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Messages - Pwnator

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501
Stock Showcases / Re: KOS_Flow's Best Bots Showcase
« on: March 08, 2014, 09:49:04 AM »
If you're using RADs, you might as well use shinies. You could probably also ditch the snowplows for caster armor (needs a chassis rebuild though).

502
Existing Games / Re: Pokemon Thread
« on: March 05, 2014, 05:37:51 AM »
I'm thinking about stacking Weakness Policies on mons and see how nasty it would be with some Baton Pass shenanigans, but I'm too lazy to go back to X since my friend still hasn't unlocked his special White 2 key yet D:

503
Stock Showcases / Re: shedRift Robots:
« on: March 02, 2014, 11:39:56 PM »
so much red extenders sage is gonna cry

but out of curiosity how many maces are there in that forkie thing

504
Stock Showcases / Re: shedRift Robots:
« on: March 02, 2014, 09:14:06 PM »

505
Stock Showcases / Re: shedRift Robots:
« on: March 02, 2014, 04:25:35 AM »
this is like ra2 on drugs it's awesome

506
Existing Games / Re: Pokemon Thread
« on: March 01, 2014, 07:00:52 AM »
the thing in gen1 that made venomoth the dragonborn was that the ai always uses moves that have a type advantage (wouldn't say super-effective since they don't always deal damage), so all atv has to do is spam lifesteal while dragonite spams barrier and agility hahahaha

507
Existing Games / Re: Pokemon Thread
« on: March 01, 2014, 03:49:43 AM »
gg blue

can't wait for the next one in 25 hours

but then gg sootopolis gym though

509
Existing Games / Re: Pokemon Thread
« on: February 22, 2014, 11:20:16 PM »

510
Existing Games / Re: Pokemon Thread
« on: February 20, 2014, 07:02:03 AM »
well he does know the concept of 'setting up', but seriously that latias moveset practically gave me a heart attack

511
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: February 20, 2014, 05:20:54 AM »
I don't get it about that beater armor does it help deweaponing or something
pretty much
rather than having your panels passively losing hitpoints against flail hs or unstable vses, now it can take on those as well as breaking off the wedge war should there be one

plus it looks cooler so yeah

512
Existing Games / Re: Pokemon Thread
« on: February 19, 2014, 04:02:49 AM »
dat digrat is the most bipolar rattata i have ever seen

513
Existing Games / Re: Pokemon Thread
« on: February 18, 2014, 06:01:02 AM »
if the dev ever makes a gen 3 version, i'd be very surprised if they make it through the gym with the cracked ice tiles

514
Existing Games / Re: Pokemon Thread
« on: February 17, 2014, 07:27:39 AM »
rip helix fossil

515
Stock Showcases / Re: Wacky Bob's Stock Showcase
« on: February 08, 2014, 11:27:52 PM »
Work on the extender setup so you can spend more weight on a shallower chassis wedge.

516
Existing Games / Re: Pokemon Thread
« on: February 05, 2014, 10:17:03 PM »
welp that just gives me a bigger incentive to finish black 2 faster D:

but so many tutor moves to port i have no idea if they can be transferred through breeding or not :<

517
Existing Games / Re: Starbound
« on: January 31, 2014, 11:47:38 AM »
I usually play with my buddies so we picked an Earth-like planet as our base.

And I mean really Earth-like with brown dirt and frequent rain and no meteors as far as I know, plus it has a Glitch castle on the opposite end.


still so much steel to grind D:

518
Existing Games / Re: Starbound
« on: January 30, 2014, 05:40:30 AM »
uhhh that's because starbound is still in beta hahahaha

but yeah i really do hope for some kind of endgame

that and an easier way to get from tier 2 to 3

so much steel to grind D:

519
DSL TC Showcases / Re: MassimoV's Hood
« on: January 29, 2014, 10:41:46 PM »
I would prefer the teeth to be on MEs with a larger chassis so it would look seamless, but then again it looks pretty cool as is.

520
Existing Games / Re: Starbound
« on: January 29, 2014, 10:38:20 PM »
I have absolutely no idea how I lost the flashlight. I would most likely blame lag since I was in a party of 3, but thankfully I'm not really in need of it now since I'm still building my base full of Apex stuff hahaha

also why are the hotfixes the same size as the actual update this is crazy

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