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Messages - rnifnuf
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421
« on: July 18, 2013, 05:44:24 PM »
Good evening once more. UPDATE! on 123Sb.  Armor is 1mm Antimony. Armor is actually Titanium 1. Large CB doesn't fit, sad face  Thoughts?
422
« on: July 18, 2013, 05:37:33 PM »
Good evening Trov and Lightning. I finally got Cutting Wedge to work. Thank you both for the advice  But now I have another dilemma. I have a Superheavyweight HS that I AI'ed that crashes the game when the bot loads. Binding: list.append(("RNF-0016 Roto Destructo (SHW)","DirectionalSpinner",{'nose':math.pi*2,'radius':0.2,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(14,15,16,17,18,19,20,21,22,23,24,25)})) Weapons 14-25 are all Large beater bars. Any tips?
423
« on: July 18, 2013, 01:36:12 AM »
Good evening, O Mighty Naryar. Please inform me on how close I am to appeasing thee. I took the time to improve 123Sb even further:  Armor is totally not DSA Aluminum 3. Are you  or  ?
424
« on: July 17, 2013, 11:16:37 PM »
Good evening, MassimoV. You made a series of bots named after different isotopes, remember? Also, to S.H.I.E.L.D, this isn't stock. In DSL, mini wheels are lighter than shinies. Just saying. Edit: Also, UPDATE! on 123Sb  I know Steel 1 shouldn't exist, but armor is Steel 1 anyways. Biggest improvement here should be obvious: two ants as opposed to one. Now the disadvantage is the fact that is is somewhat wobbly. But that should only be a concern when up against a flipper. 123Sb is also invertible. For got to mention that  Thoughts? P.S. Helloface is referring to the previous version of 123Sb. He posted while I edited this post. Amusing anecdote: I tried a setup with LX Astroflights and the DS Teeth on the axle. It was a "Havokular Bomb," meaning that it havoked so frequently that it became unusable. In " 125Sb's case, it havoked so violently whenever it sat and spun that induced severe lag.
425
« on: July 17, 2013, 10:34:29 PM »
Good evening. Flucifer's Wedge can't right without the big blaring srimech behind the plow because the weapons on the internal BSGs are razors, which are too short to make a proper srimech. Also, Flucifer is longer than he is wide, so it makes sense (at least to me) that he rolls over onto his side as Hypnodisc did in Robot Wars. That is why Flucifer has a separate srimech. Also, I am learning how to AI. Any and all tips would be appreciated. Also also, an antweight SnS:  Armor is Plastic 3 The name is 123Sb (Antimony-123). Very effective in combat with heavy DS Teeth. Need I say more besides the advantages and disadvantages? Advantages: Strong weaponry for an antweight, fairly fast. Disadvantages: Anemic on battery power. And no, MassimoV had nothing to do with 123Sb. And yes, Antimony-123 (the isotope, not the bot) is stable. I looked it up. Thoughts?
426
« on: July 17, 2013, 06:19:44 PM »
Thanks, Lightning. Now I need help with something else: I have a popup called "Cutting Wedge III" that I am trying to AI. Here is the binding: list.append(("RNF-0032III Cutting Wedge III","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(12,13,14,15,16,17,18,19)})) Weapons 12-19 are all razors. Here is the controller:  The smartzone is named "weapon". The buttons "Fire" and "Srimech" are both wired to the BSGs. What do I do to get Cutting Wedge to fire the BSGs?
427
« on: July 17, 2013, 05:36:37 PM »
Hello and good evening to you.
I really hate to go partially off-topic, but I need some help.
What is this " 'weapons':(x)" nonsense in the bindings? How do I find out what numbers to input in place of x?
428
« on: July 17, 2013, 01:10:54 AM »
Good evening and bleh, I am tired. Here is the latest version of Flucifer's Wedge:  Armor is Plastic 10. BSG srimech because it saves weight over mag srimech. Some of the bars have been replaced with razors. Sneezes don't actually travel at 100mph. Thoughts?
429
« on: July 17, 2013, 12:02:48 AM »
Good evening, fellow superiors. Hey, 090901, I updated the Flucifer's srimech.  It acutally works!Also, Battlepacks provide 28 amps per battery while ants provide a measly 10. 28*2=56 and 10*4 is 40. 56>40. Two battlepacks provide more amps than four ants, an argument solved by simple math. No disrespect, 090901, but numbers don't lie. This is why I prefer Battlepacks over ants. And yes, I know that all spin motors only draw 10 amps despite what the description says. But thanks for the advice on the other bots (this applies to anyone who has given me advice on building). I really appreciate you guys taking time out of your day to help me improve my building skills. So, what do you think about Flucifer's new srimech?
430
« on: July 16, 2013, 10:24:02 PM »
Good evening again. I tried reducing Bonesaw's armor to Plastic 1, replacing the vlads with shinies, and replacing the two battlepacks with four ants... It weighed 182.0kg. Kossokei was wrong. Bonesaw looks alright, but it looks underpowered. Is there any way to get four ants in instead?
