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Modifications / Re: Realistic Ai
« on: February 09, 2011, 11:23:25 AM »
Just to add.
Some bots, most bots do not self right.
Some bots, most bots do not self right.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 441
Modifications / Re: Realistic Ai« on: February 09, 2011, 11:23:25 AM »
Just to add.
Some bots, most bots do not self right. 442
Modifications / Re: SkAI High« on: February 09, 2011, 10:42:37 AM »
Sup guize!
Auto correct can bite mah butt! Yeah, so Vert, my concept for a BW is working fine. Just flipped SS over, not OOTA. The auto correct for OOTA is Out'a. WTF?. Full stops and no two line break is a bummer though. Can't turn that off I dun think. 443
Modifications / Re: SkAI High« on: February 09, 2011, 10:38:56 AM »
DP.
Of coarse, as I am posting from my phone I can't upload any bots to GOTHEM. I mean GTM, I thought the auto correct for that was quite funny. Narky. That's Naryar in auto corrected. It is Naryar and Sparky in one:O. 445
Modifications / Re: SkAI High« on: February 09, 2011, 10:33:14 AM »
A BW.
I came up with a concept for a BAW flipper and tried it out against some DLC bots. It beat most LAWs and some MEWs. Auto correct is a bitch. 447
DSL TC Showcases / Re: Vertigo's DSL Showcase!« on: February 09, 2011, 10:26:18 AM »
Sheck spinner self righter. :O
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Modifications / Re: SkAI High« on: February 09, 2011, 10:25:12 AM »
Posting fom my phone is hard.
I have some bots for you. Team HEX is done and Allied. Team SAY is done and Allied. The bots at the end are done and Allied except for 1 in SAY. The one in SAY might be a BAW. 449
Modifications / Re: SkAI High« on: February 08, 2011, 03:41:54 PM »
Ok.
I will keep them then! Like I said, they were rushed due to... well... life being an ass. I will try for Friday, but no promises. Also, don't PM me for the next 2 days, for I will not be here. 450
DSL TC Showcases / Re: Vertigo's DSL Showcase!« on: February 08, 2011, 03:35:26 PM »
What is the rule hat you loopholed.
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Modifications / Re: Realistic Ai« on: February 08, 2011, 03:34:31 PM »
Thats what I said.
I played it strait out of the extraction folder. 452
Modifications / Re: SkAI High« on: February 08, 2011, 03:30:51 PM »
Because some were made without AI'ing in mind.
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Modifications / Re: SkAI High« on: February 08, 2011, 03:26:16 PM »
kk.
Remember, these will not be AI'd for they are the bots that YOU drive. 454
Modifications / Re: Realistic Ai« on: February 08, 2011, 01:31:49 PM »
No cheat-bot. Strait out of the RAR file and fresh.
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Modifications / Re: SkAI High« on: February 08, 2011, 01:30:53 PM »
Have Betas!
![]() Update on rookies, I had 1 hour for this today so, meh. 'Forkie has FLIPPED' is looking good so too is 'F.L.I.P' Also 'Fliprus' is lookin gewd. 'Flipray' has some problems. 'Bot-Flip' needs re-doing. 'Atom Flipper' needs re-doing. 457
Modifications / Re: SkAI High« on: February 08, 2011, 01:26:53 PM »
Most bots do, especially HWs
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Challenge Board / Re: GF93 vs K_M« on: February 08, 2011, 12:34:10 PM »
I know.
Like I said, real life takes priority. They will be done, just not as quick as I and you would like. 459
DSL TC Showcases / Re: FOTEPX's DSL Showcase« on: February 08, 2011, 12:29:00 PM »
1097
![]() About 50% are failures! 460
Challenge Board / Re: GF93 vs K_M« on: February 08, 2011, 12:24:55 PM »OK, the final round should be coming....now. Yeah, sorry for the delay. The fight WILL be done, I just need an entire free 2 hours for the recording and editing and uploading. Yet again so sorry. Real life takes priority. Also, how did you know it was SkAI High UI? |