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Messages - Vertigo

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4221
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 09, 2010, 03:47:38 PM »
I'll team with you just to get into the tournament if you want Vertigo
Thanks, that'd be perfect

4222
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 09, 2010, 03:43:44 PM »
Let me get this right Daemon,
You teamed up with Jodapower & then decided to team up with me instead?

4223
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 08, 2010, 02:12:47 PM »
Daemon, Jodapower is insisting that you and him have teamed up.

LISTEN TO ME!
lol,
if this is the case, I can team up with somebody on the 'entries needing partners' list

4224
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 08, 2010, 02:00:50 PM »
OK then,

Because Stag needs 8 more people to enter

4225
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 08, 2010, 01:55:59 PM »
Because Stag still needs 6 moe people to enter.
'Do we can upgrade bots?' Doesn't make any sense

4226
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 08, 2010, 01:50:06 PM »
I'd like to get this started so no for now.



Guys! I've got too many god damn entries and not enough teams!
May you start tomorrow?
Just make random teams with 6 left.
I wouldn't have thought so. Stop being so impacient!

4227
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 08, 2010, 01:21:34 PM »
I'd like to get this started so no for now.
Aww

4228
Tournament Archives / Re: ROBONOVA 2 signups
« on: July 08, 2010, 01:10:00 PM »
Can we send updates?

4229
OK then

4230
Go vertigo! :D

Good to know that I have some support & that both Naryar & NFX are moaning about my bot being too much of a worthy opponent :P

4231
Stock Showcases / Re: VERTIGO'S STOCK SHOWCASE!
« on: July 08, 2010, 12:50:19 PM »
It's not enough when the bots now are overloaded with weapons and feed off of any exposed chassis. It MAY happen but the chances of that are very very slim. These days, bots take a couple hits to a chassis and the fight is over so that little amount of HP wouldn't mean much. The weight statement would also be false because the weight is in the back forcing the wedges upwards.
Please could you reccomend what I should do with the gained 4KG

4232
Alright, next match will be up tomorrow, me and 027 are leaving for a week on Sunday so don't expect any matches after that for a while.
Tomorrow was yesterday

4233
DSL TC Showcases / Re: Vertigo's DSL Showcase!
« on: July 07, 2010, 01:29:12 PM »
Won't work well. You might as want use FlameOmni.py.
Yeah, if I knew how to AI :P

4234
Stock Showcases / Re: VERTIGO'S STOCK SHOWCASE!
« on: July 07, 2010, 01:22:45 PM »
I'lldo that now

4235
Stock Showcases / Re: VERTIGO'S STOCK SHOWCASE!
« on: July 06, 2010, 01:34:10 PM »


Brain Washer 4,
KO'd every single MW in the BBEANS AI pack first attempt, apart from flaming whizzer, which it KO'd second attempt
DSA, 8 razors, 1 supervolt, 2 ddts, 2 snapper 2s, 2 small wedges, 2 hp zteks with shinies

4236
DSL TC Showcases / Re: joo suck showcase!
« on: July 06, 2010, 11:35:34 AM »
Use drive motors for drive, dual mags are weapon motors

4237
Since I have a flipper, the rambot & twirly fire thing shouldn't be too much of a problem, (providing that Nary doesn't get me first)

4238
Have I entered the only flipper?

4239
Valid Query 2 is better than I expected it to be

4240
DSL TC Showcases / Re: Vertigo's DSL Showcase!
« on: July 04, 2010, 04:02:11 PM »
6 kgs will not get you steel skirts.  You would need more like 20.


What you CAN do is use a bigger air tank for the flamethrower.  Won't have any effect when you're driving it but will help if you AI it, since the AI can't simply hold down the trigger to keep it going full power.


Now that bot would present some interesting AI possibilities.  You could make it not fire the popup spikes until the opponent's health is drained from the flamethrower, or until you run out of air, to make it easier to score 1 hit KO's.

There isn't room for a bigger air tank & if I re-build the chasis, it will be bigger & therefore it would be unlikely that there would be wieght for a bigger air tank

I have wired it so that the flamethrower sends out a fire burst at the same time as the bsgs fire

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