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Tournament Archives / Re: Combat Clusters 1 (CCB1) Signups
« on: May 31, 2010, 01:03:55 PM »
you can use robots from your nar ai 2.2 team.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 421
Tournament Archives / Re: Combat Clusters 1 (CCB1) Signups« on: May 31, 2010, 01:03:55 PM »
you can use robots from your nar ai 2.2 team.
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Modifications / Re: The DSL 3.0 preview thread« on: May 31, 2010, 12:55:33 PM »
hey, i have an idea, but i dont know if it will work.
a belt option on each motor, like on the perms. might mean delayed release, but it will mean more fun and might mean higher (or lower ground clearence). Good idea? Bad idea? 423
Tournament Archives / Re: RA2 Trials 2 Signups« on: May 31, 2010, 12:44:43 PM »
i will get a robot in, but i've only just recovered ra2. i will build one today, maybe get it entered tomorow.
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Tournament Archives / Re: Combat Clusters 1 (CCB1) Signups« on: May 31, 2010, 05:52:21 AM »
This...shall...never...die!!!!!!11!!!!!
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Tournament Archives / Re: Harder Better Faster Stronger Signups« on: May 25, 2010, 01:58:47 AM »
I will enter. i will build a good robot... fear me!!!
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Tournament Archives / Re: Combat Clusters 1 (CCB1) Signups« on: May 25, 2010, 01:55:13 AM »
Just to let everyone know i will not let this die!!! NEVER!!!
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Tournament Archives / Re: RA2 Trials 2 Signups« on: May 24, 2010, 02:17:41 PM »and i'm waiting for nar ai 2.3 aswell.i meant there i wanted 2.3 aswell as 2.2 with a 171/2 minute download time coming with crashes! 429
Tournament Archives / Re: RA2 Trials 2 Signups« on: May 24, 2010, 02:13:27 PM »
i will build my bot... if megaupload doesn't screw up and give me a 17mins20secs download time... and then crash!!! and i'm waiting for nar ai 2.3 aswell.
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Tournament Archives / Re: BBEANS6 Brackets&Videos« on: May 24, 2010, 01:36:38 PM »
ok, based on the number of posts against my bot (atleast saying it won't go far) people will be suprised at how far it goes! weapon is powered by a perm 80, low enough to hit hammerhead shark :biggrin. soooo... it's better than you think...
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Tournament Archives / Re: Rust In Pieces 2 - Signups« on: May 20, 2010, 12:34:54 PM »
i'll have a go. time for scrap plastic to shine!
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Tournament Archives / Re: Combat Clusters 1 (CCB1) Signups« on: May 20, 2010, 12:32:28 PM »
still, people usually comment within 10-15 seconds after a post.
I will set an imaginary deadline of June 10th, try to have bots in by then. 433
Tournament Archives / Re: RA2 Trials 2 Signups« on: May 20, 2010, 01:42:08 AM »
i will (see if i can) refine my bot, even if i can't make it better, it will, kill all!
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Tournament Archives / Re: Combat Clusters 1 (CCB1) Signups« on: May 19, 2010, 12:38:51 PM »
Bumpety bumpety bump bump bump!
Does any one care about this? Edit: I Guess not... 435
General Support / Re: DSL crash... weird.« on: May 17, 2010, 01:42:56 PM »
yus.(Danm no ragetoon!)
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Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: May 17, 2010, 01:41:21 PM »
ok, i took a (VERY) wrong turn. i will do my self the favor. Too bad for me most of the robots in my game haven't been exported *Person in background says "OOOOOHHHHH, Gutted!"*.
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Custom Components Showcase / Re: Serge's Custom Components« on: May 17, 2010, 02:05:24 AM »
B-B-B-Bump!
Serge, could you make a tire like thing with some 'spikes' on it, but rubber? Kinda like the shrederator shell, but a tire. i think it will grab robots and fling them into the wall if spun fast enough. 438
General Support / DSL crash... weird.« on: May 17, 2010, 01:43:39 AM »
I may need some help on this. read in the ai topic for more info.
I have deleted a team 75 (there wasnt one in nar ai 2.2) and deleted the team from the text file, AND deleted the bindings line, but RA2 STILL crashes ![]() ![]() I need help, or i wont be able to play the game again. 439
Stock Showcases / Re: Noodle's Showcase« on: May 17, 2010, 01:31:54 AM »
Naryar will definately flame you for empty space, but, to be honest, i could never build that well in stock!
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Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: May 17, 2010, 01:25:30 AM »Do you have the right parts, because fuel has parts that come with Nar AI 2.2Ya, i have the parts, but a bigger problem has sprung up. I deleted the line in bindings, even copied a new bindings in (it was nar ai 2.2), deleted the team from the teams.txt, deleted the team folder with the bot in it, now it wont start up at all! i know this is the wrong place to post it, i will post in technical support now. but i suspect it it something to do with bindings... still, HELP! |