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Messages - roboman2444
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421
« on: September 16, 2009, 02:01:52 PM »
Is the bot using Impulse 4's setup? If you could angle the drive extenders, it could be invertible without using grannies. And yeah, maces would be better but it would look cooler if the innermost weapon in the extender would be an iron so it would have a better reach. :D it is invertible without the grannies(took me like 3 hours) but with the hpztecs it dosnt work as well when inverted. inf that comment added nothing
422
« on: September 16, 2009, 05:17:30 AM »
i use modded servo guts for drive escs and they work quite well.
423
« on: September 15, 2009, 07:56:28 PM »
so no decision?
424
« on: September 15, 2009, 07:32:19 PM »
i have only used it twice! once to stack a cb into a nifty(after i accidentally deleted it) and for my mod(mad still hasnt replied on how to separately edit the visual mesh and the collision mesh)
so jd do u want it?
425
« on: September 15, 2009, 07:14:19 PM »
not invertible that way. edit: this is the more invertible/longer battery ver  i need to know if i should put this into raw2 instead of the first one.
426
« on: September 15, 2009, 07:04:57 PM »
ohh! bfe will definatly help u with replicas(dont use it for anything else though)especially w/ chassis shape. can i send u a toutorial? edit: its ssg's tutorial so if ssg has anything against me pming this to jd then speak up.
427
« on: September 15, 2009, 06:10:20 PM »
ur gonna need some real skill to make one better than rfs ai
428
« on: September 15, 2009, 05:59:31 PM »
this one might do well for team facepalm  robots and facepalming(verb form of facepalm)
429
« on: September 15, 2009, 05:51:41 PM »
i know but the maces actually hit the ground and the wheels didnt. basically the maces were too fat.
2 _____2 ||___0|| ||..... || ||..... || 1 ...... 1 that is the top view of the extenders. snap connects to the bottom of 0, rads connect to the 1s, and hpzs/zs attach to the 2s. edit: i tried to draw them in paint but failed. editingtheedit:i want to know if that bot but with maces, grannies, and normal hps would be better for raw 2!
430
« on: September 15, 2009, 05:39:37 PM »
hmmmm i think it did. oh well no flame wars
431
« on: September 15, 2009, 05:38:07 PM »
bump and dp!!!! this is my raw 2 entry with doomkiller it is a 18hs dsa rad drive nifty took a long time to stack the cb edit: its half invertible also! the one with the normal ztecs was truely invertible and had better batt. it havoked a lot, though. 
432
« on: September 15, 2009, 05:29:44 PM »
thats why i edited
433
« on: September 15, 2009, 05:17:51 PM »
download the ones in infs summer magic. edit: i had this prob also, a while after my comp crashed(not from ra2) and i decided to boot it w/ linux. after a while i went back to xp and now it works.
make sure u have the latest c++ runtimes and directx 9 an easyer(but only if u can) way is to just reinstall ra2. make sure you copy all ur exported bots into the new ra2 exported bots folder so u have them.
434
« on: September 15, 2009, 05:15:13 PM »
pretty good but i dont think u need the wedge. it would probably just get in the way. edit: for the ai something like a hammer / stock spinner would work well. go straight towards the other bots and when close enough turn on wep. you should talk to someone more experienced though.
435
« on: September 15, 2009, 03:40:04 PM »
bfe or snapper stuff. bfe would be easier and more efficient.
436
« on: September 15, 2009, 02:31:11 PM »
he shouldn't know that babies are born by gahdl gaklj fhadfj kghals khgla skdlhgks adghkhgs khg.
437
« on: September 15, 2009, 02:12:27 PM »
Better if you had wrote it on a wii.Those things are HARD!!!
438
« on: September 15, 2009, 02:08:46 PM »
ive sent mine off, but no ai yet. edit:do i? my name is green so i guess i dont.
439
« on: September 14, 2009, 07:27:58 PM »
or that
440
« on: September 14, 2009, 07:04:09 PM »
add more razors
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