot Builder Championship (10 spots and 2 days left)« on: April 09, 2013, 12:25:46 AM »
Nah, the way the irons were on my LW meant they really weren't doing much more then holding a bot in place as the bot was to slow to wedge the opposition up into them at a decent enough speed to deal damage. The razor you had was doing plenty of damage because it was faced directly out and could easily hit the opposition.
Anything that is at an angle and in a position to do damage counts as a rammer. Hope this clears things up, this is why I changed my LW's setup because it's better to be safe then sorry. 551
Tournament Archives / Re: All Round Bot Builder Championship (10 spots and 2 days left)« on: April 09, 2013, 12:17:48 AM »
They weren't really ramming weapons because the bot is too slow anyway, but I just wanted to make sure I wasn't in the cheat zone. You can protect a motor with an ice pick as long as it isn't faced out like it would be on a rammer.
2 days left. 552
Contests / VOTE: Re-stocked BW Design Contest #1: Red Zone« on: April 09, 2013, 12:15:45 AM »
Vote for the entry you want to see added to Re-stocked AI for this team.
#1: ![]() #2: ![]() 553
Tournament Archives / Re: All Round Bot Builder Championship (10 spots and 3 days left)« on: April 08, 2013, 07:03:03 PM »
Had to update my LW because I derped I didn't realise the irons could be classified as a wammer weapon and my HW is a rammer -.-
Here's the new pic: ![]() LW is now even more terrible then it was before :P 554
Tournament Archives / Re: Around the World- Splash, Brackets, and Videos« on: April 08, 2013, 06:36:36 PM »
Yay, finally a running tournament. All entries look great
![]() Looks like I'll lose in the first round ![]() 555
Tournament Archives / Re: All Round Bot Builder Championship (10 spots and 3 days left)« on: April 08, 2013, 06:30:37 PM »
Virus Bomb's team received and accepted.
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Contests / Re: Re-stocked BW Design Contest #1: Red Zone« on: April 08, 2013, 06:09:32 PM »
6 hours left, only 1 entry so far.
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Stock Showcases / Re: Venko's showcase« on: April 08, 2013, 05:56:13 PM »Gyro Drill Wouldn't that just be an angled spinner? 558
Stock Showcases / Re: Venko's showcase« on: April 08, 2013, 05:40:11 PM »
For the "juggler" that's really just an angled spinner you have these options:
1. Remove the wedge and make it just a shallow chassis wedge. 2. Downgrade to nifty. 3. Downgrade to plastic. 4. Use an extender setup instead of a disc. 559
Tournament Archives / Re: All Round Bot Builder Championship (10 spots and 3 days left)« on: April 08, 2013, 05:33:05 PM »
They are all important, it's a best of 5 with the 5 most common weight classes. If you can win the 3 first rounds then yes you have won the match however if things are tight then your last 2 bots are the most important members of the team.
I'm sure most people here would rather have a HW match be the decider instead of an AW match anyway. This is to see who is the best at builder each weight class and different bot types. 560
Tournament Archives / Re: All Round Bot Builder Championship (10 spots and 3 days left)« on: April 08, 2013, 04:07:33 PM »
You can do either.
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