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Messages - R01

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401
Looks nice, I just hope that people don't take all their Chaos2's apart since those don't get produced anymore. Would be nice to see one built from new parts instead of taking a tank apart next time.
Wonder how a completely custom 3d printed Chaos2(so the originals would no longer need to be taken apart) would do in featherweight championships.

402
Challenge Board / Re: Badger vs Jonzu
« on: August 07, 2016, 04:46:44 PM »
Was that Battletoads music?
Yeah, it's in the youtube description.
Nice, sounded kinda like the Battlemaniacs version and since that has songs from the NES one I thought it was from that. Sadly not all challenges and tournaments have the music in the description.

403
Challenge Board / Re: Badger vs Jonzu
« on: August 07, 2016, 04:02:51 PM »
Expected something like that to happen. Also wouldn't it be better to move the hammers back even more so that they have more force or would that lead to the entire robot jumping?
That and there's too much weight on the hammers, so they can't retract properly if I do that.
Oh, didn't know that retract problems like that would happen(I guess similar stuff would possibly happen if this thing misses as it doesn't get the bounce back from the bot? Unless the hammers hit the floor.

404
Challenge Board / Re: Badger vs Jonzu
« on: August 07, 2016, 04:00:40 PM »
Expected something like that to happen. Also wouldn't it be better to move the hammers back even more so that they have more force or would that lead to the entire robot jumping?

Was that Battletoads music?

405
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 07, 2016, 03:52:32 PM »

Oh well, at least Heat D is stacked as hell, so it should be more entertaining.
Oh hey, someone watched it as well.

406
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 07, 2016, 01:30:01 PM »
Only 30 minutes until the next heat begins.

Edit: was I the only one who watched?


407
DSL TC Showcases / Re: R01 sucks at DSL
« on: August 07, 2016, 10:20:23 AM »
>UHW with LW weapons

drive looks too close together too, can it turn alright?
Yeah, that's another thing, didn't know those were LW(if DSL gets updated one day adding descriptions to that stuff would greatly help, so we would no longer see weapon motor drive). Did notice how easily they break off and thought that 2000 kg would be the next limit so there wasn't enough for better teeth. Think the next upgrade will have 2 weapon motors with 2 discs each having 4 of the big heavy ripping teeth(if that's what they're called).

Was going for more real life accuracy to XT, drive seemed to be nice in the test garage but isn't that great in battle. I do have a plan to give it great side turning however.

408
Stock Showcases / Re: WenXiangLee Stock Showcase
« on: August 07, 2016, 10:16:09 AM »
So you made a rebuild of the ultimate spammer or why do you edit the wiki stuff into this?
Batteries could be stacked and I think 2-3 Supervolts are enough(maybe a 4th but that's probably a bit overkill) so you could save chasis space there.
I don't know how much the Snapper 2's help there but I'd rather get two side wedges instead. Ballast should also probably be placed in the middle and not on one side, getting wedge armor via ramming plates might be the better option.

How good is it against the Starcore AI?

409
DSL TC Showcases / Re: R01 sucks at DSL
« on: August 07, 2016, 10:11:58 AM »

Built this monster yesterday.
Think it's still a WIP and I'll most likely upgrade it to be 2500kg(because there's a inofficial weightclass somewhere between SHW and UHW from what I've heard?) originally started with building a XT Series 7 like bot but I quickly realized that it's going to be too heavy, got Sergepatcher, upgraded the armor and made this tank, think it only loses by points or getting thrown out of the Arena.

410
Tournament Archives / Re: Scrapheap Challenge 2 - Discussion
« on: August 07, 2016, 07:06:05 AM »
Oh so this was Scrapheap challenge. Thinking about entering but DSL 2.1.... just upgrade it to 2.2 already :P
Also the smaller chassis with the slider trick is not allowed or does that not count as a bug?
counts as an in game glitch and has be a normal part of dsl building for over 7 years now so it's allowed.
Thing is, this is mentioned about in game glitches:
Quote
Only in game glitches are allowed - eFFe Glitching, Axle Loading and Snapper Loading.
I'd count it as normal part of the game as well, but better to ask the tournament host before building something like that.

