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Messages - RFS
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521
« on: June 11, 2009, 06:26:16 PM »
ahh some of the bots are crap Considering I built the really old ones when I was like 11 or 12 years old and with only some R/C cars I bought from a secondhand store, yes they are crap. After watching BattleBots on PayPerView in 1999 I set out to learn about radio control stuff, and really the most easily available things were R/C car toys, so I simply taught myself a lot about how stuff worked by taking things apart, putting them back together, and mixing and matching parts and stuff. It was a pretty cool learning experience, I figured out how to make a couple makeshift (and in retrospect incredibly unsafe) spinning weapon robots to battle against my buddies. When I was old enough to have a job and stuff the opportunity to continue my robot combat hobby arose, and SWARC was the closest event. I couldn't bring myself to accept spending $40 on a single motor was a good idea, so I just went back to what I was used to and started purchasing old and broken remote controlled cars of all kinds, and stripped them down to their bare elements. There were some things I invested money in (a radio system, speed controllers, etc) but for the most part I kept everything low-tech and used my new talents in working with wood and metal to make robots better, instead of out of things like cardboard and foam and whatnot. Because of official regulations on things like spinners and stuff a lot of the ways I used to put stuff together wasn't allowed... and as I mentioned before I wasn't about to start spending excess money on stuff I didn't need, so I just designed other stuff. edit: S. T. Baby Puncher was a gimmick joke robot, it was absolutely abysmal and never won, as you can see. :P The rumble win was really a total fluke, everyone else had broken down and I just kept swinging the chain around and scored more points. We put it together because we felt like being stupid and upping the numbers entered at SWARC (and also to set a record for largest wheels on an antweight). STBP lost in rather hilarious ways (there's a video of it losing a wheel while fighting a wedge, the wheel just simply rolls off). It lost a little more spectacularly at SWARC 9.0 (hazards) but those videos were never released.
522
« on: June 11, 2009, 02:05:10 PM »
The Fatal Contraption (Beetle) Weapon: Cutting blades on each corner (not pictured) Record: 0-0 Status: Retired That was a waste of a Nintendo, then. lol It was busted to begin with (the contacts were corroded to all  , I think it got wet or something). We wanted to enter it somewhere but we decided that the plastic was simply WAY too brittle so it became a showy demo-bot and we retired it soon thereafter. If the sport is still alive and if there's an event in Texas soon we are thinking about gutting TFC and using it to make a real life version of Thumperizer.
523
« on: June 11, 2009, 02:03:14 PM »
Wrong. Bender has a 2-6 fight record, wining against Space Ape and Beta. Awr, Bender actually won against someone? Darn now it's not as funny. edit: Didn't Beta lose by forfeit? I didn't count that.
524
« on: June 11, 2009, 02:22:02 AM »
http://www.trackmill.com/forums/album.php?albumid=211Photography credits go to myself or Bill Marsden.These were all taken at the Southwestern Alliance of Robot Combat (SWARC) events in the year 2004, there were 4 of them we went to and 1 of them in 2003 that isn't shown in here. I'm pretty sure it covers most of the robots. Videos available SOMEWHERE in my YouTube account: http://www.youtube.com/user/RFSmediaproductionsVideos by Glenn Pipe. (Who needs to fix his damn camera and give me the SWARC 9.0 event footage *cries*.) Brief history of the team: 2009?: Twilight Foundry Robotics 2005: Newfac Robotics 2004: Team Psygnosis 2003: RFS Labs 2002: Twilight Foundry Robotics 2001: New Island Technologies And now the robots, from newest to oldest: Earthquake (Beetle) Weapon: Steel scoop + 4WD Record: 3-2 (SWARC 9.0 2nd Place) Status: Active? Five-O (UK Ant Weapon: Titanium wedge Record: 1-2 Status: Retired Detonator (Beetle) Weapon: Thwacking arm Record: 1-2 Status: Retired  Kill Switch (Beetle) Weapon: Wedge with tank tracks Record: 5-8 Status: Active? Super Turbo Baby Puncher (Ant) Weapon: Ball and chain fail Record: 0-4 (one rumble win) Status: Retired  Keep Back 500 Meters (UK Ant) Weapon: Clamping arm (left) and Plow (right) Record: 2-6 Status: Retired  Keep Back 500 Feet (Ant) Weapon: Lifting arm or Clamping arm (seen pictures with clamp) Record: 1-4 Status: Retired The Fatal Contraption (Beetle) Weapon: Cutting blades on each corner (not pictured) Record: 0-0 Status: Retired Mewtwo