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Messages - FOTEPX

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461
DSL TC Showcases / Re: WenXiangLee Wrost DSL Showcase
« on: August 15, 2016, 07:22:36 AM »
What if you flip it over?
No invertible.

Any comments?

Make it invertible.

462
Tournament Archives / Re: Clone Clash - Signups
« on: August 14, 2016, 04:58:57 PM »
2nd bot time?

463
Off-Topic Discussion / Re: God Bless Coldplay
« on: August 11, 2016, 04:29:33 PM »
FOTOPEX that was beautiful im going on an emotional rollercoaster now im crying.

it wouldn't be possible without coldplay, god bless the best band ever <3

464
I've tried R01's fix, and it didn't work. I really need help with this, I'm at risk of losing month's of work.

465
Off-Topic Discussion / Re: God Bless Coldplay
« on: August 10, 2016, 08:04:29 AM »
Well they're one of those people sueing youtube which means they're already dead to me.
Doesn't help that one of their songs sounds like a raw recording with mic cracking sounds in them. At least the radio edit had that stuff fixed.

Which song was this?

coldplay are okay radio alt-pop. alternate between being boring and decent

certainly not my thing these days though

Enhh, once you're heard one of their tracks, you've heard them all.

466
Off-Topic Discussion / Re: God Bless Coldplay
« on: August 10, 2016, 04:54:11 AM »
lol my mom likes coldplay

your mom knows all the best musics, give her a hug for me

467
Off-Topic Discussion / Re: God Bless Coldplay
« on: August 10, 2016, 03:45:50 AM »
The link is me completely butchering a Coldplay song - Coldplay's only good for people who want to commit sudoku.

468
Off-Topic Discussion / God Bless Coldplay
« on: August 10, 2016, 03:13:02 AM »
https://clyp.it/ug12i2em

Coldplay is the best band 2003, love you coldplay <£ <3 <3

469
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: August 09, 2016, 05:58:48 PM »
can you upload this onto the exchange i want to test my own faggy vs against it

Sure, upload a video on it as well bubso

https://gametechmods.com/Robot_Exchange/DSL_HW/FOTEPX_Royd%20Rage.bot

470
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: August 09, 2016, 05:39:50 PM »
Looks siiiiick! Nicely done!

Doublewheels don't really do anything, it's just a waste. Get rid of the double wheels, and then blow the rest of the weight on armour.


471
Could you upload it?
Think this happens when you deleted a old team somewhere in the middle and that now creates an empty space.

Sure, here you go -

https://gametechmods.com/uploads/files/2980Teams2.zip

I've also included a backup file and an edit file - these are both just .txt files, which are earlier versions of the teams.txt.
First of all, why is this thing so long, there's so many empty lines in this.
The file only has text until line 438, everything until 6009017 is empty.
I'd try to remove that first and see what happens then.

Yeah, I tried that, the game just makes a million more empty lines itself after they're all deleted. I tried deleting all the lines, as evidenced by the edit file, but it didn't work.

472
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: August 09, 2016, 04:21:50 PM »
that looks vile but doesn't seem like a practical change. if i change the front wedge setup to extenders i'll probably just waste more weight/have much too fragile a setup

I'll play around with the back though to see what I can get out of it.

also at this point I don't think there is any point digging up more weight except for chassis armour. adding any more mechavore disks is basically impossible/stupid
Mechavore disks are the new Razors at this point, can't have enough of them :P

Actually, you can - The ceiling seems to be 2 for LW's, 4 for MW's, 8 for HW's & 12 for SHW's, and even then, that's with extreme weight reduction. 6 is the most you can practically have on a HW (as demonstrated in my showcase) without having to make serious compromises.

473
Discussion / Re: 7 changes I'd like to see in DSL 2.3!
« on: August 09, 2016, 04:20:02 PM »
Yeah, that would be the alternative.(either that or writing a script to update the bots, but that's simpler). I'm surprised that someone actually liked the DSL lite idea.

Yeah, I had the idea of doing DSL Lite years ago,but the issue is that there's so many files to sift through that it would require someone, like Click, who had a comprehensive log of every file in DSL.

474
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: August 09, 2016, 04:19:04 PM »
How people create all these amazing wacky things I will never know.