411
Tournament Archives / Re: crapcan derby
« on: August 07, 2016, 06:58:42 AM »
So what's exactly the gimmick of this thing? It allowing crawlers and that stuff?

412
Tournament Archives / Re: Scrapheap Challenge 2 - Discussion
« on: August 07, 2016, 06:55:43 AM »
Oh so this was Scrapheap challenge. Thinking about entering but DSL 2.1.... just upgrade it to 2.2 already :P
Also the smaller chassis with the slider trick is not allowed or does that not count as a bug?

413
Off-Topic Discussion / Re: Resetti's Replica Pack
« on: August 07, 2016, 06:26:53 AM »
Since this already got bumped, what happened to the thread anyways(the one in Resetti's signature can't be found)?

414
Discussion / Re: Robot Arena 3
« on: August 06, 2016, 07:36:12 PM »
Could you show a picture of that bot? I don't own RA3 and it seems like you can barely find info about anything from the game if you don't have it.

Something to do while NBA 2k16 downloads...

(Image removed from quote.)

Forgot to set up my folder for uncompressed screenshots after Steam broke and I had to reset it. Really can't be arsed to retake the picture. Isn't worth it.
Expected Spinner from the West.
Not sure if they know about the meme or saw the bot and were like "hey that looks cool and the forum likes it, let's have it".
ould you, if possible, post more info about the AI bots/components somewhere
You can learn almost nothing about this game without owning it, and even if I wanted to get it via "other means" I doubt that there would be something.
Out of curiosity to see how many sales would've been missed by "downloads" I went on a search and found nothing.
I might have not searched hard enough and would rather know the information from a wiki than having to directly check the game.
By the way I say that you should either get a game and support the developer, or not get it if you know it's bad. If you really want to "download" it to check it out, then please buy it to support the developer if you like it. Just wanted to get that out of the way so this hopefully doesn't get flagged as against the rules.

415
DSL TC Showcases / Re: Jonzu's DSL Projects
« on: August 06, 2016, 07:32:15 PM »
Half plates no longer work because... something something collision meshes.
Half plates haven't changed at all from DSL 2.1. They are still the same where you can't use them with a minimum height chassis
Haven't really used them but why can't you use them on minimum height? unless you mean BFE minimum height.

416
Discussion / Re: Robot Arena 3
« on: August 06, 2016, 04:33:14 PM »
So I've been quietly following this game, pretty much as soon as the first trailer came out I knew I wouldn't be buying it, but I watched a video and would like this clarified:

Is the lone saw, like, actually a built-in robot and therefore part of this game? I'm not the sort of person to bank on that meme anymore, it's long-gone and I haven't been known for anything since let's be honest, but if that's the case... I can't say I'm not very surprised they decided to dig up that old meme of all things.

Although it's barely an honor to be part of robot arena 3 of all things
Could you show a picture of that bot? I don't own RA3 and it seems like you can barely find info about anything from the game if you don't have it.

417
DSL TC Showcases / Re: Jonzu's DSL Projects
« on: August 06, 2016, 04:26:22 PM »
I disagree with @090901 however, having side armor can help when getting thrown around by spinners/slow turning(which your bot seems to have, guessing how the wheels are very close to eachother) back armor can be good if your bot gets flipped, so that's definitely not useless but might need a little downgrade to titanium.
No, extenders are terrible for armour as they have a poor HP per KG. There is a reason why armour plates, skirts, and etc exist. He's probably used more in weight for the extenders than he has for weapons.
Guess that's true, best would still be to put on armor but idk if there's height for that with that design. Also I'm not 100% sure if using the super light carbon fiber extenders or aluminium would be good, other components still seem to get shock damage so having your armor fall off because of weak extenders isn't what you want.

