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Messages - Baconus_Yum

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441
Stock Showcases / Re: Infinite's RA2 Showcase
« on: November 22, 2016, 04:43:07 AM »
Well welcome back.

And I have no idea who you are.

Wiki do your job :D
He's a legendary veteran of RA2 who primarily plays stock. He has a propensity for noob whacking, so I suggest you and I keep out of the firing line at all costs. Fear him.
Will note.

442
Stock Showcases / Re: Infinite's RA2 Showcase
« on: November 22, 2016, 04:29:10 AM »
Well welcome back.

And I have no idea who you are.

Wiki do your job :D

443
Tournament Archives / Re: BBEAMS7 Rules and Registration
« on: November 21, 2016, 06:05:15 PM »
Anyone realize that this is not the real BBEANS title?
BBEANS vs BBEAMS

This is a joke.
I have no idea what "BBEANS" is, it sounds like a bad ripoff of this tourney, sad!
Then download the BBEANS AI pack...

Edit: YOU COULD EVEN GOOGLE IT :O

444
Tournament Archives / Re: BBEAMS7 Rules and Registration
« on: November 21, 2016, 05:50:32 PM »
Anyone realize that this is not the real BBEANS title?
BBEANS vs BBEAMS

This is a joke.

445
What would these points be used for?

446
What would the start weight limit be?

447
I could do something.

448
Tournament Archives / Re: DSL Revival - Make DSL 2.2 Great Again!
« on: November 20, 2016, 05:41:50 PM »
What is the weight limit?

449
Tournament Archives / Re: General Tournament Discussion
« on: November 20, 2016, 02:17:36 PM »
I have an Idea, I can't really AI, I can get them prepared for AI, but not actually putting them as AI, and I would have to use Bandicam.

Anyways, my idea would be IRL DSL HW, BUT the amount of wheels MUST BE THE SAME as the amount of motors, including servos, burst motors, and hammer/flipper motors.

I might put this idea up in the air if people would want to host it, or maybe I could learn to AI, who knows?

So basically we have to use random wheels as armor? Can we make the gimmick more interesting in some way?

I never said that motors must have a wheel on them.

450
Tournament Archives / Re: General Tournament Discussion
« on: November 20, 2016, 01:17:00 PM »
I have an Idea, I can't really AI, I can get them prepared for AI, but not actually putting them as AI, and I would have to use Bandicam.

Anyways, my idea would be IRL DSL HW, BUT the amount of wheels MUST BE THE SAME as the amount of motors, including servos, burst motors, and hammer/flipper motors.

I might put this idea up in the air if people would want to host it, or maybe I could learn to AI, who knows?

451
Tournament Archives / Re: Not Just Another DSL 2.2 IRL Tournament
« on: November 19, 2016, 11:20:38 AM »
Okay, so after editing it a bit to make everything a bit clearer, does it actually seem interesting to anyone?
Is a bot like a blade like Ghost Raptor Allowed?

452
Tournament Archives / Re: Not Just Another DSL 2.2 IRL Tournament
« on: November 19, 2016, 09:53:30 AM »
To be honest, I do not know the weight limit.

So I will assume CW, and I have made a bot for it.  I Love Loopholes.

453
Tournament Archives / Re: Not Just Another DSL 2.2 IRL Tournament
« on: November 19, 2016, 08:20:49 AM »
Weight Limit?

454
Ironforge TC Showcases / Re: WenXiangLee Ironforge Showcase
« on: November 19, 2016, 07:36:33 AM »
The weight limit is 400kg for a HW in ironforge, not 600. The reason that some IF heavyweights are 600kg is because they use 4 'free' ballasts
aren't SHW are 600kg?
Yes, the first 4 ballasts DO NOT COUNT to your weight class

455
DSL TC Showcases / Re: WenXiangLee Build DSL's Bot
« on: November 18, 2016, 08:17:16 PM »
looks decent, but swap the small green control board with the blue control board, it's much more lighter
2 Things:
The Green one is Smaller, for compactness
The Green one is only 1kg heavier.

456
Tournament Archives / Re: RoboGauntlet - Discussion
« on: November 18, 2016, 02:31:29 PM »
Joining this, No Joke.

457
Tournament Archives / Re: Beat the Clock - SBV
« on: November 18, 2016, 11:53:41 AM »
Most Unlucky Bot!

GG Everybody!

458
Tournament Archives / Re: TMP RA2 Edition (Name WIP) - Discussion
« on: November 17, 2016, 05:13:36 PM »
What would be the "boxes"?

I also have my entry.  It is either really good, or REALLY bad.

459
Tournament Archives / Re: TMP RA2 Edition (Name WIP) - Discussion
« on: November 17, 2016, 12:44:26 PM »
Interesting.

I'll try and build something.

460
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SBV
« on: November 17, 2016, 04:20:28 AM »

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