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Messages - AlexGRFan97

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421
Existing Games / Re: Pokemon Thread
« on: September 24, 2013, 02:09:11 PM »
Keldeo is probably the biggest example of this. It's so obvious as to what they based it off, it's not even funny. Literally, all Game Freak has to do is give it bug eyes and an image of a sword on its arsecheeks and we'd be all set.

422
Creativity Showcase / Re: Bots made in LDD
« on: September 22, 2013, 05:06:25 PM »
Wow, I'd like to see that for real.

423
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: September 21, 2013, 04:27:12 PM »
Not your best work admittedly, but still good nonetheless.

424
Ironforge TC Showcases / Re: 090901 showcase lol
« on: September 21, 2013, 03:39:10 PM »
^ Care to spill a link? Must've missed it first time round. Anyway, nice usage of the components, would like to see some more outlandish designs with them.

425
Ironforge TC Showcases / Re: 090901 showcase lol
« on: September 21, 2013, 11:13:25 AM »
Where did you get those parts from? I think 123stw made them, but I don't recall him putting them up for download.
Anyway, gj.

426
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: September 21, 2013, 10:51:17 AM »
I wanna see it with the shell off, but not in the botlab just to see what happens.

427
Creativity Showcase / Re: Bots made in LDD
« on: September 21, 2013, 08:20:25 AM »
So THAT'S what happened to Robopig after getting flipped by Napalm and torched on the flame pit.

428
Discussion / Re: What would you like in a Components pack?
« on: September 21, 2013, 08:09:26 AM »
Lighter motors? The lightest one in standard DSL is 11kg.

429
Creativity Showcase / Re: Artwork Thread
« on: September 21, 2013, 02:22:19 AM »
"How would he/she be if he/she was completely loco?"
I lost it right here.

430
Creativity Showcase / Re: Bots made in LDD
« on: September 15, 2013, 09:48:30 AM »
Not like that, I mean the weapons could be changed.

431
Creativity Showcase / Re: Bots made in LDD
« on: September 15, 2013, 08:32:51 AM »
I once made a lego robot with so many different weapons it was unbelievable. It had two different flippers, a couple of spinning weapons, an axe, a grabber weapon (basically a few flexible rubber lego tubes put together in unison), a ramming plate and so much more.

432
Modifications / Re: Robot Wars 2013 AI Pack
« on: September 14, 2013, 05:28:39 PM »
And that's all I have so far. Thoughts?
Yeah, I got a few:
Nerfs:

Buffs:

433
Existing Games / Re: Pokemon Thread
« on: September 14, 2013, 10:07:59 AM »
Are they trying to make a Tingle anthro OC or something?

434
DSL TC Showcases / Re: ty4er's showcase
« on: September 13, 2013, 01:33:18 PM »
Could you try making a Vladiator replica using that technique? I'd like to see it.

435
Discussion / Re: RA2 Wiki
« on: September 12, 2013, 04:40:05 PM »
People don't actually take the forum rep system seriously... I don't know where you got that idea.
Venko was one that most certainly did, especially in his recent tirade before leaving.

436
Discussion / Re: RA2 Wiki
« on: September 12, 2013, 09:34:11 AM »
Yeah, not many people even display it these days, and besides you can gauge someone's RR from the rep they have on the forum, whilst their FR could probably be told from their competition results.

437
Tournament Archives / Re: RA2 Olympics: Tokyo
« on: September 12, 2013, 09:29:42 AM »
I'll enter MW Standard and LW IRL.

438
Modifications / Re: Robot Wars 2013 AI Pack
« on: September 09, 2013, 01:49:38 PM »
Well, it's impressive, and I truly appreciate all the work and dedication you've put into this, but there are quite a few nitpicks I have to state with all the replicas:
That said, I really don't want to hurt your feelings Wham, it's just a list of things that need fixing. I could probably rectify most of the problems I have highlighted in this myself, except for the model-related ones.

439
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: September 07, 2013, 02:52:02 PM »
Chassis height values?

440
Modifications / Re: Robot Wars 2013 AI Pack
« on: September 07, 2013, 02:51:47 PM »
All we've got to hope is that Wham hasn't overwritten too many files yet.

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