Pretty sure he just showcased this to get me to show him my challenge bot, so he could counter it. He told me this was his challenge bot but he submitted a hammer :P

Anyway, what the others said. Not much you can do with rammers tho, they get raped 99/100 times by anything with a wedge. You wasted an ungodly amount of weight on extenders too
He did say that was his challenge bot? :P

418
DSL TC Showcases / Re: Jonzu's DSL Projects
« on: August 06, 2016, 03:03:48 PM »
Welcome back, broseph.

Razors/Irons are incredibly nerfed by the fact that weapons with normals have DP through the roof. I recommend replacing all the razors with axe heads, and because you (should) have a copy of RA2CF, it should be pretty easy.
Were they really nerfed that bad in DSl 2.2? And why do half plates no longer work?

As for the bot, it looks surprisingly small for a HW but that's just like the stock bots, all those fancy weapons taking the weight.
Was going to mention this before, but other users did. Looks like it's food for plow hammers and popups, having extra protection on the top and bottom sure would help(and not just a small plate, most likely titanium since polycarb doesn't seem to last too long, unless you want to increase it's DPS.)

I disagree with @090901 however, having side armor can help when getting thrown around by spinners/slow turning(which your bot seems to have, guessing how the wheels are very close to eachother) back armor can be good if your bot gets flipped, so that's definitely not useless but might need a little downgrade to titanium.

419
DSL TC Showcases / Re: R01 sucks at DSL
« on: August 06, 2016, 10:00:58 AM »
Very nice work here man, looks overall very clean and well constructed

I wonder, would it be possible to set the flipper speed/power by getting the perm's speed via a python script?
I'd also like to know this, I've got a bot like this that would need it. I doubt you can set the power of the actual flip from the speed of the perm, but it could well be possible to just not allow it to fire until the perm reaches a certain speed.
Thanks, I'm always wanting to get more comments on my work.
It all depends if component values can be written. From a earlier question in the AI thread I know that it's possible to get the current value of servo rotations, dunno if the flip power gets stored somewhere(or if there's a random factor to it, since sometimes the burst motors fire stronger), but if it does then this might be possible.
The other solution would definitely be possible, but given how this flipper lacks power it's probably not going to do too well.

420
DSL TC Showcases / Re: R01 sucks at DSL
« on: August 06, 2016, 08:55:31 AM »

Built this on what I remembered from Warrior Clan, so the wedge wasn't exactly accurate. There's also a bit of clipping with the extenders but unless we get flat extenders that one isn't going to be really fixable, so I hope we can let that clip slide.
Was originally going to be built in IF but IF doesn't have the triangle pannels.

Since you can't see the insides:
5x Long 20 KG Batteries(probably a bit overkill)
Normal Perm, mounted at the back
Plastic 8kg? for armor, we really need something that's 10kg.
TWM2 for drive with ant wheels
I know that the front motors are probably ant weapon ones, they don't spin and are only there to help with driving since axle mounts wouldn't fit there.
Originally had Hypno Teeth only on every second plate, going in a _ - _ - pattern, but increased them as I had leftover weight and they kept falling off rather easily.
Flipper uses a small burst piston motor, couldn't really fit anything bigger in it. Sometimes works with self righting, other times needs to fire multiple times, can flip some robots from Redace's pack while it struggles with others.

For some reason DSL sometimes likes to crash after parts are removed, dunno why exactly, happened quite a lot with Industrial Coalminer(had to redo the match 3 times until one hit caused it to Havok under the floor) as well as the Jackpot LW(fought in the battlebox arena).

I'll probably remove some of the Hypno Teeth again and reduce armor so a minibot can be added. As for the combat performance, I'd say it's ok but could be better. DSL(at least with the Hypno Teeth) has the same problems as Stock, once a part of the spinner is gone you're going to spend lots of time fixing it, so all the 30 minutes are usually spent on fixing Hypno Teeth so they don't break off.


I wonder, would it be possible to set the flipper speed/power by getting the perm's speed via a python script?

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