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Messages - 123savethewhales
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461
« on: June 23, 2013, 10:28:57 PM »
I have no problem with people building good looking punching bags. I can talk about aesthetics all day for things not going outside the botlab.
It's when you take them into a tournament that becomes a problem. You either deliberately send in a loser, or you send something that function well in both RA2 and real physics, but piss everyone off because you didn't dump 200kg into decals and proxy extenders.
Besides, Mechavore disc matches the color better anyway in this case.
462
« on: June 23, 2013, 08:53:06 PM »
Pretty sure BB7 is DSL2 though.
463
« on: June 23, 2013, 08:15:24 PM »
Yes it can    I even got titanium 5 on this thing. Really it's not that hard to just dump stuff inside the chassis.
464
« on: June 23, 2013, 07:48:14 PM »
Then do something about it. At this rate we can build the whole bot for you and you will still say it can't be done.
465
« on: June 23, 2013, 07:42:52 PM »
It's slow because you choose to use bad motors despite how many people tell you otherwise. 4 NPCF with those wheels is more than enough.
466
« on: June 23, 2013, 07:32:09 PM »
Half the things will snap like a twig with real life physics.
You could of easily put the motors inside the chassis, then you can ditch all those bars and shift everything back.
467
« on: June 23, 2013, 10:09:30 AM »
If you want the NPC in the front, you only need 1 set of NPCF/Overkill Wheels in the back. 4wd is more than enough to be IRL.
468
« on: June 22, 2013, 11:37:20 PM »
It's still 10 amp per spin motor. This is in the exe and cannot be change.
The only thing that happen is the total power of ant got cut to 1/4th, so you probably not gonna get full power for more than 10 seconds. If you want to last 40 seconds like the old time, you need to fill your amp with small blacks.
Sounds reasonable. Are all batteries now more or less balanced?
Uhh, no? Small black is the way to go, or battlepack if you really needed the amp. Orange and large black are bad because those kinna sizes won't fit in any modern bots, and ant has been nerfed to the point that they should be avoided if possible. Also you might consider NAR3 if you want it to be somewhat more balanced.
469
« on: June 22, 2013, 10:57:37 PM »
It's still 10 amp per spin motor. This is in the exe and cannot be change.
The only thing that happen is the total power of ant got cut to 1/4th, so you probably not gonna get full power for more than 10 seconds. If you want to last 40 seconds like DSL2, you need to fill your amp with small blacks.
470
« on: June 22, 2013, 07:16:39 PM »
I actually been done with modding for a week now. Now I am just filling it up with 15 teams of AI.
471
« on: June 22, 2013, 05:22:40 PM »
Well I send a LW.
472
« on: June 22, 2013, 04:09:12 PM »
I can tell you that most FSnS will tear that off in the first 20 seconds.
But I would get a dual firestorm flipper lay flat over a heavy plow. 1 heavy plow just doesn't have the width the trap things. As to how to actually get it setup, I guess that's the challenge.
473
« on: June 22, 2013, 09:53:50 AM »
Up the chassis armor? Unless you feeling swapping those dreadful weapons with something else.
You're right, he should swap them for something even WORSE so it is MORE irl.
2 Ripping Teeth with a smaller disc, obvious choice is obvious.
Nah. Ripping teeth are GODLY , use steel shark tooth !! SO irl !!!1
Dude, you obviously don't get it, do you. All real bots nowadays use 2 or less teeth. Because 1. You need the maximum gap you can get between the teeth to ensure a good impact. 2. additional weapons won't do you any good since getting a teeth rip off a spinner usually means half the disc is being tore off with it. So instead the focus become making sure those 2 teeth are sturdy. Some bots go as far as having just 1, but 2 is the norm atm. Although, for weapon choice I say a mechavore disc. Ripping teeth doesn't look good on small disc unless you also put a large one outside to cover the gaps.
474
« on: June 22, 2013, 09:41:14 AM »
Up the chassis armor? Unless you feeling swapping those dreadful weapons with something else.
You're right, he should swap them for something even WORSE so it is MORE irl.
2 Ripping Teeth with a smaller disc, obvious choice is obvious.
475
« on: June 22, 2013, 09:36:17 AM »
Up the chassis armor? Unless you feeling swapping those dreadful weapons with something else.
476
« on: June 22, 2013, 09:34:07 AM »
They sooooo gonna <3&tolerate da shyst out of U.
477
« on: June 22, 2013, 07:49:00 AM »
 Some of you might know who this is.
478
« on: June 22, 2013, 01:20:22 AM »
There are no bullying on this forum, just repeated offenders in stupidity. They just draw a big target sign on their chest.
Do you know what happens in other forums? Those so call "victims" who think they can do whatever they want would have already gotten perma-banned for starting trash over and over.
479
« on: June 21, 2013, 04:43:37 PM »
I don't mean yours, I mean his.
And while I also have a really stupid way to make consistent underground wedge in stock, it is not at all practical.
480
« on: June 21, 2013, 02:59:31 PM »
I seriously hope this isn't the "underground" wedge thing that was completely banned in DSL 2 years ago.
Of course instead of red extenders, you use either typhoon flag or t-minus arm in DSL.
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