Two battlepacks provide 56 amps while four ants only provide 40. Each motor gets 14 amps instead of 10. Good evening to Naryar, Badnik96, and MassimoV. But not to S.H.I.E.L.D and helloface .  (Just kidding, S.H.I.E.L.D.)
I never said you couldn't have a good evening. Don't feel sad, I just want to be your friend. You look like you need a hug. I will give you one, any day of the week, hehehe. I will make it a tight hug so you will feel a special, once-in-a-lifetime feeling... -Big Metal Friend Also,  Technically a sawbot, but I say "SCREW THAT, Rotozoa thing is a Horizontal Spinner!" Every component can be seen from this angle, and that is a long Perm 80. There is nothing on the other AP of said Perm. Armor is Plastic 10 and this thing spins counterclockwise. 259 disc intersects the motor  Rotozoa is just a temporary name. Thoughts?
431
« on: July 16, 2013, 12:47:02 AM »
Good evening to Naryar, Badnik96, and MassimoV. But not to S.H.I.E.L.D.  (Just kidding, S.H.I.E.L.D.) Now to Gallagoy McAlberto with the latest update on Flucifer's Wedge. Gallagoy McAlberto: Tom, rnifnuf has just updated Flucifer's Wedge, probably the world's first juggler/popup hybrid. Take a look at it.  (Yes, Badnik. That BSG is for the sub-par srimech.) Rnifnuf managed to add five ants to this machine. He also changed the skirt wedge from polycarbonate to steel. I guess he realized that the robot was wide enough to not need very wide rear supports. The srimech is slightly better, though still abysmal. The biggest change to the bot is the fact that the heavy plow was replaced with a titanium half sheet. It sacrifices 2000HP for less than half the weight of the plow. Who knows if this will be Flucifer's downfall or the best thing that has ever happened to this bot. We may or may not find out. If you have any thoughts, please feel free to post them as a reply. Objects to whack rnifnuf are in the front lobby if they are so desired. Back to you, Tom... Tom: Other reports are saying that rnifnuf built a lightweight dual sawbot called "Bonesaw"  Every single component can be seen from this angle. The armor is Steel 5. Secretly wants to be a carpenter. Need I say more? Advantages: Invertible, strong weapons, strong armor, fairly fast. Disadvantages: Can get stuck on its side, fragile weapons, no wedge, saws take damage simply from moving. Thoughts?
432
« on: July 15, 2013, 02:04:53 AM »
Good evening yet again, my fellow superiors (not you, Jamin). I have never showcased a heavywei-  Never mind. Say hello to Flucifer's Wedge! Hello to Flucifer's Wedge!  As I was saying... This is Flucifer's Wedge, an unusual Juggler/Popup hybrid. Quite literally Cutting Wedge on steroids (Seriously, that is the same exact chassis, wedge AND razors seen on CW). Features: - Steel 5 armor
- Powered by two battlepacks and six ants
- Same drive as Cutting Wedge
- Same wedge as CW (I updated CW's wedge since the last time you saw it a few posts ago)
- Weapons: 2x4 razors on a BSG-200, 2x8 Medium beater bars on a disc
- Weapon power: Either 2 BSG-200 burst motors (one per rack of four razors) OR two TWM3R weapon motors (one per disc)
- A heavy snowplow in true juggler fashion
- Rear supports made of 40cm Titanium angled skirts
- Features a crappy srimech much like that of Hypno-disc
- Name is a reference to the final boss of the 2005-2006 NDS Action-adventure game Dragon Quest Heroes: Rocket Slime. Flucifer is the name of the evil spirit that possesses the Plob leader, Don Clawleone. Here, Flucifer is possessing Cutting Wedge and making it more powerful, but also evil...
- Looks like it has a face to strike "fear" into its opponents (the discs are the eyes and the razors are the fangs)
Advantages: Unnecessarily powerful, fast and wedgy, can easily last three minutes. Disadvantages: Exposed drive motors, sub-par srimech, razors don't usually come into play. Thoughts on this bot?
433
« on: July 15, 2013, 01:34:56 AM »
New York.
Really now? I thought you were from Florida.
434
« on: July 14, 2013, 01:46:31 PM »
Good evening afternoon. Updates on my bots: Slammerfist:  Now a curved hammer. I saved 10kgs by downgrading four of the large beaters to medium ones. This 10kgs was used for upgrading the regular NPC-T64s to the fast ones. It has Steel 5 armor instead of Plastic 10. Not DSL standard because the flipper segments intersect the drive motors, sad face  Little Star:  The skirts double as wedges and supports for the bot. This time, they are static. Now has hypnos for slightly faster drive than before. Armor is till Titanium 3 and the chassis is still fragile. It is currently looking for another hotdog eating competition to dominate. And lastly: Cutting Wedge III Oh, no! Not THIS guy again... Actually,  Minimum chassis height, vastly improved wedge, Fast NPC-T64 drive with hypno wheels, same weapon setup we all know and may or may not love, four Battlepacks for power. The only downgrade is the armor: Plastic 5 as opposed to Titanium 3. Still an egotistical jerkface, though... Thoughts on these bots?
