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Messages - Gulden

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401
Tournament Archives / Re: Robot Emperor - Signups
« on: July 14, 2018, 11:27:04 PM »
   [ Quoting of attachment images from other messages is not allowed ]
I have ideas to start a tournament. After getting the required programs, I can finally host it. Welcome to Robot Emperor

Rules:
-DSL-IRL HW
-There will be 16 entrants, divided into four groups of four. Each group will have a rumble, with two of the winners being allowed to advance into the main bracket.
-The main bracket will consist of eight robots, seeded based on their past history and performance on the qualifier rumble.
-1 entry per player
-If you cannot AI, I can AI for you. However, it is preferred if you AI your bot yourself
Build rules:
-All bots must incorporate at least one active weapon. For example, a rammer must have a moving weapon, like a stabbing spike, a lifting wedge etc.
-Thwackbots, SnS, and Meltybrain allowed. However, for the former two, they also have to incorporate at least one active weapon, unless if they can move while spinning, where they will be classified as a Meltybrain.
-Servobot is not allowed, unless if you can AI it yourself
-Clusterbots and drones are allowed. However, given the format of the tournament, be warned that during the qualifier rumble, only one of the clusterbot’s component can be entered. You can also enter a The Swarm style bot, but only two of the bots can enter per battle.
-Swiss army bots allowed, with unlimited amount of modularity, including major ones, like changing an entire weapon, or minor ones, like an attachment to help in a fight against a specific bot type. However, you must send me a message about what config do you want to use within 24 hours. If the 24 hours time runs up, then I will just use the original config.
-Walkers and shufflers allowed, with 100% and 50% weight bonus for them, respectively. However, that weight must only go to the propulsion system, and not any other, like armor, weapon, batteries, and  motors. Also, if you want to enter one, you must AI it yourself too, or it won’t be allowed to compete
-Geese NPC motors are fine. Madiaba smartzones are fine. DSC’s - IRL packs are also fine. CB2 components are also fine, as long as they are not abused too much, like using stronger version of non CB2 components, using the invisible motor, too much OP components, etc
-RA2CF, BFE, OBJRA2, and other tools or stuffs (like component skinning, though you have to send me the custom skin file too for that) to help with making IRL bots allowed
-Mechavore, Microvore, Minion, and Mini Minion disc is allowed. However, for those discs, and CB2 replica discs, there is a limit of one disc, and no mix and matching between discs.
-Eternalflame.py is banned
-Don’t be a tryhard and send one bot like that
Battle rules:
-Arena is the 2016 Robot Wars Arena
-Battles will be 3 minutes long
-Battles with Havok will be rerecorded. If I already recorded it three times after the original Havok’ed, and all of them end in Havok, then I will use the one with the mildest Havok.
-Robots that get immobilized (either by losing more than 50% of a clusterbot’s total weight, or losing mobility, which will be defined as controlled movement) will be counted out. In the event that the in game counter did not appear due to game limitation (like a bot considered moving, but uncontrolled, and being harassed by opponents), then I will start countdown manually, starting from 5 seconds after I detected no mobility.
-If 3 minutes passed without a KO, then a Judge’s decision will happen. There will be three categories to be scored for, with 35 points per bot:
Damage: 3 x (1-5)
Agression: 2 x (1-5)
Control: 2 x (1-5)

We have a sign-ups topic.
The quoted rules cannot change now.  Good luck.

402
Discussion / Re: Arena Ideas - Post 'Em Here!
« on: July 14, 2018, 10:26:32 PM »
How bout an arena that specializes in 3 robot battles.
Make it a reskin if you have too.
Have two robots spawn in the corners and have one robot spawn in front of the middle of a wall.
Should be relatively easy seeing what Doot did to the Robogames Arena.

403
Tournament Archives / Re: Destruction Evolution SBV
« on: July 13, 2018, 05:47:57 PM »
Best episode so far.


I have some robots to check up on.  Will edit this post when I get to them.

