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Messages - philetbabe
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441
« on: November 12, 2008, 04:43:43 AM »
Advanced Attaching Method i feel secure ! i thought AAM was a a discrete allusion of the 'Anti-Apartheid Movement' which may be useful in this forum...or maybe the 'Association of Anglican Musicians' but, there, i did not really get the link, or at last, one of the names of the god RA (egyptian) as he is called in the book of deads "I am Ra, I am Aam, I ate my heir"
442
« on: November 12, 2008, 02:38:06 AM »
simple and effective .
443
« on: November 11, 2008, 03:57:09 PM »
here is the second HW bot of the happy cat team. perm 132, titanium 3, and a flipper.
444
« on: November 09, 2008, 03:56:32 PM »
impressing ! all your bots have always a very purified design. what about their texture ?
445
« on: November 09, 2008, 03:04:31 PM »
I join too!
446
« on: November 08, 2008, 02:01:07 AM »
An un-named MW rammer. 2 70kg sledges, and 1 60kg one. Titanium 5, I think, NPC fast drive, 3 ant batteries. (Image removed from quote.)
My "spin" on the new S&S fad. Instead of cloning Pinball or Haymaker though, I made a few tweaks. Steel 5, 2 orange batteries, invertible. (Image removed from quote.)
Thoughts/comments?
Un named rammer : very very compact ! and nice texture My 'spin' : i will not trust that extender
447
« on: November 07, 2008, 01:13:00 AM »
Not bad.
I see you didn't made it against HazCon...hehe. I did ... I lost, same thing against enfilad, iron Spag and smoker... hoho. PS : all these matches were AIed, the picture was taken from the 'first round', that does not mean this bot always win or always lost ... hehe.
448
« on: November 06, 2008, 04:13:33 PM »
After 2LW and a HW, here is the first MW of the 'Happy King cat Team'. This is a 132 perm.
449
« on: November 05, 2008, 04:35:04 PM »
philetbabe: King of the Improbable Runs. That's no luck, just voodoo magic !
450
« on: November 05, 2008, 04:29:25 PM »
Voting closes @ 3:30, BTW.
Zapper VI:
again, a very nice bot. I do not see it well, but how did you attach your snow plow to the chassis ?
451
« on: November 05, 2008, 04:15:12 PM »
Is that a flipper with static weapons like CE? Yes it 's a flipper with static weapons. what do you call "CE" ?
452
« on: November 05, 2008, 03:18:09 PM »
here is the second LW bot of this team. All the results are Aied result
453
« on: November 04, 2008, 03:06:56 PM »
again, realistic rules does not apply, anyway, there's a good idea behind this bot.
454
« on: November 04, 2008, 12:35:50 PM »
#4 is better
Edited : How don't i notice #5 ?
#5 is much better
455
« on: November 04, 2008, 07:27:22 AM »
how does taser II react in front of VS ?
and by the way does any of the readers here, found a good way to enforce rammer vs Vertical Spinner ?
456
« on: November 04, 2008, 07:22:26 AM »
I like all your bots, but despite its over-powered problem, i found that thorny devil is from far the best one. As it seems that you have grown up on bot-building knowledge, what about giving us a new version of thorny devil ?
457
« on: October 31, 2008, 10:56:58 AM »
Edit: why do you have numbers a the begining of ur team names? (ie. "8 Team Dragon")
i have a program that change the number of the teams directory under AI/ and rebuild the bindings.py and teams.txt -> it allows so to select randomly the 16 teams i have in event. Because of this 'mix of teams', it is useful to quickly link a name of team under RA2 and it's number as a team{number} under the AI/ directory.
458
« on: October 31, 2008, 08:54:44 AM »
completing my "team Cat", here is a light bot
459
« on: October 30, 2008, 04:13:30 PM »
as time goes on, i will complete this thread. here is a Heavy bot which gives good result. not AIed yet. I still have to admit that it had a some luck when fighting Mako and it has been a disaster against she beast.
460
« on: October 30, 2008, 06:10:18 AM »
Only the Rookies team and AI work on mine. When I make a new team, it's OKAY. Then when I finish making a bot or import a bot, the game crashes Any reason:confused: This is an uncommon bug. - be sure that you have 16 teams directory, named team0...team15 under your RA2/Teams directory. -be sure theses directory are not 'read only' -verify that you have a correct file 'RA2/teams/teams.txt' * it must start with a line having number. For instance 0 1 2 .. which means that team0, team1, team2 are active teams. * eventually, save your teams.txt and recreate one . At least one team must be valid (team0) : an empty 'teams.txt' looks like : 0 The Rookies Just getting started... Teams\orange_skull.bmp Robots: 0 1 2 3 4 5 Robot In Event: -1 0 1 16 0 0 0 0 0 10000 true 0 true 1 15 18 13 6 3 16 17 21 0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 (4 blank lines) Robots: Robot In Event: -1 0 16 16 0 0 0 0 0 10000 true 0 false 0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Robots: Robot In Event: -1 0 16 16 0 0 0 0 0 10000 true 0 false 0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 the last 23 lines must be repetead 15 times after the declaration of the team 'Rookie' EDIT : May i have feed back ? can you tell me if that helps you ?
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