Bot (Open Class) Weapon: Spikes and cutting disc Record: 0-1 Status: Retired Exodus (Open Class) Weapon: Spike ram Record: 0-1 Status: Retired Terminal Impact (Open Class) Weapon: Spinning disc with weighted flails Record: 4-3 (Battle Clash 2.0 Champion) Status: Active...? D.C.O.I. ("Decoy" - Don't Count On It) (Open Class) Weapon: Spike and cutting disc (disc not pictured) Record: 0-5 Status: Retired PokeBot (Open Class) Weapon: Lifting arm (version 1), wedge & cutting disc (version 2, pictured) Record: 0-2 Status: Retired  Roton aka Metalhead (Open Class) Weapon: Wedge (left) and Dual cutting discs and spike ram (right) Record: 3-5 (Battle Clash 1.0 Champion) Status: Retired And below is just my favorite picture ever from my history of robot combat. This was taken at the Battle Clash / Raptor Robotics 2.0 event held March 21st, 2002 at Rockport-Fulton Middle School, an event that was co-managed by me wherein I was also a participant. Robots were made from remote controlled cars and there were combat and obstacle course tournaments. Seen below are all of the teams and their robots (and a very young Draco in the orange shirt giving a thumbs up). :3
525
« on: June 11, 2009, 01:47:22 AM »
That's the name of the one that I thought was Gamma Raptor! That just jogged my memory! So I have it too, but why do you say it's rare? It was released into the line of toys shortly before they were discontinued (and subsequently moved to "CLEARANCE" racks at WalMart and ToysRUs).
526
« on: June 11, 2009, 01:45:52 AM »
Everyone likes to throw around robots that had killer awesome weaponry and were featured in all of the commercials, I was much more of a fan of the really weird robots. Mauler is one of the few really popular robots that I liked, mostly because the builders were most likely legally insane and also because after season 1 Mauler ceased to win any fights because all it did was blow up and self destruct. The fight where it showed Killerhurtz a thing or two in season 1 will always be one of the best moments in BattleBots - "that was real gourmet damage". Indeedy. Everything by the Scrap Daddy team was something I really liked. The team leader (Mark Bradford) was a metal work artist and basically owned a scrap metal dump where he found all of the parts for his robots. He didn't spend a lot of money on his stuff, which for me really epitomizes the BattleBots creed. Minion and Biohazard were cool and all, but pretty boring to be honest and they looked manufactured. Scrap Daddy's creations were a little more personal and even though LW 55 had the everliving  beat out of it by Ziggo I enjoyed Surplus's fight against Wedge Of Doom, a fight he clearly won but it seemed the judges gave to the more expensive and crappier "manufactured" robot. Ginsu was a Super Heavyweight made by the two guys who created BattleBots. Normally one might think "hey that's not fair they can't enter because they made the event" and you'd be correct... however Ginsu was a special kind of robot. It fell apart really easily so really that argument holds no ground. Ginsu made appearances in Season 1 through 3 where its chains just randomly fell off; oh, and it started losing saw blades too just for the  of it. When your robot starts losing chains while fighting Jay Leno's chin robot you know you really screwed up the design somewhere. I really liked Bender from the Heavyweight class because the team had faith in their robot but NEVER WON A SINGLE FIGHT EVER. 0-5 is what Bender ended his BattleBots career with, which is kinda sad but funny at the same time. It was a nice design (spinning blade tilted down at an angle) but just failed for whatever reason. All the time. In season 5 it was given a total overhaul with a big mean looking saw blade with 2 big teeth on it... and it promptly lost instantly when it was flipped over within 10 seconds of the fight starting. Bender showed up at the most recent BattleBots event and it can only be described now as "terrifying". http://benderbot.net/ (few pics down, giant lawnmower blade) Although ironically enough the team mentions their first fight was against the dreaded Megabyte... and then there's no more posting after that. I think Bender just went 0-6. My favorite robot ever in the history of BattleBots though was StewBot, the lightweight from season 2.0. It was a goddamn remote controlled truck covered in Legos. It was single-handedly the ballsiest entry ever and achieved "f***ing hilarious" status when Crusher put it into the newly beefed up Pulverizer.  R.I.P. StewBot Fun sidenote, the CUAD the Crusher team (or the driver and main builder at least) is in the furry fandom. He sold all of his robots for fursuit money. That's pretty much blasphemy... but he's a cool guy so whatever.
