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Messages - Madiaba
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481
« on: December 24, 2009, 08:38:40 AM »
Try this: PythonIt's one I had uploaded on an FTP account. Not sure if it's the very latest version, but what I'm using and good enough for now.
482
« on: December 24, 2009, 08:21:00 AM »
I like the bot, Sage. Especially appreciate it's somewhat originality. Now just tweak it out to see what she can do...
483
« on: December 24, 2009, 08:05:59 AM »
GK, what program are you using to edit this py? I just tried to select and paste your coding into a py and the formatting was corrupted. Your comp cannot read this file like it is, and thus crashes.
I would suggest you use 'Python' itself for editing pys. There are MANY advantages to using Python over another program. Foremost of which would be a basic error checker, which would help you with your 'indenting', as you mentioned above.
Just google it, and it's easy to install and not a large program at all to take up disk space. If you need help here, PM or IM me.
484
« on: December 24, 2009, 07:51:32 AM »
I agree with CB,... tuffy/mucho workos. But, TG, would you explain or show a pic of its internal components anyway.
485
« on: December 23, 2009, 10:08:27 PM »
I think Frosty's 'cool', eerrr,,, nice, CB. I wondered about your custom components for him,.. but never remembered to ask when chatting. Thanks.
486
« on: December 23, 2009, 06:26:06 AM »
So what IS the problem specifically in this section, and how do you know it's here? BTW...I couldn't get this coding to work well either, but haven't looked into just why yet. So I just threw together some relavant commands (which, look closely, are not the same as those you posted above...) since I was 'starting from scratch'.
And no prob, I only throw in my 2 cents because I know Apanx has school work (and a py project...hehe).
487
« on: December 22, 2009, 10:41:19 PM »
GK, Sorry, but haven't had time still to go through this completely, but here's how to at least code to recognize the situation you're inquiring about:
targets = [x.robot for x in self.sensors.itervalues() if x.contacts > 0 \ and not plus.isDefeated(x.robot)] for bot in targets: if plus.isUpsideDown(bot) and not self.CanDriveUpsideDown(bot): xxxxxxxxxxxxxx
Looks like Apanx is on top of it, thankfully. ----- Nar, S-32, GK,... glad to see you guys jumping in...
488
« on: December 21, 2009, 05:45:45 PM »
Good points everyone, just keep the 'personal attacks' out. Let logic dictate over emotions... Nice start.
489
« on: December 21, 2009, 05:34:06 PM »
Now, get out the popcorn...
Oh 'XXXX!' .... (= 'DoDo!'). You must be LRA2, since you're so nosey. Ever heard of 'flypaper'? I have Your IP address now.....
490
« on: December 19, 2009, 08:09:55 PM »
It's really not hard, Nar. You don't have to worry about 95% of the lines in a gmf.
Now, if I could get the video gmf tutorial/guide done, it might make it easier also....
491
« on: December 19, 2009, 07:29:21 AM »
>NP, Ash, just teasing you a bit. BTW, If you actually did do something then just apologize, no need for self-abasement. I can't remember everything here either, and it doesn't really matter anyway... Forget it! (*Huh?*)
>Tourney: I talked with Joe and several others about this kind of tourney, and it seems like there is interest and thus would be worth the effort. Right now, though, there are too many tourneys going, so we'll wait a bit.
492
« on: December 18, 2009, 08:21:57 PM »
@Mad
Im sure 70cuda and someone else where working on something like this.
Eeerrrrr, yea. Well, I have an arena for this in my 'Mad RA2 version', but I wanted to save it for other things, and it has too many hazards for a tourney, IMO. I was thinking just a flat arena, with 1 on 1 scats, emphasis on the builders' skills.
493
« on: December 18, 2009, 07:28:20 PM »
Didn't you said you were a projectile bot specialist yesterday ?
...i just could not resist...
Hehe. ----------------- Projectiles are fun for non-tourney bots, battles, in certain arenas. But... Well....I think it was mentioned before (maybe in the old forum), but someone could make a "Military Tourney' with cannons (fire arms) with little effort.....I'll post it in the 'arena ideas' thread....NVM...it's appropriate here: >Bots are military in appearance (truck, tank, jeep,...) >AI-ed bots have cannons with py SOW(automatic servo aimed weapons) controls, while py and/or SZ triggers. >Bots start at far ends of arena with only a few environmental obstacles. >They are held apart by 'addExtra..' inserted gmf walls; 2 on each side. --- >As the battle begins the Armed bots must shoot 'long range firing' for 'X' time. >Then the farthest 'addextra,,,' gmf object is removed, and this allows the bots to come closer to the next 'addExtra' gmf object and thus 'medium range firing'. >Finally, these are removed and the bots can go as close as they are AI-ed to in Bindings ('radius'), and have it out...(Flame throwers and manual weapons allowed up close....) Each entrant has to design and build his own military style entry, using up to 2 cannons, limited armor, wheels or treads, turreted weapons (as mentioned) or just mounted to bot.....
494
« on: December 18, 2009, 07:02:27 PM »
Sounds cool Trov. I'd like to look over your ideas here, if you don't mind. I don't think they realize how much work these projects really are...
Oh, BTW, Don't forget our 'Practice Arena Switcher' coding too... hehe
495
« on: December 18, 2009, 03:43:42 PM »
SF, The py is (at least) looking for the arena folder, arena.gmf, and arena.bmp preview. If you send it to me I'll fix it for you and show you how....
496
« on: December 18, 2009, 12:52:43 AM »
Sent the files. Note: I'm not sure the FTP server uploaded the files rightly/completely, so let me know if there's any prob.
497
« on: December 17, 2009, 07:26:14 PM »
1,043,439,590.8 members. More Exactly.
Politically corrected, to include the dismembered.
498
« on: December 16, 2009, 11:37:15 PM »
I've noticed the same, Trov. The beta Dragstrip arena of CB's had several aspects incomplete, so I took a geomobject and made it a floor,... and it was very rough(not flat). So rough that fast bots would not stay straight on it. I was surprised to learn that of a simple 8-vertice, 'cubed' geomobject.
499
« on: December 16, 2009, 11:15:40 PM »
Looks cool! Too bad it's not practical. Nice try anyway, Sage. You don't know until you try...
500
« on: December 16, 2009, 07:10:24 PM »
Well, I do have v.3 which is not in 2.1... If you can't find the arena prob, let me know.. Edit: Glad you found the arena issue. Yep, easy to forget things when prep-ing a package..hehe.
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