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Messages - NFX
4481
« on: September 01, 2011, 05:10:28 PM »
Clawed Hopper from Series 5. It's got like a ton af pieces, lord know how I found the motivation to make them all. I'm still not sure how the walking mechanism works, but I replicated it pretty good. Remarkably, I had just enough Apple Tart to finish this replica. The eyes are glass beads It can self-right perfectly when you lay it upside-down, but not if you flip it sideways.
(Image removed from quote.)
Schweet. =D So the walking system is movable?
4482
« on: September 01, 2011, 05:08:22 PM »
I counted 8. That's still a quarter of the entries, though, so not too bad.
4483
« on: September 01, 2011, 04:16:22 PM »
It could be an enormous havok bomb. Normally the counter counts down normally regardless of how complex the robots are, but if there's enough axles or components and such, then the game will start to lag, and it could stall on the 1 if there was enough havoky stuff.
4484
« on: September 01, 2011, 04:10:47 PM »
It's 10 past 10 at night, I'm on tinychat with my girlfriend, and I have a big packet of Fruit Gums and a glass of Fanta.
Life is good.
4485
« on: September 01, 2011, 04:07:05 PM »
Almost perfect standard pyscolone popup. Try to get another 20cm parallel to the one on the middle DDT, so the wedge is more centralised.
4486
« on: September 01, 2011, 02:47:32 PM »
trololol. =P Interesting setup. A bit like the Stock version of Rage III.
4487
« on: September 01, 2011, 02:34:46 PM »
Is it able to self-right at all? I'm guessing it can reliably lift at least its own weight.
4488
« on: September 01, 2011, 11:56:33 AM »
And the award for Most Ridiculous U-Turn goes to...
4489
« on: September 01, 2011, 11:06:33 AM »
I know you don't, but we all know that there are those who will.
4490
« on: September 01, 2011, 10:59:15 AM »
Well technically anything over 800 is a SHW, right? The cap for HW is 800 so...
Let me guess, I dun goofed?
It's 1,000 posts in the main forum. But that by no means means that you should go around spamming the place up to obtain the Post Rank. I feel it's kind of lost its meaning.
4491
« on: September 01, 2011, 10:36:25 AM »
I'm completely stumped. I really shouldn't have been de-weaponed THAT quickly. Ah well, I can stop worrying about this now. Well done, Urjak. =)
4492
« on: September 01, 2011, 09:51:01 AM »
Isn't there four rounds left in the LB? =P
Nah, I'm just nitpicking here, it should be a really exciting weekend. =D I've still got my money on R0B0, though.
4493
« on: September 01, 2011, 09:16:49 AM »
I think he's confused by the tribar. Are you using an ME to attach it or a motor? In which case, does it havok a lot?
I think, though, you need to focus your razors on one side of the discs, but I've got no idea how you could do that.
4494
« on: September 01, 2011, 09:14:17 AM »
Agreed.
4495
« on: September 01, 2011, 08:44:28 AM »
If he does it with both T connectors/baseplate anchors, he could swap two of the razors for either irons or maces. Which could help.
4496
« on: September 01, 2011, 07:36:21 AM »
Happy Brithday to Badnik! =D
4497
« on: September 01, 2011, 07:35:02 AM »
I wonder if this might work better as a True Popup. But you're actually giving HS two targets to his instead of one, because they more than often hit the corners. If you're wanting to stick with it, then move the casters so they stick out the outside edge.
4498
« on: September 01, 2011, 07:26:20 AM »
Metallica - My Apocalypse
4499
« on: September 01, 2011, 07:25:01 AM »
Oh yeah. Totally called it.
4500
« on: September 01, 2011, 06:22:37 AM »
Nothing, I reckon it'd look better without. And I don't think IRL-style bots use that sort of wedges as a means of offense, they'd just dig into the arena. Small wedge component on a skirt hinge if you really need something there.
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