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Messages - Urjak

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461
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: July 21, 2011, 11:30:35 PM »
Also Widow looks awesome. Think you could enter Blades of Fury with it?


Sure, don't see why not.

462
Discussion / Re: Your favorite robot from the game but not yours.
« on: July 21, 2011, 11:01:21 PM »



Top Center bot was what inspired me to make the first Bane (and thus my first FSS), and the rest, you could say, is history.  :smile:

463
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: July 21, 2011, 10:56:09 PM »
You can probably make that chassis into a cube.


Yup, with few minutes of tinkering I was able to get a cubic chassis (though said chassis does stick out a sliver over the disk, but I don't think the effect will be too disastrous).

464
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: July 21, 2011, 10:33:56 PM »
Hello Everybody! I have been toying around with some Cruiserweight designs, and came up with this:





Heavy Cruiser (see what I did there? :P) is a CW FSS with an externally mounted (on the largest grey disk) 6-mag powering a disk with 24 razors. The only thing I don''t like about is the only somewhat cubic chassis (at least I tried) which I will probably try to fix. It can take on many HWs in NAR AI.

Any comments would be appreciated. :D

465
Tournament Archives / Re: Pot Luck- Brackets and Splash.
« on: July 21, 2011, 03:48:26 PM »
Hmmm... I'm liking my chances. The only bot I worry about here is Freezies, and even him I'm confident I can beat.

466
Tournament Archives / Re: BattleBots: Season 2
« on: July 16, 2011, 01:34:29 PM »
Static also?


Good point. Ban skirt, burst (unless for a flipper I guess) and metal hinge wedges only

467
Tournament Archives / Re: BattleBots: Season 2
« on: July 16, 2011, 12:42:36 PM »
ban metal hinges used for wedges.


^This^

Heck, we should probably ban all wedges except for axle wedges.

468
DSL TC Showcases / Re: King Mushroom's DSL Flipper Showcase
« on: July 16, 2011, 10:24:55 AM »
Uggg... this tournament is just going to be one big wedge war (and I'm using a skirt hinge so I'm going to lose). I think it is realistic enough though.

469
Discussion / Re: Clash Cubes Five Idea's
« on: July 16, 2011, 10:21:44 AM »
I would prefer keeping it DSL (CC has been one of the only exclusive DSL tournament series). I wouldn't mind just restarting the cycle, or maybe doing multibots.

470
Dude, my BW has nearly as many weapons as that!


QFT^. Flail irons are very bad. Use razors (plus they are lighter).

471
Other Tutorials / Re: HAX MODE REVEALED - Your Guide to Superstacking
« on: July 15, 2011, 03:13:10 PM »
I got 36 z-techs to stack, but can't do it reliably enough. Usually I get around 4 or 5, then it prevents any kind of axle stacking.

472
Stock Showcases / Re: Hax Mode Showcase
« on: July 15, 2011, 12:20:46 AM »
Interesting... crazy. Well don't act too uppity Urjak... :P


Don't worry, I jest. :)

473
Stock Showcases / Re: Hax Mode Showcase
« on: July 15, 2011, 12:00:03 AM »
Oh please Sage, don't embarrass yourself:



Those are two UHW makers, so it is around 300 batteries.

474
Other Tutorials / Re: HAX MODE REVEALED - Your Guide to Superstacking
« on: July 14, 2011, 11:16:55 PM »
Never mind, I found it. Here is an ultra-more-than-8-or-9-component stack:



It still a little finicky, and not always consistent. I am working on finding out all the little odds and ends. The z-tech stack is particularly finicky, though my record was 9 Z-techs, one right after the other.

475
Other Tutorials / Re: HAX MODE REVEALED - Your Guide to Superstacking
« on: July 14, 2011, 11:05:40 PM »
You guys wouldn't by chance be able to point me to the UHW maker. That way I can really max out my stacking.

476
Other Tutorials / Re: HAX MODE REVEALED - Your Guide to Superstacking
« on: July 14, 2011, 10:53:44 PM »
DP:

I think I cracked the soft stack rule. If you use pause break you can just keep stacking.

How many can you do? unlimited?


Pretty much, I can also break the axle rule using it. I stacked like 7 z-techs in the same configuration God Mode had one right after the other. No need to remove the axle.

477
Other Tutorials / Re: HAX MODE REVEALED - Your Guide to Superstacking
« on: July 14, 2011, 10:47:12 PM »
DP:

I think I cracked the soft stack rule. If you use pause break you can just keep stacking.

478
Other Tutorials / Re: HAX MODE REVEALED - Your Guide to Superstacking
« on: July 14, 2011, 10:36:35 PM »
An odd thing I found is that in my game, shifting the bot view while attaching a motor exits out of hax mode for that specific motor. I have to cancel out of attachment mode and go back in for it to work. This might be for all components.

EDIT: Not consistent. Sometimes I can, sometimes I can't.

479
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: July 14, 2011, 10:07:33 PM »
Hello Everybody!

I made an upgrade to Widow:





I altered the chassis shape to give the bot more of a shallow wedge, as well as a massive increase in stability. This came at the cost of an ant battery, which didn't seem to alter the bots effectiveness. Personally I think the  chassis change makes the bot look cooler and just as realistic as the previous version.

Any comments would be appreciated. :D

480
Discussion / Re: VOTE for RA2 Hall of Fame
« on: July 14, 2011, 09:51:36 PM »
Not that RPP contribute anything to SnS building either.  It is more like the end of the road than anything.  Aside from a bit more external armors, it hasn't really changed from the first incarnation.  I probably contributed more to killing SnS than making them.


It optimized the SnS for battle against popups and Sheck Spinners (the dominant designs nowadays). I see don't see that as killing the design, I see it as saving the design.






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