527
« on: June 11, 2009, 01:17:42 AM »
...we had our own arena? :v:
528
« on: June 11, 2009, 01:15:04 AM »
I remember Robotica, I do not have season one on VHS, but I have a complete season 2 and most of season 3. Robotica had really low TV ratings, so what TLC did with season 3 was just AIR THE ENTIRE SEASON IN ONE DAY. Unannounced. It pissed me off, I caught what I could but they never re-aired any episodes. I heard about a year ago that Robotica was airing in re-runs on Science Channel, but I haven't seen it pop back up yet.
On a side note Science Channel airs Junkyard Wars every day at noon. <3
529
« on: June 11, 2009, 01:11:08 AM »
I've got a complete set of the McDonald's toys (and then some) and a complete set of the little rev-engine toys they had including the very rare Bad Attitude. I have most of the ones that had the trigger-activated moving parts too.
This other toy company released a 50-piece set of things called "Mini Bots" that were essentially sold in "booster packs" of 3 toys. They came with stickers and everything, they were badass. I think out of 50 I have about 31 of the robots, never got to finish my set nor have I EVER seen them again on eBay or anything. (The robots were from seasons 1 and 2.)
I also used to have Vlad and El Diablo R/C toys but I scrapped them and made them into Antweights.
530
« on: June 08, 2009, 11:32:39 PM »
PM it to him. Not going to even bother typing it up again because the "I can build better bots than you" argument is retarded and didn't really warrant a response anyways.
531
« on: June 08, 2009, 10:57:59 PM »
I had a response typed but when I tried to post it the thread was closed the first time, so, whatever.
532
« on: June 08, 2009, 08:26:34 PM »
Frezal if you were scaly I would SO totally make love to you right now. :3
Thank you for the commendations - is that a Futurama character though? :P
533
« on: June 08, 2009, 07:40:45 PM »
hah, no need for big paragraphs that no one reads, if you lived long enough to know venko you would know that as well.
so funny to see you on a high horse, because I really dont care what you say, I have been around the game not as long as you and probably have done more than you. My bot building speaks for itself. your rfshq sh** hole, does not. thankfully, I have a life outside of the internet. whatever petty "profession" you must have must not earn you much, since it seems that so much time and effort was put into rfshq. whatever that is... I don't know who (or what?) Venko is or why I should be made aware of it. You're talking to someone who's only discussions of RA2 for the past god knows how long is "remember when we used to play that game all the time?" You can keep flapping your jaw all you want, I am not about to start dragging "IRL" details into this ordeal like you want me to because this is already borderline tacky.
534
« on: June 08, 2009, 07:31:21 PM »
Hate to break it to you, but RA2 is a game where you Build Bots. If you don't want to give respect to the actual builders, you can't claim respect for the programming aspects of the game. Because without the builders, all of your AI packs, custom components, and ant crazes are pointless.
Just to prove how technically difficult a 36 weapons HS is, I would like you to try to build one (or at least get your 7 year old brother to do it). Oh, before you do, another requirement: don't look at anyone else's. That's what me and Inf were working with when we built Absolute Chaos.
Oh wait, what's that? You build realistic bots? Well too bad buddy, stock is not realistic anymore. Maybe 5 years ago, but that time is long gone.
