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Messages - Dragonfire

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421
DSL TC Showcases / Re: DragonFire's DSL Dump
« on: February 11, 2011, 04:48:50 PM »
Apart from what those guys said, you might want to use a 6kg Master Hexplate rather than those 2 DSL Bars, to save some weight for MOAR RAZORS :P
Anyhoo, welcome back! I remember you leaving just as I was lurking/joining >.<
I can't seem to find this 6kg hexplate that can attach to the axle :S

422
DSL TC Showcases / Re: DragonFire's DSL Dump
« on: February 11, 2011, 04:29:31 PM »
Hey guys, first new bot after re-taking up RA2. Here's my crude attempt at a LW:

Weaponry is a bit brittle, the wedges etc seem to hold up well in battle and it havocs a bit too often i think.
Also Titanium 3 mm.
Feedback would be great, cheers,
DF.

423
Tournament Archives / Robot Rampage
« on: March 11, 2009, 02:10:31 PM »
thanks guys, haven't really done much at the moment, done a bit of the splash, revising some of my bots, improving AI.

424
Contests / VOTE BOTM March 2009
« on: February 25, 2009, 12:44:09 PM »
#1

425
DSL TC Showcases / DragonFire's DSL Dump
« on: February 24, 2009, 01:16:00 PM »
Open Cut
Version C:

i had to down grade the drive to compensate for the additional weight of the new wheel guards.

Unborn Strike

1mm plastic,
not the best to be honest; doesn't look that good, and it does jump about for a bit...but it is my first ever antweight - give a guy a break...

426
Chatterbox / do you like destruction?
« on: February 21, 2009, 06:02:01 AM »
another classic destruction video:
Hypno Disc vs Splinter

427
Modifications / The DSL 3.0 preview thread
« on: February 21, 2009, 05:34:15 AM »
Quote from: Sage;29390
the one attachment point that is pushed in farther makes it really hard to put them symmetrically in the chassis without taking forever to do so. it you could just push out the one AP so it's equal to the other then that would be great. you can't really use a different extender cause they don't attach to the chassis.


i think the multi extender is good because it has its attachment points like that, it can be a pain to twist it around exactly right on the other side to make it symmetrical, or 90 degrees for the front/back, but i like it.

428
DSL TC Showcases / DragonFire's DSL Dump
« on: February 20, 2009, 04:11:20 PM »
After my exceedingly unsuccessful bots in DSL tournaments I've entered, i'd thought I'd start up a showcase to get some valuable advice. Don't expect many bots here as I'm busy with school, and also Robot Rampage.

Open Cut
version A:

titanium 1mm chassis armor.

version B:


Constructive criticism welcomed and please post your thoughts on which one is better.

Thanks,
DragonFire

429
General Support / Bots face wrong Direction!
« on: February 19, 2009, 10:30:42 AM »
you need to change their direction in the AI bindings.py - changing it in the workshop doesn't effect it's orientation:
Code: [Select]
[font=courier]   list.append((&quot;M.O.E.&quot;,&quot;DirectionalSpinner&quot;,{'invertible':True,[COLOR=Red]'nose':math.pi[/COLOR],'range':99,'radius':.5,'turn':30,'turnspeed':2.5,'weapons':(12,13,25,26,27,28,29,30)}))[/font]here, i am using the example of DSL M.O.E. The specific code to orientate M.O.E. 180° is in red.
For more guidance on this, read the section from Starcore's AI tutorial:
https://gametechmods.com/RA2wiki/index.php?title=How_to_AI_your_bot#Fixing_orientation

430
General Support / Weapons entry in 'Bindings.py'
« on: February 19, 2009, 05:33:35 AM »
is there a way to make an 'or'? i.e. if either of the weapons break switch tactics?

431
General Support / Weapons entry in 'Bindings.py'
« on: February 18, 2009, 03:52:30 PM »
this may have already been answered and i am sorry to ask this if it has, but
what does the 'weapons' entry mean in the bindings.py?

432
Tournament Archives / G.U.M.B.A tourny
« on: February 18, 2009, 06:33:19 AM »
hav you checked the teams text file? you need to make sure that the bindings and the teams files 'agree', so you need to enter the same number of bots and teams that are in the bindings.

433
General Support / TO ALL THOSE WHO HAVE POSTED RA2 VIDEOS ON YOUTUBE
« on: February 16, 2009, 04:55:46 AM »
i use gamecam, you can try that i suppose, it works for me when i film RR.

434
Tournament Archives / Robot Rampage
« on: February 14, 2009, 01:18:43 PM »
yeah, not too late yet

435
Tournament Archives / Robot Rampage
« on: January 25, 2009, 06:03:01 AM »
this is not really a serious tournament, it is more of an entertainment show. And yes, it could be seen as cheating, but only a minor change in my view is alright for this series, and only for one bot (i hope). Sorry guys.

Update: Series 1 Splash Completed; check first post.

436
Tournament Archives / Robot Rampage
« on: January 24, 2009, 02:28:35 PM »
Bot editing to an extent is fine; not drastic modifications(e.g. making a 700kg bot a middleweight, etc.) but a little tweak is fine Naryar.

437
Tournament Archives / Robot Rampage
« on: January 23, 2009, 11:40:16 AM »
Perfect Naryar, everything is running smoothly so far. NEW entries are now closed; though updates and resends are fine.

438
Tournament Archives / Robot Rampage
« on: January 23, 2009, 10:46:08 AM »
still waiting for that one and final bot! I also have reskinned the BBEANS arena again. there will be 48 bots in total, so the format will be:
Round 1 - 16 bouts of 3 bots
Round 2 - 16 bouts of 2
Round 3 - 8 bouts of 2
Final - Riot Round of 4

Also along side, there will be support fights, in case the Robot Rampage battles aren't enough!

439
Tournament Archives / Robot Rampage
« on: January 16, 2009, 02:08:28 PM »
i don't mind updates or resends

440
Tournament Archives / Robot Rampage
« on: January 15, 2009, 10:13:02 AM »
you don't have to, i you don't want to, but it would help me an awful lot.

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