435
« on: July 14, 2013, 01:26:35 AM »
Good evening, Gametechmods! Sorry I haven't posted anything today. I was spending time in Seattle with my sister for the day, and it was loads and loads of fun. But now, I am back at my desktop! I have had a "burning" question: Which version of Slammerfist would be better: The slow-but-sturdy version with Steel 5 armor and normal NPC-T64 drive, OR The fast-but-fragile version with Plastic 10 armor and fast NPC-T64 drive? Also, can someone please provide an example of a curved hammer? I am a bit confused  I have Beater Bars instead of Razors because of the fact that the beaters have a high fracture value and are more durable than razors. I know that Razors have 420 DP instead of the beaters' 250 DP, but Beaters have high concussion which makes it good for ripping off external components to expose the chassis. But something I did use razors on is this:  Meet Little Star, a Lightweight vertical spinner. Features: - Armor: Titanium 3
- Power: 5 ants
- Drive: 2WD Slimbody
- Wheels: Vlads
- Weapon: 4 razors on 2 DSL Bars
- Weapon Power: Piglet
- Polycarbonate wedges on 90-Degree axle mounts
- Can flip Velociraptor (It struggles, mind you, but it is still barely capable of the arduous task)
- Somehow won a hotdog eating competition last week
Advantages: Ridiculously strong, good wedge, decently fast. Disadvantages: Exposed drive motors, somewhat unstable (especially when the skirt wedges are gone), fragile--don't drop it! Thoughts on Little Star?
436
« on: July 12, 2013, 10:55:23 PM »
Okay, here's the newest version of Slammerfist. Drumroll, please.  Plastic 10 armor again. 80cm Aluminum skirt for a wedge Those are the FAST NPC-T64s you are looking at. Better plow (medium instead of light). 2 Reds and 2 ants power this bot (Reds=Battlepacks). Thoughts?
437
« on: July 12, 2013, 10:08:13 PM »
Good evening and thank you for the advice. Here is the latest version of Slammerfist:  Changes made: - Armor: Now Titanium 5
- Better wedge
- More battery power (3 Battlepacks and 1 ant as opposed to 2 BPs and two ants)
- Hypno wheels instead of Vlads for better grip
- Mini control board instead of an ax2550 board
How did I do? Objects to whack me with are still in the front lobby if you want them.
438
« on: July 12, 2013, 08:47:16 PM »
Good evening once more. Here's a middleweight hammer I made called "RNF-004 Slammerfist"  Stats: - Armor: Plastic 10
- Battery Power: 2 Ants and 2 Battlepacks
- Drive: 2WD TWM3R Drive (NPC-T64s wouldn't fit)
- Wheels: Vlads
- Weapon: 2 sets of 3 Large Beater Bars on Aluminum extenders
- Weapon power: 2 BSG-200 Small Burst Motors
- Polycarbonate skirt wedge
- Light snowplow for frontal protection
- Can use a toaster
Advantages: Powerful weapon, good frontal protection, strong armor, good at self-righting. Disadvantages: Mediocre wedge, fairly slow drive, marginal battery power. This bot does not have a skin yet. I will post the skin when I make it. Basically the DSL version of C.R.U.S.H. except SF is a double hammer and is arguably better than the former  Thoughts? Suggestions? Objects to whack me with are in the front lobby if you want them.
439
« on: July 12, 2013, 12:49:30 AM »
Hello and good evening to you. I am currently quite  at this time. Why, you ask? Get this: every time I install a mod for RA2 (Except DSL, which is run from a separate folder entirely) the game crashes at the screen with the giant Infogrames logo  It also happens in DSL! My Stock version is 1.3 installed from the CD, and my DSL version is 2.1. The only mods I really want to install on both versions are Unlimited Mass and Bigger Max Sphere (Mostly unlimited mass). Unlimited Mass does not work on either version. https://gametechmods.com/forums/index.php?topic=14312.0It started happening after this was solved. What do I do so that I can install Unlimited mass without Stock or DSL crashing and, as a result, go from  to  ? Trov's Edit: I fixed the formatting for the link. EDIT 7/12/2013 4:45pm PDT: I have Cherry Flavored's Antiballast for Stock and it works just fine, although it changed the texture of the regular ballast. I don't have anything for DSL.
440
« on: July 08, 2013, 11:02:05 PM »
Good evening once more. Thank you for trying to help by suggesting possible solutions to my conundrum, and thanks to Naryar for reminding me about keeping posts concise, but none of them worked. Here's what I will try: I will backup and uninstall Stock and backup and delete ALL of my copies of DSL. Then, I will re-install and patch stock and then I will try DSL. More on that at 11... EDIT (7/8/2013 21:53 PDT): I know this is being updated noticeably before 11pm, but HOORAY! IT WORKED! DANCE PARTY!  Good night, GTM!
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