Now, I may not know the actual reason Inf hates you, but when you start throwing crap around like "He put a lot of parts on a robot, big deal. I have a 7 year old brother who can do that." I had to say something about it because obviously you have no idea what you're talking about. You're just claiming superiority because of age and the "Forum Master" thingamajig, as well as your, and I quote, "groundbreaking RA2 mods." While that may be true, you won't hold much more than custom license plate components against Inf once he finishes his two (yes i said TWO) AI packs.
(Note: I'm not trying to insult you here RFS, just following my nature to debate.) Honestly, I am giving you (and everyone else) the benefit of a doubt here because I have been outright gone from this community for upwards of over three years. I don't even play the game anymore. I don't blame you if you have no idea who I am or what I've done for fan-made RA2 development, but I'd like to see an example of his absolutely fantastical AI packs. I'm not bragging and saying mine were the coolest things ever to be put on the Internet nor am I attempting to be elitist as you claim, but let me ask you a question about his packs. Does he have it setup where the AI teams have 6 robots (or more if someone has developed it further) and not 3? Does he have more than 15 teams? I don't know if he does or not - but if his does, then the only reason his pack is able to accomplish that is because of the programming exploration of myself and my partner TheDisturbedOne. Anybody can make an AI pack, because there are numerous tutorials out there,  I wrote one of the first of what's now many I assume. If he has a special coding twist that bends the rules of the game that me and TDO didn't figure out then I surrender my declaration that he's a moron and I myself have enough egg on my face to feed a starving nation. If the baseline of your argument is the fact that I build robots from the Internet equivalent of 1798 then this entire "debate" is pretty moot. If you want to make it about robots then I will stoop to your level and I'll go put together a robot with 36 maces on it. I'll go do it too, if it'll really make some vague point clear, that I can apparently "hang" with the now "new legends" or however it works today. I have nothing to prove to anyone though, because I already stated that I didn't enjoy partaking in the building activities of TODAY'S RA2 community. I joined the community as a robot combat enthusiast (and novice programmer), not as somebody who looked at the game and said "I bet I can fit FIFTY saw blades on that". RA2's community has evolved past the stage of admittingly simple designs and that was enough for me. To be honest I returned back here because I heard MAD Scientist was back in town, and out of all of the people whom I savagely attacked and berated on AceUplink, he probably got it the worst and I felt it my personal duty to make amends with him because I acted out of line. I posted my classic robots for the sake of nostalgia (along with MAD) not because I am a super awesome hardcore robot builder extreme, but because people like myself and MAD come from a time when ability and status was judged on what you DID for the community, not how overloaded you can make a robot. The folks who were around to be a part of the community then understood my gallery, whereas everyone else simply said "where's the fluff" and missed the point. I see now the times have most certainly changed and I feel a little bit out of loop standing here in my Colonial clothing get up and powdered wig. PS: Thanks for the italicized CliffNotes version of Robot Arena 2. edit: FORUM MASTER :O! EVERYONE RUN! There you go, apparently you're as Internet bulletproof as you claim to be. Congrats.
535
« on: June 08, 2009, 06:50:50 PM »
Ah, wow. I remember taking the game's premade robots and fooling around with their designs. :3 Good times, good times.
I love the Mad Max look that Coal Miner is sporting now, having been stripped down and the rebuilt with bulkier armor plating and weaponry.
536
« on: June 08, 2009, 06:11:56 PM »
Inf is a veteran cause he is the best builder in the game. He's been around longer than most people know. According to the wiki, he is 6 foot 1 and 195 pounds. I believe he is 17 years old. Knocking his teeth out may not be so easy.
That aside, he probably remembers you back in the old days (like I said, he's been around a long time) and as you said you were pretty stupid back then. Wow seriously he is the best builder in the game? My apologies, let me just get down on my knees and start sucking his because I am clearly in the presence of a real[/u] legend. If we're going to start playing the Wikipedia credentials game here then let me just go ahead and say while I don't list my weight, age, height, location, hobbies, school, sexual orientation*, blood type, name of first born, and credit card number I am, apparently, the only user here with the "Forum Master" political stance, and no I didn't just edit that in there myself. According to the powers that be here, I kicked enough ass for enough time to earn myself that title.
