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Messages - dragonsteincole

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461
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: May 09, 2013, 10:29:36 AM »
Over a year, huh?

Tweaks to the bots I entered in BB6. I have ideas for the other two, but I want to see their progress before I start tinkering with them.

resPAwn - chassis was rebuilt, but it's essentially the same, aside from the addition of side skirts for a little better protection.


Complete and utter rebuild, v5 and 6 have been made since the start of BB6 too, yet didn't fix the problems the bot has. This version is able to move inverted - not greatly, but enough to actually drive around and aim the weapon, certainly enough to move out of danger and count-outs. Weapon is beefier with more beater bars, the top disc is more for protection but the hypno teeth are capable of causing moderate damage, enough to justify them being there.

462
Tournament Archives / Re: Battlebots 6 SBV
« on: May 07, 2013, 11:46:16 AM »

463
Tournament Archives / Re: Battlebots 6 SBV
« on: May 03, 2013, 09:16:45 PM »

464
DSC- pretty neat, WHY DONT YOU SHOWCASE!!!!!

i think he showcased that bot lel
I know but his showcase was my favorite back in the day.

Genuine answer is that after being away from RA2 for the better part of a year, I found it incredibly fiddly to do anything. Lining stuff up, wiring, i'm completely out of practice, and ideas. I'd love to do more, but the fiddliness of it all makes me lose interest pretty quickly.

465
Tournament Archives / Re: War of the Giants Splashes, Brackets, Videos
« on: September 09, 2012, 07:37:23 PM »
Some awesome fights here. Shame on me for not being around for the signups.

466
Existing Games / Re: rFactor (ALL about the game including mods )
« on: April 24, 2012, 10:19:46 AM »
and I wont be getting rFactor because I'm into rallying.

There are certainly games that can do rallying better than rF. RBR I think being the main choice, yet I would still maintain with the right mod rFactor would provide a better overall experience, due to the fact RBR really lacks a proper net-code. I remember trying to join a league, downloading a LOT of additional crap and still having NO clue as to what i'd even done, let alone if it worked. I am not faulting the game as it is pretty old at this point and is still miles better than any rally game since, but I'd say PC racing is defined by it's online limits, or lack thereof.
There are several different mods for RBR, and they all provide online play.

I know, I wasn't saying there was no mods for online, maybe I was unclear. I was just saying that for a complete newb to RBR, I could not fathom how to get it running and racing people online.

467
Existing Games / Re: rFactor (ALL about the game including mods )
« on: April 20, 2012, 05:25:04 PM »
and I wont be getting rFactor because I'm into rallying.

There are certainly games that can do rallying better than rF. RBR I think being the main choice, yet I would still maintain with the right mod rFactor would provide a better overall experience, due to the fact RBR really lacks a proper net-code. I remember trying to join a league, downloading a LOT of additional crap and still having NO clue as to what i'd even done, let alone if it worked. I am not faulting the game as it is pretty old at this point and is still miles better than any rally game since, but I'd say PC racing is defined by it's online limits, or lack thereof.

468
Existing Games / Re: rFactor (ALL about the game including mods )
« on: April 18, 2012, 12:07:28 PM »
rFactor is probably the game it is nowadays due to the massive amount of mods and tracks created for it. Whilst the 'stock' cars/tracks you got with the game were good, people seem to prefer newer mods with real-life tracks. But in a way it's better, as most of this new stuff is free to download. :) If there's any leagues I see that focus on the default content i'll post them here.

As for painting cars, I've focused on establishing a livery that's easily recognisable as my own team, yet versatile enough to fit onto a wide range of assorted and varied racing cars. ;)

469
Existing Games / Re: rFactor (ALL about the game including mods )
« on: April 15, 2012, 09:42:16 AM »
I fear I may 'win' this thread, as i'm quite involved in racing rFactor online. Not super competitive or one of 'those' racers that competes for actual prize-money, but I have my own online racing team established, and for the last few years have taken part in a number of online endurance races. All of these have grids of at least 38-40 cars, all are done in real-time, and have ranged from 'short' 6-hour events, to 12-hr Le Mans races, and most recently a 24hr race at the Nürburgring Nordschleife.

I also paint a lot of cars for this game, although I won't post those yet incase i'm boring the crap out of you. :confused:

470
DSL TC Showcases / Re: Thyrus`Showcase
« on: January 30, 2012, 10:58:59 AM »
Yeah... I think i'm a very distant 2nd to Thyrus in IRL building. That looks superb.

471
Tournament Archives / Re: Battlebots 5: Splash, Brackets, and Videos
« on: December 21, 2011, 11:03:38 AM »

472
Tournament Archives / Re: Battlebots 5: Splash, Brackets, and Videos
« on: December 18, 2011, 04:51:24 AM »

473
Tournament Archives / Re: Battlebots 5: Splash, Brackets, and Videos
« on: December 16, 2011, 07:46:06 PM »
And this is why you AI your own bots and leave nothing to chance. I learnt that lesson way back in the first BB tournament, now you know for the next tournament.

474
Tournament Archives / Re: Battlebots 5: Splash, Brackets, and Videos
« on: December 16, 2011, 12:13:35 PM »

475
DSL TC Showcases / Re: NFX.showcase/DSL
« on: December 14, 2011, 10:51:15 AM »
should totaly be in a tag team with DemonHunter

edit:
name could be something with cyan...

Cyan Helsing ;)

476
Tournament Archives / Re: Battlebots 5: Splash, Brackets, and Videos
« on: December 13, 2011, 11:55:49 AM »

477
Tournament Archives / Re: Battlebots 5: Splash, Brackets, and Videos
« on: December 12, 2011, 10:24:19 AM »
Feel like I shouldn't have to do this, but I have to point out I didn't enter Carbon Copy 3 into the SHW, Freeziez. I entered Komodo, which is in the same .rar file as Spawn of PA.

478
If this is being right then i'm very glad to be wrong. ;) Looks very effective and efficient, well done you.

479
Tournament Archives / Re: Pokemon: The League of Getehem - SBV
« on: December 05, 2011, 03:48:12 PM »

480
If you would like another BB5 HW if Conraaa's is unavailable, I still have mine.

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