404
DSL TC Showcases / Re: Sausagebots!!!
« on: July 13, 2018, 03:45:25 PM »
It still looks like it's been painted with crayon.

405
Tournament Archives / Re: Destruction Evolution SBV
« on: July 12, 2018, 04:49:02 PM »

Gotta get this thing out before Robogames starts so I'm working double duty today.

406
DSL TC Showcases / Re: Sausagebots!!!
« on: July 12, 2018, 04:32:24 PM »
Can somebody please inform me of what OBJ is, cause I've looked everywhere and I just can't understand?
https://gametechmods.com/forums/modifications/obj2ra2-obj-3d-models-to-ra2-bot-converter-feedback-thread/

As for the bot, other than the skin I think it's great.

407
Tournament Archives / Re: Destruction Evolution SBV
« on: July 12, 2018, 01:22:32 PM »
Qo-- Accepted and updated
Neon Accepted
Ra2Winner Accepted




408
DSL TC Showcases / Re: dootIRL
« on: July 10, 2018, 02:19:23 PM »
Other than the fact that the teeth are off center and the DSL disk is only on one side of the drum, that is awesome.

409
Tournament Archives / Re: Middleweight Mixup SBV
« on: July 09, 2018, 06:58:45 PM »

410
Albiet, mine is less robotics based and more based on what I feel like.

 
Screenshot (490).png

 
Screenshot (491).png

 
Screenshot (492).png


 
LB1.png

 
lb8.png

 
lb7.png


In reality these were made for the game Robocraft as a fan project.
They were relatively positively received with the biggest complaint being them being either too small or the music didn't fit the game itself.

Speaking of the music the maps have theme songs.



411
Tournament Archives / Re: Parsec tournament im planning to host.
« on: July 09, 2018, 01:13:09 PM »
I have yet to see one of these Parsec tournaments go through.
What's the likelihood this one will be no different?

412
Tournament Archives / Re: VG Showdown 2
« on: July 08, 2018, 07:56:14 PM »
Make it IRL or even stock. I think nobody likes DSL-S
Don't listen to this.  I'm up for it.

413
Tournament Archives / Re: Destruction Evolution SBV
« on: July 05, 2018, 09:16:37 PM »


Moziet updated and accepted
Olister92 updated


414
DSL TC Showcases / Re: Evil toasters showcase
« on: July 05, 2018, 07:11:53 PM »
I understand that reference.

I will say, the wheel guards seem a little too wide and the counterweight isn't a pleasure to look at.  Otherwise it's pretty good.

415
Tournament Archives / Re: Destruction Evolution SBV
« on: July 03, 2018, 06:16:40 PM »

416
Tournament Archives / Re: Destruction Evolution SBV
« on: July 03, 2018, 01:39:27 PM »


Pokebro accepted.

417
Tournament Archives / Re: Destruction Evolution SBV
« on: July 03, 2018, 11:38:18 AM »
We're noq allowed to enter a 3rd bot and upgrades to bots from season 1 and 2 correct?
Not sure what you're talking about. 
You can enter a robot for series 3 and update robots from the first 2 all at the same time if you wish.

418
Tournament Archives / Re: Destruction Evolution SBV
« on: July 02, 2018, 10:51:18 PM »



 
Huntex.png

P.S.  Screwplex has evolved into Huntex

P.P.S.  Dadddjecent accepted

419
Tournament Archives / Re: Destruction Evolution SBV
« on: June 29, 2018, 10:47:30 PM »
Well a little insider on how your match would've gone.
 
Screenshot (479).png


HOT you actually ended up getting the KO on second time around courtesy of Distraction stabbing it in the butt.

420
Tournament Archives / Re: Destruction Evolution SBV
« on: June 29, 2018, 10:37:06 PM »
The TE one is the one that goes with the distractionbot
Alright, I'll get a rerecord up soon.  Sorry mate.

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