"Back then" for me translates to "back then on AceUplink with MAD Scientist", which dates back from 2003 through 2004 (and arguably 2005 if you want to get technical). If infiniteinertia is 17 years old TODAY that puts him in the age demographic of 11 to 13 when this was going on. While I "acted stupid" (in my own words I will admit, because when the crap hit the fan both myself and AU were acting stupid) I also worked solo and with others to create literally groundbreaking RA2 mods for their time. Let me again consult the Wiki to find out what makes infiniteinertia so great. Wow look at that, he can make good horizontal spinners AND he put 36 maces on one of them all at once! Great job! Let's see, compared to people like dummee (first custom components ever), SovereignII (first AI pack ever), goose, Starcore, LuTze, DarkRat (DSL Mod), AW, CARP, (AU BB AI pack), HackerX (RA-Reborn database), Jimxorb (starting the first "database" of downloads), Slider_V (first true "chain" components), and MAD Scientist (starting the Ant craze) infiniteinertia has done a grand total of jack sh** in terms of advancing the Robot Arena 2 community. He put a lot of parts on a robot, big deal. I have a 7 year old brother who can do that.
Am I being an elitist? Unfortunately I think it looks like I am, but I am by no means attempting to say "you suck because I am a Forum Master and you aren't PS have your grandma pull the car around". I simply have a problem with arrogant stuck-up assholes who think the entire world owes them something because they hold an air of greatness around them. If infiniteinertia is the bad-ass that he says he is because he used to make fun of "n00bs" then he will know that he can simply take everything I have just said, throw it behind him, and reply to this post with "yeah well at least I don't screw dragons ZING" and perpetuate his Napoleon complex. If he isn't that bad-ass and instead is just a troublemaker with an ePenis the size of a Freightliner then when he reads these posts he is going to act like it's nothing at all but for the next undisclosed amount of time my words are going to sit on his back and stay there while they sink in.
I am completely unfazed by his accusations of me being *gasp* GAY or even *double gasp* QUEER. Son, you aren't the first person to use that completely original and most certainly not run-into-the-ground derogatory term to try and hurt me. I'm surprised you didn't complete your trifecta by throwing "faggot" in there as well to top it all off and secure your eWin. I don't particularly like being rude to people (because to be honest I'm a really nice and caring guy and this little altercation I feel is giving people the wrong impressions about me) but when you can read the correspondence of enemies of over 6 years and see them settle their arguments and fights once and for all it takes a special kind of asshole to come in and start dropping grade school insults.
Tip: If he wants to play the kindergarten-aged Internet Tough Guy game by threatening to punch me in the face over the Internet then I'm pretty sure I can be retaliatory and make a mockery of his "insults" by throwing the same ploy back in his face. I attacked MAD Scientist's website, he had a valid reason to want to hit me in the face (and we actually settled our demons of 6 years). Unless infiniteinertia is angry because I wrongfully occupied the handicapped parking space outside of the post office for all of five minutes today or something, he does not.
*I think the article does mention furry fandom though.
537
« on: June 08, 2009, 05:24:17 PM »
RFS is gay, and an annoying mother****er who I would love to just hit in the face. BTW RFS, you come off as really, really, queer. It doesn't say in your profile but I'm willing to bet money that you are nine years old based solely on the information in this post. I am fairly certain that if you ever DID meet me in person your threats to "hit me in the face" would probably translate to you awkwardly trying to save face by spouting out a couple of retarded 4chan memes because you'd be unable to cower behind a computer monitor and a keyboard and use those big boy words like "gay" and "really queer". If you actually had the tenacity to attempt to strike me I would have no problem knocking your baby teeth out with my foot. How about instead of acting like a homophobic piece of sh** you instead man-up and either say something of merit and prove to me how the  you ended up with a "Veteran" status or simply keep to your own simpleton self. In short? Shut the fu ck up.
