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Modifications / Re: Realistic Ai
« on: February 09, 2011, 11:23:25 AM »
Just to add.
Some bots, most bots do not self right.
Some bots, most bots do not self right.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 441
Modifications / Re: Realistic Ai« on: February 09, 2011, 11:23:25 AM »
Just to add.
Some bots, most bots do not self right. 442
Modifications / Re: SkAI High« on: February 09, 2011, 10:42:37 AM »
Sup guize!
Auto correct can bite mah butt! Yeah, so Vert, my concept for a BW is working fine. Just flipped SS over, not OOTA. The auto correct for OOTA is Out'a. WTF?. Full stops and no two line break is a bummer though. Can't turn that off I dun think. 443
Modifications / Re: SkAI High« on: February 09, 2011, 10:38:56 AM »
DP.
Of coarse, as I am posting from my phone I can't upload any bots to GOTHEM. I mean GTM, I thought the auto correct for that was quite funny. Narky. That's Naryar in auto corrected. It is Naryar and Sparky in one:O. 445
Modifications / Re: SkAI High« on: February 09, 2011, 10:33:14 AM »
A BW.
I came up with a concept for a BAW flipper and tried it out against some DLC bots. It beat most LAWs and some MEWs. Auto correct is a bitch. 447
DSL TC Showcases / Re: Vertigo's DSL Showcase!« on: February 09, 2011, 10:26:18 AM »
Sheck spinner self righter. :O
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Modifications / Re: SkAI High« on: February 09, 2011, 10:25:12 AM »
Posting fom my phone is hard.
I have some bots for you. Team HEX is done and Allied. Team SAY is done and Allied. The bots at the end are done and Allied except for 1 in SAY. The one in SAY might be a BAW. 449
Modifications / Re: SkAI High« on: February 08, 2011, 03:41:54 PM »
Ok.
I will keep them then! Like I said, they were rushed due to... well... life being an ass. I will try for Friday, but no promises. Also, don't PM me for the next 2 days, for I will not be here. 450
DSL TC Showcases / Re: Vertigo's DSL Showcase!« on: February 08, 2011, 03:35:26 PM »
What is the rule hat you loopholed.
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Modifications / Re: Realistic Ai« on: February 08, 2011, 03:34:31 PM »
Thats what I said.
I played it strait out of the extraction folder. 452
Modifications / Re: SkAI High« on: February 08, 2011, 03:30:51 PM »
Because some were made without AI'ing in mind.
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Modifications / Re: SkAI High« on: February 08, 2011, 03:26:16 PM »
kk.
Remember, these will not be AI'd for they are the bots that YOU drive. 454
Modifications / Re: Realistic Ai« on: February 08, 2011, 01:31:49 PM »
No cheat-bot. Strait out of the RAR file and fresh.
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Modifications / Re: SkAI High« on: February 08, 2011, 01:30:53 PM »
Have Betas!
![]() Update on rookies, I had 1 hour for this today so, meh. 'Forkie has FLIPPED' is looking good so too is 'F.L.I.P' Also 'Fliprus' is lookin gewd. 'Flipray' has some problems. 'Bot-Flip' needs re-doing. 'Atom Flipper' needs re-doing. 457
Modifications / Re: SkAI High« on: February 08, 2011, 01:26:53 PM »
Most bots do, especially HWs
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Challenge Board / Re: GF93 vs K_M« on: February 08, 2011, 12:34:10 PM »
I know.
Like I said, real life takes priority. They will be done, just not as quick as I and you would like. 459
DSL TC Showcases / Re: FOTEPX's DSL Showcase« on: February 08, 2011, 12:29:00 PM »
1097
![]() About 50% are failures! 460
Challenge Board / Re: GF93 vs K_M« on: February 08, 2011, 12:24:55 PM »OK, the final round should be coming....now. Yeah, sorry for the delay. The fight WILL be done, I just need an entire free 2 hours for the recording and editing and uploading. Yet again so sorry. Real life takes priority. Also, how did you know it was SkAI High UI? |