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Messages - Team Code Red Robotics

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401
DSL TC Showcases / Re: Redalert's rare DSL builds
« on: January 08, 2019, 09:56:37 AM »
New bot.
5 mm. Steel, 799.8 kg.
Only weakness is it's slow. REALLY slow.
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I'm guessing those are regular NPCs, and for the flipper just use armor panels because those are too heavy
Flipper spikes prove more wedgy than armor panels, but I'll look into using an armor panel for a flipper. I'll also see if I can fit another battery in. It flips just fine, but the idea of using an armor panel seems to be a better choice.
Ok so for the best wedge you need wedglets.the best way of doing it I found is by getting metal hinges and attatching wedglets to the hinges. The hinges need to be the ones that can have the angle controlled. I'm not very good at explaining it sorry
I like metal hinges. Great idea.

I think I'll develop another flipper featuring wedgelets and a flipper made from an armor panel. (mainly steel)
Go aluminum so the flipper can get better flips, steel is tough but heavy so go for aluminum

402
DSL TC Showcases / Re: Redalert's rare DSL builds
« on: January 08, 2019, 08:10:52 AM »
New bot.
5 mm. Steel, 799.8 kg.
Only weakness is it's slow. REALLY slow.
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I'm guessing those are regular NPCs, and for the flipper just use armor panels because those are too heavy

403
Tournament Archives / Re: No Mind Devastation
« on: January 07, 2019, 02:04:08 PM »
IRL Wandering Spinner.
Kiddo wandering spinners dont function irl.

oh, THEY DO (I don't mean this in a flaming manner, I mean it in a stunning manner) They just use low-traction wheels and don't spin as fast because the spinner motors are geared down.
I dont think you understand robotics IRL (i dont mean game)

IRL-In Real Life. Battlebots for example.
Trust me- they work. I'll show you with a Lego version if I have to...
You would need to have controlled movement to be in any IRL tourney, and I don't think they work because then you will just get pinned

404
DSL TC Showcases / Re: Redalert's rare DSL builds
« on: January 07, 2019, 09:01:49 AM »
Aren't Piglets for drive a big no-no? I mean, They are Brushless motors

Yes, but piglets are good for bots that don't require mass amounts of force to move.
EXCEPTION- Wandering Spinners work best with piglets for drive because they make it easier for the WS to bounce off walls.
Just use a flat motor for the disc and slimbody motors for drive, they are better for their weight

405
Stock Showcases / Re: Redalert's stock showcase
« on: January 06, 2019, 10:34:46 AM »
Noooooooooooooo comments...
Oh no, it's almost like everyone has given up on giving advice since you ignore it every time they give it!

406
Tournament Archives / Re: Nature Wars 2 - SBV
« on: January 06, 2019, 06:21:02 AM »


SPLASHES ARE UP! :3
THAT IS A STACKED LINEUP

407
DSL TC Showcases / Re: TheRoboteer's Hit or Miss DSL Showcase
« on: January 06, 2019, 03:56:03 AM »
New thing. Had this idea for a kinda GBH-style lifting wedge thing in my mind for a bit and it kinda morphed into this as I built it. Fairly happy with how it came out looking in the end. Dual NPC fast drive and a long VDMA for the weapon. Wedge is all Ti, pretty much everything else is Alu. No srimech and not invertible but it's not supposed to be a competitive build.

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Ok so that's a 10/10, I like it, looks futuristic to me

408
DSL TC Showcases / Re: F1Krazy's DSL Showcase
« on: January 05, 2019, 05:33:43 PM »
First build of 2019, and last build before I turn 24. It's basically a HW version of Nerve Agent (because a HW armed with nothing but two flamethrowers is totally gonna be competitive, right guys?)

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Hopefully my next build won't be another 4WD box-wedge :P
My opinions:

But seriously I think it could be a good spinner-killer if the front wedge is steel

409
Tournament Archives / Re: Orc's Wars Series 3 Intro!
« on: January 05, 2019, 04:18:47 PM »
The intro to OW3 is here! The series is coming soon! :mrgreen:


410
ITS BACK   :dance:  :dance: :dance: :dance: :dance:

411
Tournament Archives / Re: Orc's Wars Series 3 - Splash Update!
« on: January 04, 2019, 08:19:35 PM »
The OW3 Splash is here!
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Individual splashes for each bot will be uploaded in the original post when bots debut. Currently working on making the intro and sorting out all the video stuff! Expect more updates soon! Hope you like the splash guys! :mrgreen:

412
Tournament Archives / Re: Pathfinder - SBV
« on: January 04, 2019, 06:34:16 PM »

413
DSL TC Showcases / Re: Sickle robotics DSL showcase.
« on: January 04, 2019, 05:55:31 PM »
In addition, hysteria and its lack of symmetry hurt me physically and emotionally.
Same here dude. Same here

414
Tournament Archives / Re: Nature Wars 2 - SBV
« on: January 04, 2019, 02:25:52 PM »



SPLASHES

BRACKETS
Be aware of biting spoilers! :P

VIDEOS
:dance: thank you bild, very cool!

415
DSL TC Showcases / Re: Pokébros DSL TipSite
« on: January 03, 2019, 07:55:19 PM »
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Shipping up to Boston
HW
Rear Hinge Flipper
Nice 9/10
I think it's really stupid to rate bots when you don't even critique how to make it a 10/10 in the first place! :facepalm:
Wow, now Bild even whacking Code Red
The reason it's a 9/10 is because perfection is impossible to achieve

There will never be one perfect robot design. No matter how tough a bot may seem, every bot has a weakness.

PrIOritY for example- very damaging and hard to defeat. Weakness- lack of control. Easy to defeat in tabletop if your bot’s tuogh enough.
It has nothing to do with robots, nothing is perfect, nothing is ever perfect, and a 99.99999999999% is still not perfection because perfection is unachievable, no matter what, perfection is impossible

416
DSL TC Showcases / Re: Pokébros DSL TipSite
« on: January 03, 2019, 07:48:46 PM »
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Shipping up to Boston
HW
Rear Hinge Flipper
Nice 9/10
I think it's really stupid to rate bots when you don't even critique how to make it a 10/10 in the first place! :facepalm:
Wow, now Bild even whacking Code Red
The reason it's a 9/10 is because perfection is impossible to achieve

417
DSL TC Showcases / Re: Pokébros DSL TipSite
« on: January 03, 2019, 08:10:53 AM »
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Shipping up to Boston
HW
Rear Hinge Flipper
Nice 9/10

418
Off-Topic Discussion / Re: The Parsec Zone
« on: January 03, 2019, 07:15:44 AM »
Okay, okay, this is rediculous.
No it's GTM

419
Off-Topic Discussion / Re: The Parsec Zone
« on: January 02, 2019, 08:01:57 PM »
im getting 2nd hand embarrassment from how much funnier code red is than any other member in this topic
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peak comedy
i never said code red was funny either
At least you are being honest

420
Off-Topic Discussion / Re: The Parsec Zone
« on: January 02, 2019, 03:30:33 PM »
You can't go back on something you thought was serious advice and call it a joke or "le funny meme ecksdee".
Either you posted this with serious intent or you have managed to transcend the mortal plane of satire, and one of those things is more believable.
I had no serious intent while making this, it's not really believable but I was genuinely joking when I wrote it

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