538
« on: June 07, 2009, 07:22:17 PM »
You would enjoy DSL much more, considering that you enjoy bots designed more with realism in mind. That said, I hope you don't bow out of the community (again?). That said, my only complaint with realism in mind might have to be empty space. I was a DSL 1.0 player, and I loved the new components, especially the motors with chains and belts on them because it added another "real" factor and opened up a whole new way to make realistic designs. However by the time DSL came out nobody was really into those kinds of bots anymore.
539
« on: June 07, 2009, 06:54:44 PM »
That's the point of stock now, I hate to break it to you. Wheres the fun if you don't rebuild something 10 times? It takes all the pride out of building your bots. The more complicated, the more fun and challenging to build. If you look in my showcase, one of my newest bots KROME took me 7 rebuilds, as well as 4 other ones just to get the chassis right. But I enjoyed almost every minute of it. People making over the top robots is the reason why I eventually bowed out of the community in the first place. I don't like it. "What's the fun?" you ask? The FUN is being able to have a comparable emulation of robot combat especially nowadays when it's pretty much a dead or dying sport depending on who you ask. At the time of RA2's release it was the same thing - a way for the financially unable to be able to enjoy the sport. Sure the AI was pretty stupid back then, but that's what 2 player was for. You got to build that spike hammer robot you'd been drawing on your Trapper Keeper since middle school and now you could FINALLY put the argument to rest on who's robot was better: yours, or your friend's saw blade wielding monster. RA2 was always a community-driven game and its sandbox building style encouraged friends to make use of the designs they'd likely never get to see built in real life. I had the privilege to be a part of the community since pretty much the very first day, and I enjoyed every moment of sharing ideas and designs with people when the community was basically full of people like me. I also got to watch the community and game itself evolve, and for me it really took a turn South when Starcore's AI pack became the "mainstream" AI, when it out-ranked my own. People were more interested in seeing how many spinners you could cram onto a robot regardless of what it crossed through or what laws of physics it defied instead of making designs that could have real-life counterparts, which the game's original AI reflected. At one point in time it was seen that pirated copies of RA2 were being distributed fully patched with version 1.5 of my AI pack, but that soon was replaced as well. I didn't like it, so I slowly just vanished from the community and did my own thing. My robots are a photograph of how the community used to be, when people's designs were judged on how well they would function in reality, not the fact that you spent an hour fine tuning the chassis to an exact point and then spent another three aligning every single component so it would fit together seamlessly. That's not what the game was about to me, and I refuse to abide by the standards of today's community - because to me it's stupid. I could care less whose robots could beat mine, because I'm assuming if you spent an entire day fine-tuning them to be impeccable perfect combat machines you'd win every time. Just because I didn't crack open a Red Bull and get to work on making Tha Thumperizer doesn't mean there is no pride involved with my designs, and I am insulted that you would even say such a thing. Perhaps by today's RA2 society rules I am no longer a "legend" (this thread title was a stab at "legend" status in the first place, as is my profile information "Officially an RA2 has-been") but it doesn't mean that the work I put into this community is invalidated. That's like saying the Wright Brothers creations are stupid and boring because Boeing does it better. Boeing wouldn't be here today without the pioneering of the Wright Brothers, and dare I say RA2's community wouldn't be what it is today without the dedication and hard work of myself, goose, AW, dummee, SovereignII, ][cer, Chasethecheese, Cherry Flavored, Disturbed, Slider V, and everyone else who took it upon themselves to decode RA2 and lay the groundwork for future "generations" of players and modders to build upon. edit: I hardly even recognize anybody in the "Veteran" usergroup as it is unless they are like Jeff (Frezal) and just have a new name. edit2: I am not attacking you personally, but just expressing distaste with the "community rules" in general because thus far (as seen above in II's post) my robots are being judged by ridiculous standards that weren't even close to existing when the robots were originally posted on AceUplink.
540
« on: June 07, 2009, 04:07:47 PM »
Starcore doesn't use AAM.... I meant "advanced building" in general. Any kind of crazy stacking and spinners/weapons that go through other components and other stuff. The really complicated kinds of designs that take a few re-re-rebuilds in the Bot Lab to get right. :P
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