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Messages - RedSawn

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461
Real Robotics Discussion / Re: Thinking my options through
« on: December 20, 2012, 01:20:46 AM »
yeah, its picking crap out of them or doing a burnout or something to spin the wheels against a non moving surface.

robot speed is simple math. for mph its (tire diameter * axle shaft speed / 336 = mph) for feet per second its (tire diameter * axel shaft speed / 240 = fps)

i'm not sure what usual uk ant speed is but 5mph is "fast" for a "us" 3lb or 1lb bot.

a "quick" robot can get up to speed in about 1 robot length.

if i was you i'd go with lite flites because they are thicker. if a chunk gets ripped out of one of them there will be more wheel left than if the same size chunk was ripped out of a lectra flite.

That's smart thinking with the burnout. Would any reasonable surface do?

So if my calculations are correct, with the 1000 RPM micro motors and 1.75" wheels that's a theorical top speed of 5.2 mph (4.4 mph with 1.5" wheels) on something I'm going to be able to measure on a 15cm school ruler? Those are.. impressive values. I'd love to get a scale speed on that.

Another good point with the wheel thickness, I'm more inclined to go for the Lite Flites at this point.



I'm looking at the battlekits ( http://www.robotmarketplace.com/BK-BKT60.html ) and how the wheels protrude particularly out of the rear. This would solve the potential problem of being tipped onto the rear, and it would save a few grams of armor too, but I doubt it is viable with foam wheels?

462
Real Robotics Discussion / Re: Thinking my options through
« on: December 19, 2012, 05:34:12 PM »
Alright, I'll look at the 50:1s on offer when I get the chance. It was a bit of an assumption to go 30:1, as while I don't know my ratios, 1000:1 is described as fine, precise movement.

Isn't there some sort of manual method to clean foam wheels?

463
Real Robotics Discussion / Re: Thinking my options through
« on: December 19, 2012, 04:59:08 PM »
Thanks for the tip on BotBitz and armor Vertigo. Very true with the thickness of the wheels, certainly a reason to go for the Flites over the Lectras.


RA2 prototypes! In my opinion it needs more razors

464
Real Robotics Discussion / Re: Thinking my options through
« on: December 19, 2012, 02:13:33 PM »
It's fairly worrying that the Botbitz 1:30 motors have less than half the free-run RPM for the same weight and not much difference in price than the 1:30 gearmotor I picked out, considering speed is paramount to the design (I am also speaking like I actually have an idea what I am doing and 475 RPM may really be enough and 1000 too much). Will think about it if the projected costs are higher than expected.

Hmm, when you say the Lectra Lites are lighter, I was expecting more then 0.28 grams a wheel (though saying that it's not insignificant on something so light already). If I do have to use a 1.75 diameter wheel I'll certainly think about it, but if I can use smaller diameter wheels, the 1.5" diameter Flites mentioned are 1.7 grams lighter per wheel out of the box then the 1.75" Lectras.

Thanks for the choice of plastic, having a few alternatives to metal will help.

That's a pretty damn cheap 2.4Ghz radio. I was aware of 2.4Ghz but I mentioned the crystals just to say "I -do- have a free (if lacking) alternative."

465
Real Robotics Discussion / Thinking my options through
« on: December 19, 2012, 08:38:13 AM »
Nothing is really solid right now, but I might as well get the word out for opinions and advice.
I'm thinking of building a UK ant (0-150g) at some point. Probably when everything falls together.  It is to my understanding the class sees a lot of action, so yeah.

Personal notes here:
- With a minimum budget of £150 and a surveying of the potential parts I will use on the Robot Marketplace money may not be too much of a problem, but the weight of parts is.
- I do not have real experience with metalworking, and only lower-school experience with electronics, but any equipment required should be attainable, and it may be possible that I have local sources to assist a project. I have previously cut wood and plastic (PVC I believe?) with workshop tools, powered and not.
- We have electric RC cars and a model airplane that may be possible to raid for parts, if only for the free battery and some crystals if required. Possibly wheels too but they may not be suitable for the job.
- Currently I am only referring to the Robot Marketplace for parts. Armor will be something to think about.
- I still have no bloody idea how I'm going to create the shell.

The primary idea:
A four wheeled box rammer/pusher inspired by New Blood Storm 2, or perhaps more simply, a lower profile, highly mobile Eye Poker (ya'know, from Stock AI) without the spikes. Even simpler if need be, Tornado.

