I have heard from many sources this has been cancelled, is that true?
That is false. In fact, here's the beta for Retooled:
https://gametechmods.com/uploads/files/1247Retooled_Beta_Patch.rarPaste over either a clean version of RA2 or the Retooled Alpha
(standalone version will be up when the uploader stops 500'ing, or when I decide to put it on MEGA)
edit:
https://mega.nz/#!ogE0kYjT!j93YRURG4M54_4n7coD1UlZtefbcfXJ11zhchkmtwQE=Alpha --> Beta Patch Notes=
-Added several components.
New Components:
Speakers
Weapon condenser
Mud tires
Thrusters
Ornament
Minispike
Roller
Fatboys
Multiextenders
Casters
Omnidisc
Cleavers
Prebuilt drum
Chewdrum
Extenders
Limited servos
Small wedge
E-wedge
Razors
Stainless bars (30x__ and 40x__)
-Currently ~70% complete with default components, 40-60% complete with cheatbot2 components
-These numbers are rough estimates and don't take into account any components that get left on the cutting room floor
-Added 3 AI teams.
-This brings the total to 6.
-Also gave Deconstruction Crew a SHW, replacing KILL BOX.
-The Hive's SHW has been omitted until I can figure out TopKnot.py
-Replaced the leftover ASAI teams entirely with KILL BOX.
-The mottos have been removed, and the team names changed to "(COMING SOON)"
-Reduced armor count from 55 to 40.
-Nerfed weapons with normals.
-Single point normals had damage multiplier changed from x2.0 --> x1.30
-Multi point normals had damage multiplier changed from x1.5 --> x1.15
-Reduced Slamhammer DP:HP ratio from 1.5 to 1.05
-Damage was reduced, while HP was increased.
-Burst motor retract speed doubled.
-Added an extra AP to the RAD motor.
-Armored Flamethrower/Magnet/Cannon are now color-coded.
-Armored flamethrower is now a default component.
-Treads and tread motors have been messed around with.
-There were only 2 types of armor plate and 2 types of extender, there are now 3 and 4 respectively.
-Extenders: Added steel and plastic
-Armor plates: Added plexiglass
-The following components have had bugfixes applied to them:
-RAD motor's top and bottom APs moved, wheels on RAD motors are now vertically even.
-Hinge can no longer attach outside the chassis.
-The extenders were riddled with errors and typos. This is no longer the case.
-Fixed the Large Birdbox's axle AP
-Also turns out that I forgot to include the texture library folder in the alpha. Whoops.
-A few component skins have been updated by 090901
Known issues:
-A few components have cosmetic issues, but this does not affect thier function.
-The Hive and E-Rupters don't have team images.
To do:
-Fool around with wheel resistance
-Add an extra AP to the Piston
-Edit UI further
Where to go from here:
-I feel that there are now enough components in the default selection and the Extreme Mode (cheatbot2) selection to form a metagame.
-For the next update (release date unknown), I may focus less on components and more on arenas, if I can get those figured out.
"Thanks, and have fun" - Gabe Newell
EDIT: There is a component that if you use them on a bot in the beta, it will not work properly when I update the game. Here is what e_anchor.txt is supposed to look like: The Beta.1 patch fixes this.