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Tournament Archives / Re: FullImpact - Discussion
« on: January 06, 2015, 10:23:35 PM »
Joining
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 462
Game Development / Re: Super Smash Indies - a Smash Bros Fangame by Badnik96« on: January 05, 2015, 08:37:20 PM »
excited for this one.
mostly because it's free. but also because it's a wonderful idea. 463
Tournament Archives / Re: Creatures of Chaos (Display)« on: January 05, 2015, 07:46:36 PM »
oh look Ascension's in here
and it's fighting SKREAM 3 well. it was fun while it lasted. 464
Off-Topic Discussion / Re: New Year Resolutions« on: January 03, 2015, 10:07:46 PM »
mine is to not be a dissapointment
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Off-Topic Discussion / Re: My PC sucks« on: January 03, 2015, 06:19:43 PM »Doesn't CCleaner get rid of everything? I think I had to use it before and I'm pretty sure I had to back-up a few things. Pc was a hand me down from my uncle. We've had it for about 2 years, I dont know how long he used it though. Another problem is flash, adobe flash won't automatically display some images and almost always requires me to do it myself. Even then, it constantly crashes and my plugin thingy says there's something wrong with it. I'm assuming I need to install a newer flash programme? 466
Off-Topic Discussion / Re: My PC sucks« on: January 03, 2015, 07:18:40 AM »clean hard drive. run a few antiviruses, as well as Spybot-Search&Destroy and CCleaner (make sure to get the real ones and not fake software). I've tried all the usb ports. 467
Off-Topic Discussion / My PC sucks« on: January 03, 2015, 02:42:53 AM »
my pc is not good
it crashes when i try and open more than one tab, it takes half an hour to start in the mornings, and my flash plugins keep crashing on me, when i turn it back on it just freezes the darn thing. but, i've been able to live with it. sure, id like to get it fixed, but i'm not rich. anyways, a new problem has emerged in the form of it not being able to identify any USB's save for the keyboard and mouse etc. but that might be because they've been plugged in there for the past 3 years and are practically fused with the darn thing. it won't read my pendrive, nor will it identify my phone. it says it's there, in that it acknowledges it presence, but refuses to identify it or allow me to access it, simply stating that it exist, and nothing more. help? 468
Discussion / Re: robot transformer ?« on: January 03, 2015, 02:39:02 AM »
making walking robots, just walking ones mind you is a near impossible feat itself, transforming robots? not impossible, but its going to take maybe months of fine tuning and maybe a couple of mods to get around the size, rule of seven and weight limitations. and of course, the burst motors might have to be amped up in the case of the parts being too heavy.
of course, we haven't even taken into account the havok explosions and game crashes that could come from putting burst motors on burst motors 470
Discussion / Re: Backwards weapon« on: December 30, 2014, 11:42:47 PM »
Well, it'd be kinda pointless
opponents very rarely ever go to the back, so, if you want a back weapon, I would suggest a saw or a spinner (ala Sergeant Bash or Matilda). a Hammer would require precise timing and have a little bit of delay where as a spinner would damage the opponent as soon as it touches the weapon. all in all, backwards weapons aren't all that effective and I'd discourage you from building one, but if you want to build one anyway, a spinner would be the way to go. However, if you want to build a hammer or a piston... Use two smart zones. this might work. 471
Tournament Archives / Re: Fifteen To One - Signups Open« on: December 28, 2014, 01:03:39 AM »
You received my one entry yes?
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Tournament Archives / Re: GREATEST TOURNAMENT OF ALL TIME« on: December 26, 2014, 11:14:18 AM »
if there ever was a tourney that needed to happen
it's this one 473
DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: December 26, 2014, 01:08:45 AM »You can just open up the .tga files of the slot decal and put them over the old ones, that's what I do. huh never thought about that 474
DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: December 25, 2014, 11:42:07 PM »You don't need to resize skin back to 256, when you make a 1024x1024 skin you are supposed to leave it 1024x1024 so it leaves a clean crisp image i suck at art plus, when you export your own skin 'stead of a template, you can't fill the lines because it looks wonky and just skinning is hard 475
DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: December 25, 2014, 10:45:33 PM »You don't need to resize skin back to 256, when you make a 1024x1024 skin you are supposed to leave it 1024x1024 so it leaves a clean crisp image i did that but then when i tried to apply decals (Slot for the flipper), it doesn't show. so, idk. 476
Chatterbox / Re: What did you get for Christmas? - 2014 Edition« on: December 25, 2014, 10:44:20 PM »
i got a shirt with unicorns on it
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General Support / Re: Multibots?« on: December 25, 2014, 12:01:40 AM »
Multi bots are when two bots have the combined weight of their opponent. They're usually built with the intention of flustering the enemy, since the Ai usually attacks the bot which most recently attacks it,
For example, say Bot A and C are a team, their opponent is Bot B. Bot A attacks Bot B, but then Bot C comes in and attacks Bot B, Bot B turns it's attention to Bot C, leaving Bot A free to attack again, and continue the cycle. Now that you know how one works, let's see how they're built for example, let's say there's a MW tourney One could enter two 200KG bots, or maybe one 100KG bot and a 300KG bot. But it's more commonly two 200KG's. the reason why is, the best combination for a Multibot is two VS', having one wedge and a HS won't work because the HS will hit the wedge/punching bag, flippers can't because they need both their flippers combined to flip their opponent. VS' or maybe drums have precise weapons with a small range, which reduces the chances of them hitting their own team, plus, it isn't mostly power orientated. So, for the sake of being lazy, most builders opt to just have two of the same bot. However there are exceptions. 478
DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: December 24, 2014, 10:18:53 PM »I really like it, but I think you should increase the resolution of the skin, else the text looks really pixelated. it was supposed to be really good at some point but then i accidentally forgot to resize the skin from 1024 back to 256 so the game wonked out and i got mad and i personally painted the polka dots which took forever and i just gave up i'll revamp it later GOOD LUCK IN FIFTEEN TO ONE I THINK IT WILL GO ALL THE WAY -dorito wheels -mlg 1 plastic armor -mtn dew for extra battery juice -in faze clan 1st place here i cum 479
DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: December 24, 2014, 12:32:21 PM »
for four-twenty to three-sixty
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DSL TC Showcases / Re: S.H.I.E.L.D's failcase« on: December 24, 2014, 03:03:30 AM »
so
i saw thyrus' showcase wanted to make my own bot with teeth or something ![]() ![]() bleh |