And here's my would-be shopping list for it so far:
x4 30:1 Micro Geared Motor - About 9.64 grams each and about £9.79 each - http://www.robotmarketplace.com/products/0-PL1093.html
These seem to be the motor I should use for 4wd given if I go for the heavier 35:1s ( http://www.robotmarketplace.com/products/0-GM19.html ) half of the weight of the bot would be taken up by the drivetrain. It really depends on if the other components allow for it.

x4 1.75 inch Lite Flite Wheel 2pk - About 6.52 grams each, currently discounted at about £2.45 a pair - http://www.robotmarketplace.com/products/0-DAV5517.html
They seem to be a respectable choice. If the projected height of the bot is small enough I'll go for the 1.5 inch wheels ( http://www.robotmarketplace.com/products/0-DAV5515.html ) instead - drilling the axle hole shouldn't be an issue.

x4 Lite Flite Hub - 1.2 grams each and about £3.06 a pair - http://www.robotmarketplace.com/products/0-FT-LITE-HUBS.html
To attach the Lite Flites, ofcourse. Probably the most convenient because of the adhesive fixture of the wheels.

As for motor mounting I'm not sure: There's the choice of the smaller ( http://www.robotmarketplace.com/products/0-PL989.html ) and the extended bracket ( http://www.robotmarketplace.com/products/0-PL1089.html ) for these micro motors.

The total cost for the motors, wheels and hubs would be about £50 and they weigh in together at about 69.44 grams, leaving 80g and £100 for other stuff.

The backup idea:
In the case four wheel drive is not viable I could instead have a fast box 2WD rammer/pusher with a resilient front end, which particularly makes me think of All or Nothing (BBEANS) except with a ramplate instead of the rows of spikes.

Would-be shopping list for it so far:
x2 35:1 Micro Geared Motor - 15 grams each, about £11.66 each - http://www.robotmarketplace.com/products/0-GM19.html
Without the need for four motors, I can definitely use two of these heavier motors. Same again though, if the weight of the other components allows it it may be possible to go for a 1:30 COPAL ( http://www.robotmarketplace.com/products/0-COPAL30.html )
x2 1.75 inch Lite Flite Wheel 2pk - About 6.52 grams each, currently discounted at about £2.45 a pair - http://www.robotmarketplace.com/products/0-DAV5517.html
x2 Lite Flite Hub - 1.2 grams each and about £3.06 a pair - http://www.robotmarketplace.com/products/0-FT-LITE-HUBS.html
An issue here would be if I go for a caster for both sides up or just have the robot's front drag across the floor.

This setup weighs about 45.44 grams and costs about £28.33 - certainly a lot cheaper and lighter, leaving 105 grams and £121.


Building a prototype in RA2 won't be a problem. Actually drawing them up is a bit hard without all of the necessary components.
Which idea is the primary and which is the 'backup' may change as describing the backup plan as All or Nothing makes me a little fonder to see it in action.

466
Discussion / Re: Awesome-looking spinmotor: how do I get it?
« on: December 18, 2012, 06:57:14 PM »
If it's any consolidation it looks like a reskinned Redbird with a smaller faceplate and a mount. Would be easy to GMF edit and have a lazy man's rendition of that motor.

467
DSL TC Showcases / Re: Red's Robotic Hall of Lame - DSL Edition
« on: December 15, 2012, 09:24:54 AM »
Not feeling so good about sacrificing the frontal protection, any suggestions?

Additionally, next bot!



Not much to say about it, really. It hurts, if anything.

468
DSL TC Showcases / Re: Red's Robotic Hall of Lame - DSL Edition
« on: December 13, 2012, 07:19:54 PM »
It's an issue with mixed consequences, ranging from "requiring a full force collision to get a hit" to "no trouble at all" .. will need to do more testing really.

469
DSL TC Showcases / Re: Red's Robotic Hall of Lame - DSL Edition
« on: December 13, 2012, 07:02:26 PM »
Well, it's been two years! Time to crack this baby open.

Red's Robotic Hall of Lame 2012 - DSL Edition
Now without whiny bitching about not getting comments!



First competent bot I've made since I opened up RA2 yesterday. No flashy skin, but you get a nice, basic splash x)
The skirt extends past the reach of the weapon making it a bit awkward to get a hit sometimes, but when it does, it's a good 400~600.
Typhoon spike to help the bot not stay flat on it's back if overturned. Could use an extender but I have no other uses for any weight saved.

