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Messages - Urjak

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401
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 11:08:55 PM »
Well it turns out we can all just relax (even though no one pointed out the realistic rule I broke), because I found out that on perfectly flat arenas the wheel has no traction, so I will be re-positioning it.

402
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 06:16:56 PM »
That happens with all wheels to an extent though...


Exactly. On my bot the wheel only barely doesn't touch the ground, so its not like I am abusing the collision mesh like Narmor does.

403
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 04:00:02 PM »
The wheels are not touching the ground. Therefore, it shouldn't move.


Your right, it shouldn't move. A rammer with a large weapon rack causes tons of damage, it shouldn't, but it does. Please show me the realistic rule I broke.

404
think he means razors pointing downward, not on an axle.


Oh. Well in that case I would highly recommend not doing that.

405
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 08, 2011, 03:47:44 PM »
You sure that's a shell spinner and not a SnS? :P

406
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 03:32:46 PM »
unrealisticcccc


How so? Please point to the realistic rule I broke.

407
What about static downward Razors?


I'm not exactly sure what you mean.

408
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 03:20:40 PM »
I assume the razors touch the groundish, so that makes it possibly the best all around DSL LW in existence. :P


The razors are about as low as they can get. While I'm not sure about the best LW (that would probably go to some popup), I would say it is one of the best LW Sheck Spinners out there.

409
Not bad, but you are going to want to place that half-sheet in a better position so it actually protects the entire chassis. I am also not convinced vertical flails actually help with wedges. And you need two ants. I would recommend cutting one of the motors and using a Melty-Brain AI for it, though that would make it even less original.

410
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 03:12:47 PM »
So you probably no what you want but you can get the larger ant wheel.


There is no need for the large ant wheel because even though the small one doesn't appear to touch the ground, it still is able to move the robot as if it were touching the ground. Weird, I know.

411
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 02:46:26 PM »
Reminds me of JD's CCIV bot.


Indeed, JD's bot was my inspiration for trying this design out.

412
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 02:35:08 PM »
It doesn't even look like the wheels is touching the ground. An amazing bot.


It isn't.   :trollface




I think it actually has 10000 HP.

Fantastic bot also.


According to NAR AI it has 8000 HP. Maybe in standard DSL it has 10000.


413
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: August 08, 2011, 02:17:18 PM »
Hello Everybody! Made an upgrade to Bane Revolution (now in fifth incarnation):





Bane Revolution V is a LW FSS with 12 razors (10 on flails, 2 static) with astroflight drive and a TWMR motor for the weapon. Unique to this shell spinner is the use of a Firestorm flipper to provide the same amount of HP (8000) as a Medium DSL disk, with only half the weight (plus 3 kg for added extender work). The Firestorm flipper is big enough to prevent havoking (the bot still does havok now and again, but its quite rare), and is not  too oddly shaped to make the bot unstable.

Any comments would be appreciated. :D

414
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: August 08, 2011, 11:05:00 AM »
I'd almost be more confident of beating Urjak.


If by some miracle I beat R0B0, I am pretty confident I could defeat everyone else in the winners bracket, though your flipper could prove interesting.

415
Other Tutorials / Re: An easier way to axle load
« on: August 08, 2011, 10:51:02 AM »
The adding and removing of the extenders literally rips the axle out.


Alright, then this is exactly the same technique I showed this forum a while back.

416
Other Tutorials / Re: An easier way to axle load
« on: August 07, 2011, 10:19:51 PM »
That sounds almost exactly like a technique I shared, except I just used a longer extender and didn't super spin the motor.

417
Stock Showcases / Re: NFX.showcase/stock
« on: August 06, 2011, 11:44:52 AM »
Why not just use shinies?

418
Stock Showcases / Re: The Wakkydude Showcase
« on: August 05, 2011, 11:47:43 PM »
There is no better teacher than I, you tool bags.

Wakkydude, I'll leave your showcase forever. Screw you and your "awesome" bot building abilities.


I respect you Inf, but for god's sake get over yourself. You may be a great stock builder, but that doesn't give you the right to treat people so badly.

419
Discussion / Re: Loss of Originality?
« on: August 05, 2011, 10:07:04 AM »
I try to maximize the effectiveness of my previous designs, and try to break new ground in the FSS category. Other than that and total cloning, I don't care much about originality.

420
DSL TC Showcases / Re: Kurt Wylde's DSL-TC Showcase
« on: August 05, 2011, 09:38:05 AM »
Sorry Urjak, your post didnt come up.


Umm... what? The post is right here:


 
Get some sort of stabilizer, ideally a metal hinge wedge, sticking out of the front of the bot so that it won't tip forward when flipping.


And I would highly recommend getting this wedge/stabilizer.

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