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Messages - FOTEPX
Pages: 1 ... 14 15 16 17 18 19 20 [21] 22 23 24 25 26 27 28 ... 313
401
« on: February 05, 2017, 09:22:28 AM »
Sorry for the bump, but I -have- found a flaw in Badger's ruleset! You could timesave by, before going into garage, going into options, turning Arena Introductions off, and have a potentially unfair advantage over other people. Also, I'm gonna go with Reier on this one, seeing as 1.4 is a fan-made patch, not an official patch. EDIT: NVM. 1.3 isn't available for download any more...
402
« on: January 23, 2017, 03:36:41 AM »
Word to the wise - don't put TWM3R's on HW Shell Spinners. Just... saying from experience. Yes, I know, it can move with your control, but the AI sure as sh** can't move it. Get some NPC's on there.
403
« on: January 21, 2017, 08:57:18 AM »
Yeah, that'll do - could be prettier, but the hole in the chassis matches up with where the flipper would be when fired, which is the main thing.
...Flipper's a bit small though, isn't it? Also, what's the weight and insides?
404
« on: January 21, 2017, 06:27:29 AM »
You see, now that's unrealistic, because it would be impossible to get those drive motors into place that cleanly. Either adjust the skin accordingly, or change the drive motors (I think that would be for the best, as that'd also give you more weight to spend on the weaponry.)
Also, try being inspired by some robots that already exist IRL. If you're going for a HS, look at some other HS that are out there, see what you like the look of, and then try and emulate it.
405
« on: January 20, 2017, 01:45:53 PM »
Clue's in the name, man. So long as it's possible in reality, it's permissible.
406
« on: January 18, 2017, 09:32:24 PM »
Looks pretty good, those dinky wheels on the front are so cyoot~ The left is the main bot.
NO! You're joking! I thought the right one was!
407
« on: January 16, 2017, 06:57:46 AM »
I've gained a few speedrunning WR's
expand on that
Enhh, I used to hold the WR for speedrunning Resident Evil 4, and I also used to hold the WR for Gran Turismo 2... I don't any more, though, but I'm still really good at them.
408
« on: January 16, 2017, 06:55:23 AM »
Well, I can't find fault in Badger's rules... Who wants to start running this game?  I'll probably have a run together sometime tonight, just wondering who my competition are...
409
« on: January 16, 2017, 06:41:09 AM »
I love how 6 years ago (around the same time) you made another post about speed-runs. Got that speed-run fever again, hehe? I've always had speedrun fever, it never went away - I'm just honestly surprised you remembered that thread. Since that thread, though, I've gained a few speedrunning WR's, watched a few AGDQ's, and overall just become a lot more seasoned to it all. And in there, whether ol' Scrap Daddy was lying or not, said that he beat RA2 in 3 minutes. Whether that's a joke or not, that might be a good start. I would assume winning the golden saw would be the goal.
2 Categories: First being no building of robots. -Take rookie bots and lead them through each tournament in career mode.
Second being building a robot. -Build a robot and take it through career mode.
One category for good builders and one for good drivers. The only big problem with these is that it splits the community. With the size of the community, I don't know if it's wise to have 2 categories.
I'd say we just go with whatever's fastest for now - if we get people interested, then we can further complicate things and mix it up. For now, though, let's keep it simple. you can't speedrun RA2 because it's a non-linear game...
Make a robot and beat all stock enemies and tournaments in a record amount of time could be the closest thing though. Maybe we should make a contest about that.
Aye, that's the idea I had - create a new team (Or use the Rookies), and get the Golden Sawblade in the quickest amount of time possible. Beating -every single bot- would just make it long and convoluted.
410
« on: January 16, 2017, 01:16:07 AM »
Just got done watching AGDQ, I think Robot Arena 2 has speedrun potential.
411
« on: January 04, 2017, 07:09:33 PM »
Why are all your bots so... small?
412
« on: January 02, 2017, 07:34:00 AM »
Love everything about it except them wheel guards - considering how chunky the rest of the bot is, they feel a bit... I dunno, tacky?
413
« on: January 02, 2017, 07:33:20 AM »
I like the name, I like the look... Yeah, that's a good bot.
414
« on: December 30, 2016, 09:50:36 PM »
Not gonna lie, that's the worst Pussycat clone I've ever seen.
415
« on: December 24, 2016, 08:12:30 AM »
normal/10
416
« on: December 20, 2016, 07:32:41 PM »
Jesus christ, that looks meaty as all hell. Beauty.
417
« on: December 10, 2016, 08:03:45 AM »
stop using that bacon texture, looks awful.
Oh. Ok.
I need a new texture then...
How about instead of just using the in-game texture tools, you export the skin and learn how to skin properly? That way, the bacon texture might actually look decent.
418
« on: December 06, 2016, 05:48:46 AM »
Cool. Impractical, but cool.
419
« on: December 03, 2016, 10:04:19 PM »
I TOLD YOU NOT TO DO IT AGAIN
420
« on: November 29, 2016, 06:29:29 PM »
Goose.. As Top Gun goose?
Yes
Ohh.. he's gone!
It's a tribute bot.
Press F?
F
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