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Messages - GoldenFox93

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5101
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 05:17:17 PM »
im 8 because im the mother ****in man
I think the hair played at least some of the part too, mate   :approve:

5102
Razors last a good deal longer when they're on flails, despite the lower HP.


Doesn't explain why Steel Meatball beats Caesium nearly every time I do a match between the two.
Maybe SM's dieface has something to do with it?

5103
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 03:19:10 PM »
That is getting annoying IMO
When I get involved, I generally try to make it more comedic than actually attacking  :P

5104
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 03:08:35 PM »

5105
Sparkey98, that was totally unnessessary.
As is your lack of a shirt when posing with games  :trollface

5106
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 03:01:42 PM »
I actually received the first rep of the new system, and it has remained consistently at +1 since then. =D
And likewise, I'm particularly proud of my lovely two- not too high, not too low- just the way I like it  <3

5107
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 02:56:51 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P
That was the only one I did not like, liked almost all the others though, it was the RCT1 ones I did not like aka Evergreen Forest
Are you joking, I loved Evergreen Gardens  :D
It was fine, it was just that you will lose so much money just building a roller coaster because of all the trees.
Ah, OK. I can understand that. Although if you're careful (or are a rotten cheating scumbag like I am), you can produce very cool and realistic designs without losing the original looks  :3
 
But I know one of a similar vain, but even more frustrating- Geoffrey Gardens, the final scenario of Loopy Landscapes- you couldn't remove trees or change the landscape. At all.

5108
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 02:38:39 PM »
There's always a reason when I rep someone up/down, just with people like HB/Garvin, there's just no point giving them an explanation that they won't pay any notice to
Last time I checked I didn't do anything wrong.
Must have confused you with someone else for lack of explanation, but there is always a reason for any rep change
Well, repping someone down "Becaused he's Hard Bot" doesn't really solve anything. If you inform them of why you repped them down, and what they're doing wrong, that should help them improve their behaviour on the boards. That's why the system was brought in in the first place.
Would HB take any notice anyway?
If enough people tell him, then he probably would. Not giving a reason at all is just adding fuel to the fire, in my view.
Aye, that's what used to do it for me.

5109
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 02:37:38 PM »
Indeedy, but having to unlock the scenarios made it a bit irrating in some minor ways- all those cool scenarios, and not being able to get to them...

But if you know where to look, you can get RCT2 versions of the RCT1 scenarios  :3

5110
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 02:33:23 PM »
Botany Beach was my personal favorite, along with whatever the one that had the coaster inspired by The Ultimate at Lightwater Valley.
That's Bumbly Beach you're thinking of  :3
 
And that one with "The Ultimate" (known as The Storm in this game) was Katie's Dreamland- I liked that one too, but I'd always try to increase the size of the Go-Kart track when possible.

5111
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 02:28:35 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P
That was the only one I did not like, liked almost all the others though, it was the RCT1 ones I did not like aka Evergreen Forest
Are you joking, I loved Evergreen Gardens  :D

5112
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 02:18:38 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P

5113
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 02:07:47 PM »
 :rotflmao:

5114
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 02:03:34 PM »
Indeedy- it's got three coasters so far, with more being planned-

Hurricane - A Wooden Coaster
Boomerang- A Vekoma Boomerang
Thunderloop Express- A Schwarzkopf Double-Looping coaster

5115
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 01:55:50 PM »
Sounding good so far  :3

Talking of Electric Fields, I have a nearly-completed version of that in my RCT2 folder. Once I finish it, I'll show you it.

5116
Existing Games / Re: Roller Coaster Tycoon
« on: July 15, 2011, 01:49:11 PM »
I have been working on a remake of an RCT2 park Electric Fields in my RCT3 and it is going really well.

Currently I am on the second year\season since the park began. Right now it has 3 roller coasters:
Transformers: Dark of the Moon: The Ride  (Extended Coaster)
Driftwood (Wooden Coaster)
Hanging Terror (Inverted Harpin Coaster)

I also had a little story line set up with the park, the storyline is that Hasbro is a partner of the park, meaning I would be able to make Hasbro based rides (Hence why the Transformers ride is there)

These are the rides that will be added on Year 3\Season 3:

Sonic Rainboom  (B&M Extended Coaster)
Ramba Zamba  (Ramba Zamba)
The Caterpillar  (Junior Coaster)
Dreamstar  (Dreamstar)

I might post pictures in the future or soon.
Sounds good so far- for the moment however, I'm a little preoccupied with a little RCT2 project I'm working on- an even better GF93 Land  :3
 
(Although why have a cool B&M coaster, and call it Sonic Rainboom?   :rolleyes: )

5117
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 01:47:24 PM »
If I'm correct, Vertie's not the only one who's guilty of it either.
I agree- quite a lot of the higher ones who suddenly went from nothing to everything are going mad with power. Almost like Ganon with the Triforce of Power, you could say.

5118
Off-Topic Discussion / Re: General Chatter Thread
« on: July 15, 2011, 01:43:34 PM »
He's gone mad!  Mad with power!
Which gives me an idea...in order to remove that power, he must lose the right to be a Roboteer. To do so, I propose we kidnap the robots of Team Annihilation, and keep them for ourselves.
 
That way, Vertigo loses his rights to power-madness, and we get cool robots to play with- everyone's a winner   :beer:

5119
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: July 15, 2011, 12:15:33 PM »
Thanks, I thought you'd like it.  It will be in my next video series (figured out the theme yet?), and you won't be disappointed.
I haven't figured out the theme yet, but when will it be released? I'm looking forward to seeing it, with such a range of competitors.
 
At the very least, more than the usual Shapeshifter, Project 2 and Shuriken line-ups  :3

5120
Tournament Archives / Re: General Tournament Discussion
« on: July 15, 2011, 11:21:57 AM »
It looks like Notorious Nanos will be a winner.
There's about as much chance of that happening as there is of Naryar announcing a preferance for Pole Spikes over Razors   :rolleyes:

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