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Messages - System32

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481
Existing Games / Re: Team Fortress 2
« on: April 12, 2012, 02:08:50 PM »
Yeah pretty much.
 
All we need now is to see if we can keep to a schedule.
 
Edit: also, we need a new thread.
 
http://etf2l.org/2010/08/09/the-highlander-community-challenge/

482
Existing Games / Re: Team Fortress 2
« on: April 11, 2012, 02:34:43 PM »
heheh.
 
In a lighter note, I know know how to record demos.

483
Existing Games / Re: Team Fortress 2
« on: April 11, 2012, 08:13:39 AM »
Jonzy the point was about possible combonations.
 
Jonzu - Spy/Scout/Sniper
GF93 - Pyro/Medic/Demo
S32 - Medic/Pyro/Engy
wakkydude - Demo/Soldier
T9/Delta-Romano-Niner - Soldier/Medic
S_M - Sniper/Engy
Lupus - Demo/Medic/Sniper
 
We have quite a few already, but only you play both scout and spy.
 
We'll need two players who can play two of these classes: Scout, Spy, Heavy.
 
Marty Plys Spy, Craaig Plays Heavy.
 
Any other classes you two?
 
Also, Perhaps T9, wakky or S_M play any of the above?

484
Existing Games / Re: Team Fortress 2
« on: April 10, 2012, 06:01:00 PM »
Possibly combo:
 
Jonzu - Scout
GF93 - Pyro
S32 - Engy
wakkydude - Soldier
T9/Delta-Romano-Niner - Medic
S_M - Sniper
Lupus - Demo
 
We need some spy/heavy mains.
 
 
 

486
Off-Topic Discussion / Re: General Chatter Thread
« on: April 07, 2012, 03:29:13 PM »
Just finished building a K'Nex pickup truck (also known as the ACAMSmobile) from Instructables.

My fingers are raw. D=
Really? How do you hurt your fingers on k'nex?

Trying to get the damn rods to click into the connectors sideways. Especially if they're already connected by another rod.

FFFF pain and memories.

487
Off-Topic Discussion / Re: General Chatter Thread
« on: April 06, 2012, 08:52:56 PM »
*FART*

You rep up for pretty ****ing dumb reasons too so I say its about even.

488
Existing Games / Borderlands 2
« on: April 05, 2012, 08:20:04 PM »
http://www.borderlands2.com/
 
Anyway, I was thinking we should have a few game nights after it comes out.
 
4 of us on the PC being awesome, thoughts?

489
Existing Games / Re: Team Fortress 2
« on: April 05, 2012, 02:08:28 PM »
ake the slices different colours, shrink the pic a little, then make it big again.

490
Existing Games / Re: Team Fortress 2
« on: April 05, 2012, 01:00:34 PM »
needs more jpeg artifacts before i approve of it

491
Existing Games / Re: Team Fortress 2
« on: April 04, 2012, 05:14:14 PM »
Axe and Snowplow shield demoknight.

492
Existing Games / Re: Team Fortress 2
« on: April 03, 2012, 01:24:25 PM »
Oh and I bet 10 bucks Pwnator would do it, but idk which team.

lulz

If only there was a Team Asia. I can't stand playing past 400 ping (US) HAHAHAHAHA, let alone 550 (EU). :P
But yeah, if I had a speedy connection, I'd be a Demo or a Medic.

Only tf2 community I can think of is the Korean tf2 one.
 

 
Edit: I forgot about OzFortress. Aus is next the the phillipenes kinda so it may work.
 
http://ozfortress.com/

493
Existing Games / Re: Team Fortress 2
« on: April 02, 2012, 11:23:26 AM »
Team US

Scout:
Soldier: Natef
Pyro:
Demo:
Heavy:
Engineer:
Medic: J
Sniper:
Spy:

Team Europe

Scout:
Soldier:
Pyro: GF93
Demo:
Heavy:
Engineer:
Medic:
Sniper:
Spy: Jonzu

Teams so far...

I'd easily go Pyro, Engy or Medic.

494
Existing Games / Re: Team Fortress 2
« on: April 02, 2012, 11:22:13 AM »

495
Existing Games / Re: Pokemon Online Tournament
« on: March 31, 2012, 01:55:27 PM »
Any move with a dark, ghost, Poison or psychic typing is also a blessing to the troll gods.
 
I have a LC pokemon with nothing but dark and psychic moves just because the other 5 synergize soo well already.

496
Existing Games / Re: Pokemon Online Tournament
« on: March 30, 2012, 05:53:08 PM »
Nor are entry hazards :trollface

Gave them spikes a rapid spin. Spikes love rapid spins.

497
Discussion / Re: Why do you NOT participate in BOTM?
« on: March 28, 2012, 06:25:38 PM »
That is cool, but you got DQed .... size limit is 700 wide x 800 tall  :p

Moar cropping then. :)

498
Discussion / Re: Why do you NOT participate in BOTM?
« on: March 28, 2012, 11:22:00 AM »
Maybe we should try a PictureOTM one month - like people can enter battleshots and stuff. That'd be pretty cool, and a chance for original bots to show their flare.
This was discussed previously, IIRC. Someone suggested we have a standardised splash, and people had to fill it in with their bot stuff, but nobody liked that idea for some reason. I think it might be too much hassle to get a splash done, and then for everyone to find some way of editing it to suit their bots. We haven't all got Photoshop. But a nice splash is always going to garner a few votes over a poorly made one.

That was me. I'm Galileo to all you proles.
 
Anyway, here Is my suggestion wih proof of how easy it is. I did it in 5 mins ish.
 
http://imgur.com/a/B3YEa

499
Tournament Archives / Re: Annihilator SBV and junk like that
« on: March 26, 2012, 10:04:26 PM »
Psst: See the turning problem? Fix it.

500
Existing Games / Re: Pokemon Online Tournament
« on: March 25, 2012, 06:27:19 PM »
Gravity and Magic/Trick Room aren't weather moves.  :trollface

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