I've got a few other things to show off that are quite a bit more complex than this - really, it's just a matter of spamming as many Mechavore discs or Frenzy Hammers as you can. I'm suprised somebody hasn't made a Frenzy Hammer SNS yet.
Cause nearly everything bans SnS these days
SNS are sometimes allowed but it's rather rare. I'm surprised that Mecha Discs and Frenzy Ham's aren't banned yet.

They should be.

475
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: August 09, 2016, 04:18:45 PM »
that looks vile but doesn't seem like a practical change. if i change the front wedge setup to extenders i'll probably just waste more weight/have much too fragile a setup

I'll play around with the back though to see what I can get out of it.

also at this point I don't think there is any point digging up more weight except for chassis armour. adding any more mechavore disks is basically impossible/stupid

Hmm... okay, fair point. I'd upgrade the ground wedges to DSL bars though, I think they'd last longer in a fight.

You've got enough Mechavore discs to be viable - from here, it's just chassis armour and external armour.

476
Discussion / Re: 7 changes I'd like to see in DSL 2.3!
« on: August 09, 2016, 04:16:52 PM »
Did you patch 2.1 to 2.2 or directly DL 2.2?
From what I've heard Razors and Irons are almost useless now, just get them on a similar level or maybe with just a little less damage so people will use them once in a while/for their non normal use.
Guess making it 1.5 would be good then.
Right, the E-Teks exist(having something like that as drive motor would be interesting through), but what about drums?

The NPC attachment point is legacy from 2.1 so Click didn't change it.
Oh I see, thought that it would create a problem while updating it. Maybe two points could be added to each?

Originally I did patch, but it glitched often, so I just direct downloaded, and ported over whatever files I needed from my DSL 2.1 save. Apart from a few issues with my teams.txt files, it's been fine.

They're not useless at all, you just need to pick your weapons wisely rather than the old "spam razors/irons" strategy.

For drums, that's where the unbelted variants of the Perm motors would come in. Just have them directly power your drum, rather than a belt.

Having two AP's would just mean that people would toggle between whichever AP is best for the situation. I think Click should do it similar to how he fixed the Metal Hinge problem, where there's two variants of the metal hinge - one which goes under the old name, which all DSL 2.1/2.2 bots would use, but would be hidden from normal use, and then another, newer one, with updated AP's.

477
Could you upload it?
Think this happens when you deleted a old team somewhere in the middle and that now creates an empty space.

Sure, here you go -

https://gametechmods.com/uploads/files/2980Teams2.zip

I've also included a backup file and an edit file - these are both just .txt files, which are earlier versions of the teams.txt.

478
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: August 09, 2016, 04:08:05 PM »
How people create all these amazing wacky things I will never know.

I've got a few other things to show off that are quite a bit more complex than this - really, it's just a matter of spamming as many Mechavore discs or Frenzy Hammers as you can. I'm suprised somebody hasn't made a Frenzy Hammer SNS yet.
Cause nearly everything bans SnS these days

Yeah, but I thought somebody would do it just t oshow off, maybe. Ahh well...

479
General Support / Game crashes when making new team, long loading times.
« on: August 09, 2016, 04:07:04 PM »
I think my teams.txt is corrupt - any help?

480
Discussion / Re: 7 changes I'd like to see in DSL 2.3!
« on: August 09, 2016, 03:50:12 PM »
For me, the gauntlet map works fine.

Buffing razors/irons would just encourage people to go back to their convieniences, rather than experiment with new weapon types. I say, keep 'em nerfed.

Aye, DSL 2.2 Lite would be a great thing.

Steel's only 2x stronger than Titanium, but also 2x heavier. From what I've experienced, Titanium will protect your bot sufficiently 90% of time, and Steel's simply not worth the weight increase. Steel becomes more feasible when it comes to HW's, but even then Titanium is the better metal to use if weight restrictions are a worry.

I agree with your points on the extenders, as well as your points about the NPC's.

I'm hesitant to suggest adding more motors, as I don't want one motor to be blatantly unusable, or for a pre-existing motor to already to a better job - copals and E-tek's inhabit that realm, and it's a dark place.

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