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Messages - Resetti's Replicas

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4561
Stock Showcases / Yayoi's "showcase" of stock FAILURES
« on: June 09, 2009, 11:26:30 PM »
Quote from: Pwnator;43206
A 20cm.


And attached to that is the Z-tek, I assume?  It's just that it looks like you've got enough space to set the motor in place without using a snapper.   Do so if you can to liberate some weight and space.

4562
Stock Showcases / Yayoi's "showcase" of stock FAILURES
« on: June 08, 2009, 10:52:21 PM »
What's attached to that snapper?

4563
Stock Showcases / HurricaneAndrew's Showcase
« on: June 08, 2009, 10:50:48 PM »
Quote from: HurricaneAndrew;43194
Anyone got anything to say about "X-Para Mental"?


Well, the others have already told you about having too many pistons, that applies to X as well.  That ram plate on top will do you no good at all since it's attached to a breakable extender.  I don't know why you've got thse extenders going around the back; as I said before, extenders are quite fragile and I guess you're trying to use them as armor, but trust me, they won't contribute anything.

4564
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: June 05, 2009, 10:31:30 PM »
Quote from: Pwnator;42734
Both look awesome.

How did you do Fat Boy Tin? :D

I took 2 120cm extenders and mounted them vertically, then put an extender across the gap between them.  To that, I attached the head.  I then put an angle extension on the side attachment point of each 120 cm extender, and to that, I attached the arms.  I got the middle on by way of a mega adapter placed right in the center of the chassis

The middle is made from a reskinnned grape crate, and the head is a reskinned speaker.

4565
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: June 05, 2009, 09:22:00 PM »
Here's my second attempt at Fat Boy Tin:



Mazakari:

4566
Existing Games / Robot wars:Arena of destruction
« on: June 05, 2009, 10:51:51 AM »
I have the game.  I prefer using the replica bots to my own creations.  My favorite part is using Behemoth to flip other robots OOTA in the TV studio.

4567
Modifications / Filling in the hole in the flex-top arena
« on: June 04, 2009, 01:16:51 PM »
Sure, that would be great.  It's just that I don't know anything about GMF modding, so I'll need help from someone who knows how.

4568
Modifications / Filling in the hole in the flex-top arena
« on: June 04, 2009, 12:59:52 PM »
I've been thinking about doing some Sumo matches in RA2, and the flex-top arena would be perfect, if it weren't for the hole in the center that the AI tends to drive into.  

So, my question is, does there exist a mod to the flex-top arena that covers up the hole in the middle?

4569
Chatterbox / Jokes
« on: June 02, 2009, 11:04:08 PM »

4570
Real Robotics Discussion / What would YOU build?
« on: May 29, 2009, 01:21:06 PM »
I'd build an invertible version of La Machine.  Simple but effective.

4571
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 26, 2009, 05:43:20 PM »
Do you have the Lu-Tze component pack, and whichever one that Earthquake motor comes from?

4572
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 25, 2009, 09:12:06 PM »
Yes, my replica is incredibly powerful.  Here is the link:
https://gametechmods.com/uploads/files/9172Gravity.zip

4573
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 25, 2009, 01:21:51 AM »
Quote from: Pwnator;40444
@ SR: Isn't the arm the wedge itself?

@ Click: Nope. Both forks are part of the whole arm. XD


I meant, what are those red triangular things?

4574
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 25, 2009, 12:49:40 AM »
What did you use for Complete Control's wedges?

4575
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 24, 2009, 12:52:23 AM »

Gravity, a Dutch robot with an incredibly powerful flipper.  It's like Dantomkia on steroids, with a flipper whose power is matched only by that of Wheely Big Cheese


Velocirippa, a warthog-dinosaur relying on brute force.  What you see here is the earliest version of the robot.  The team still compete with Velocirippa today, but with a completely different version; this one was trashed in 2001 by Disco Inferno, who'd just begun to hit its stride.

4576
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 23, 2009, 03:37:54 PM »
Wow, those are really good!  I especially like Double Agent.

4577
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 23, 2009, 02:53:05 PM »

Vector, a robot with lots of yellow X's and a flipping arm.  Thoguh its weapon was based on Biohazard, it failed in the first round.


Tracie, a box with spikes.  Tracie was a grand finalist in the first wars (1997).

4578
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 22, 2009, 12:22:26 PM »
Hey all,

Sorry I've fallen behind on posting my replicas here.  But I still want to share them, so, again, I apologize for this huge necrobump.


Here's Wedgehog, it's a little lightweight from the first wars.  It's got a very small axe; you can see the tip in my replica.  I applaud the team for their efforts to shape the body in a unique way.


Cataclysmic Variabot, or just CV if that's too much of a mouthful.  It's big, it's boxy, it's got a long axe.  It was made by university students.

4579
Discussion / Flaming spikes
« on: May 12, 2009, 07:27:56 PM »
The flaming spike is in Lu-Tze's components

4580
Stock Showcases / Hydro's Poorly (most likely) Built Stock Bots
« on: May 10, 2009, 10:05:09 AM »
How about a burst piston that shoots out of the back?  You can shave off some weight by replacing the iron spikes with razor tips, which, believe it or not, do the exact same amount of damage.

It'll be a hassle, but if my calculations are correct, you'll end up with 119 Kg to work with.

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