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Messages - AlexGRFan97

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401
DSL TC Showcases / Re: Lemonism's DSL Showcase
« on: October 06, 2013, 04:00:41 PM »
Hmm, I don't think the DSL-S regulars would appreciate that. The Beater bars are mounted sideways on the disc, the asymmetrical design of the front skirt doesn't look aesthetically pleasing, not to mention it's mounted on the door hinge, which sucks compared to the regular hinge as it is too rigid and needs a motor control to work. Finally, the rear plow is a light one, which is only recommended for use in LWs and lower, aswell as the polycarbonate extender, which is really weak and would be better off not there.

402
Existing Games / Re: Pokemon Thread
« on: October 05, 2013, 12:28:51 PM »
Chesnaught looks like Buzz Lightyear.

403
Tournament Archives / Re: Orphans
« on: October 05, 2013, 11:51:17 AM »
I believe Chaos 2 would be a big robot to make a successor to. Maybe someone could make Quasar?

404
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 03, 2013, 02:58:24 PM »
Oh hey, TRiAS! The guy that got me truly into GTM. Well, this is what's happened since April, in no real order:

  • DSL3 Beta got released
  • We got a LOT of new guys, possibly the highest increase since 2009
  • Venko became antichrist of the IRL building technique, hating it with a passion. He even got Gauche Suede on his cause. He eventually ragequitted after finding employment and letting his rep drop to ridiculously low levels for a mod, but not before he could revenge on everyone that downrepped him.
  • Wham released a Beta of his 2013 RWAI pack. It's pretty good, you should try it
  • CHD came back, then left after everyone made fun of him
  • Starcore dropped us a message
  • Joeblo returned, and has just won a BOTM
  • Many guys got AU, Roboteer or Veteran rankings

405
Artbot featuring CHD, a gameboy, Jonzu and a couple others in a free for all gangbang.

406
Contests / Re: BOTM Nov 2013
« on: October 02, 2013, 11:38:01 AM »
Well, this is gonna be boring. Might as well enter, being as there isn't gonna be that much variation.

407
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: October 01, 2013, 02:54:41 PM »
Try a higher resolution texture, like 512x512 or 1024x1024.

408
Existing Games / Re: Garry's Mod
« on: September 29, 2013, 07:23:08 AM »

409
DSL TC Showcases / Re: Domanating's Showcase of nonsense
« on: September 28, 2013, 10:59:16 AM »
Insane.

410
Why the hell does the quality selector thing grey out the choices if it cannot load part of the video? It means rather than reselecting it and jiggling the video slider about a bit I have to refresh the video page completely.

411
Modifications / Re: Robot Wars 2013 AI Pack
« on: September 27, 2013, 11:41:18 AM »
It also helps that when driving, you hold down the button responsible for retracting the axe because sometimes it likes to swing forward on its own accord, causing a havok.

412
DSL TC Showcases / Re: Naryar's DSL showcase - [insert manly boast here]
« on: September 27, 2013, 03:16:10 AM »
I'm serious. I could build something like that as well.
Bring it. :evilsmile:

413
Discussion / Re: best/most challenging ever AI teams? (irl)
« on: September 27, 2013, 03:14:10 AM »
Not IRL, but Magical Land from NAR AI is rock solid. Just look at Holy Cow.

414
Modifications / Re: DSL Looses one of their Main members.
« on: September 26, 2013, 02:04:26 PM »
This is something that never gets old. She was one of the main innovators of early RA2. If it wasn't for Lu-Tze, we wouldn't have half the custom components we do now, we wouldn't have the BattleBox or RW Arena, and we might not even have DSL.

415
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 26, 2013, 02:01:43 PM »
I'm so pissed off right now.
Diamondhead is coming to Vancouver... AND THEY'RE PLAYING IN A BAR!
Fake an identity?

416
Chatterbox / Re: What are your ideals?
« on: September 25, 2013, 03:15:32 PM »
To crush your enemies, to see them driven before you, to hear the lamentation of their women.
That is good.

417
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: September 25, 2013, 05:15:37 AM »
Trailblazer?

418
DSL TC Showcases / Re: MassimoV's Showcase
« on: September 25, 2013, 04:37:02 AM »
A TURRET FLAMETHROWER? :claping

419
Existing Games / Re: College work: Which is the best console company and why
« on: September 25, 2013, 04:15:54 AM »
I'd have to say the PS1. Think about it:

It moved us from 2D to 3D in a matter of months.
It moved us from cartridges to discs by the time it was discontinued in 2001 (Xbox and Gamecube both following the trend.)
It could have very highly detailed models and higher-res images than both the N64 and Sega Saturn could, at the expense of an increase in "jaggies". Seriously, look how good Dino Crisis 2's graphics were:
And the detail in F1 World Grand Prix 1999:
At the time of release, the gaming industry was completely dominated by Nintendo and Sega, yet somehow it was able to fend them off with its own IPs and didn't go the way of the Philips CDI. It was also the only console that could even remotely keep up with the PC. Its Doom port was one of few to contain nearly all of the original game, and came with a tense new OST.
The PS1 introduced us to franchises such as Grand Theft Auto, Resident Evil, and Gran Turismo.
It saved the PS2 from an early death similar to the Dreamcast because the smaller PSOne released in 2000 was being bought by gamers who couldn't afford the new console.
It had more sales than the SNES, Sega Genesis and Sega Saturn combined.
It had very few failures. Apart from the occasional disc laser burning the disc tray in early models, nothing was a common problem.
The PS1 allowed us to save data to memory cards, rather than the actual cartridge. Very few games used a password save.
It lasted 12 years before being fully discontinued, which was after the PS3 had been released.
Finally, the PS1 was one of the first consoles to allow people to homebrew-develop their own games due to the Net Yaroze.

420
DSL TC Showcases / Re: Akshaylan's showcase
« on: September 24, 2013, 03:38:37 PM »
Bit too low-res IMHO.

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