470
Off-Topic Discussion / Re: GTM Nostalgia Thread
« on: December 12, 2012, 03:22:14 PM »
Personally I liked it until I saw skimpy Christmas anime girls. x) Do not want.

471
Off-Topic Discussion / Re: GTM Nostalgia Thread
« on: December 12, 2012, 06:55:09 AM »
Aha, I was never sane.  :gawe: But yeah, I'll try hang around. Heck, I never uninstalled RA2. Or DSL.

Hah, the new guys just build newbie style stuff now usually.. but there's only really a few people who keep up with current DSL Building stuff. IRL has come on a long way since you were around last though, to the point where it's actually acceptable to build and showcase them.

Cool, will check it out later or something. I'm in college (yes, university degree course in a college) and the filters on game content are stopping me going into a lot of the threads.

I'm also considering IRL robotics for real, but this was a fire only ignited a few days back. I need to look into suitable parts for UK ants, get a plan going and check out building techniques. The last time I did D&T was for my subject portfolio back in 2008 or something.

472
Off-Topic Discussion / Re: GTM Nostalgia Thread
« on: December 12, 2012, 06:35:14 AM »
Aah, nothing really. Taking a foundation degree in Software Development, playing the heck out of League of Legends, messing around in ROBLOX.. haven't been doing much RA2. Seem to recall the reason for slipping away was the feeling that most people who were signing up at the time and designing the typical rookie stock bots were building stronger bots then I ever did in under a month. Rather disheartening.

473
Off-Topic Discussion / Re: GTM Nostalgia Thread
« on: December 12, 2012, 05:41:24 AM »
*Opens visor*
Remember me?

474
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: August 30, 2011, 11:24:00 AM »

  Nice to see you, Red! :approve:
 
 
  Nice to see you too! I've been lurking. Not logging in... or doing anything.
 

475
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: August 30, 2011, 10:54:58 AM »

476
Oh cool, something to log in for finally!

477
Creativity Showcase / Re: Hard Bot paint 'bots.
« on: May 07, 2011, 07:38:10 AM »
Feh. We were all bad at it at some point. Mine was 7~9.

478
Tournament Archives / Re: BBEANS7: Throwback
« on: April 05, 2011, 10:59:18 AM »
Quote from: Clickbeetle
My original idea is called "Ironbot".

*Had an DSL tourney concept called "Iron Bot" revolving around heavy weapons and invincible chassis, the only way to win is by physically immobilizing the opponent*
 :FFFUUU

479
Existing Games / Re: Games you miss.
« on: March 07, 2011, 03:28:20 PM »
Games we missed is a pretty vague term, so I'll treat it that way: (EDIT: I didn't notice you clarify what "miss" meant on the first post. Oops.)

Speedball 1 or/and 2, released in 1988/1990 respectively. Futuristic high-contact sport based around scoring in various ways (Hitting targets, scoring goals, knocking the opposing players out cold) I missed this one in the terms of lost hours because hey, I wasn't born yet. But I got the new iPhone version of Speedball 2, and it's pretty much taken over my mobile activities.

Poy Poy. 1st game released in 1997, the 2nd in 1999. Gameshow revolving around beating the heck out of your opponents with objects on the stage. I still have and occasionally play Poy Poy 2 (In fact it's a rare game, I think it was going for £40~50 when I checked) but I wish there was more. It was a brilliant series, why did Konami have to can it?

480
Off-Topic Discussion / Re: cnet is the gayest website
« on: March 05, 2011, 08:18:34 AM »
CNET is gay in ways you didn't expect.

http://www.filmon.com/cbsyousuck/

CNET is a part of CBS, owned by Sumner Redstone, who also owns VIACOM and MTV.
The jist is, while he's filing huge lawsuits against Youtube for copyright infringement as VIACOM, CNET has distributed a number of P2P software enroaching into the billions. which is legal until they promote using it for copyright infringement, which they are. They also have DRM removal software and other purpose-built copyright infringing software to download, even Youtube video ripping software.

SPIKE is part of MTV, and takes sh**tons of viral videos off Youtube without permission through the User Videos upload (Moderated, but you can pretty much get anything through) and slaps advertising around it so they get sponsor-paid to copyright infringe on Youtube users.

So Sumner is suing Youtube for mass copyright infringement while he's copyright infringing off Youtube, making money off them, and promoting piracy.

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