401
Real Robotics Discussion / Re: Guess the Bot
« on: May 27, 2013, 01:41:19 PM »
Gnasher?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 402
Modifications / Re: Robot Wars 2013 AI Pack« on: May 26, 2013, 03:40:24 PM »
Ah, OK. Just a suggestion, that's all- I was thinking along the lines of the DSL2 replica, and so I assumed the axe worked in a relatively similar way.
Good to hear it's working better, though. Perhaps the method could be salvaged for a Mortis replica? If it could be AIed in a similar way to the Beta/Frenzy axes, it replicates the fast effect of the Tanto Axe very well. 403
Real Robotics Discussion / Re: Guess the Bot« on: May 26, 2013, 01:51:58 PM »
Bah, thought that one would've been relatively obscure. Your go.
404
Real Robotics Discussion / Re: Guess the Bot« on: May 26, 2013, 01:20:51 PM »Yeah, you got it.Wehey, I knew all that time in Team Nightmare's event reports would come in handy someday. :D Anyway- ![]() 406
Modifications / Re: Robot Wars 2013 AI Pack« on: May 26, 2013, 01:12:16 PM »
I've also just had an idea to improve the accuracy of Behemoth's axe. Considering that it's currently on a burst motor (And therefore has limited range), perhaps it could utilise something like Overkill's hammer motor to swing around in a 240-degree arc from the top of the frame to the bottom of the scoop? I was thinking this sort of trajectory-
![]() It could be limited to that trajectory in a similar way to how the Servos for Razer's claw or That Darn Dustpan!'s arm currently are- that way, it could swing all the way around without it spinning wildly. It's a pretty good method- I've used it for my Mortis replicas to good effect, so perhaps it could be something to consider? 407
Existing Games / Re: What is your favorite video game music« on: May 26, 2013, 10:55:23 AM »
On that note, here's one from the first Mario Kart I had-
Interesting thing is, this track was later brought back for the DS version. :P 408
Existing Games / Re: What is your favorite video game music« on: May 26, 2013, 10:51:30 AM »Talking of racing game soundtracks, I raise you this- This one's fantastic- particularly the reference to the MK64 Rainbow Road at about 1:10. :P 409
Tournament Archives / Re: Battlebots 6-Awards« on: May 25, 2013, 06:44:16 PM »IRL: ArsonistThanks, man. :D 410
Tournament Archives / Re: Battlebots 6-Awards« on: May 25, 2013, 05:42:05 PM »Here's the winners with there prizes: Lucky!: Hurricane Didn't See It Coming: Des Devious Nice Skin, Bro: Komodo Best Engineered: Supercell IRL: Hollow Points Only In RA2: SirGrindsalot Crowd Favourite: Carbon 4 World's Smallest Violin Award: Any robot that used a standard DSL skirt/hinge wedge, like Scrat N Sniff. Or Predator ![]() 411
Tournament Archives / Re: Battlebots 6 SBV« on: May 25, 2013, 04:19:41 PM »Ah, OK. So everyone's a winner then, and that's good- well, except Juggernaut II, since he died partway through, but still.Just for fun, no winners.Ok, I did some champions rumbles like in BBEANS 5, but I had to use some non-champs because I didn't get entries (Urjak was the main problem). ![]() 412
Tournament Archives / Re: Battlebots 6 SBV« on: May 25, 2013, 01:36:08 PM »Ok, I did some champions rumbles like in BBEANS 5, but I had to use some non-champs because I didn't get entries (Urjak was the main problem). 416
Off-Topic Discussion / Re: The General Chatter Thread.« on: May 24, 2013, 01:53:56 PM »Interesting. You don't get complete Game Overs upon losing a single match here, right? 418
Chatterbox / Re: Gametechmods GIFs« on: May 23, 2013, 01:41:42 PM »sylandro shouldn't you be running around in public wearing a dog collar or some stupid crap like that right nowI'd have thought more along the lines of threatening people who throw Metal Blades at his Mary Sue of a character, but eh. Close enough. 419
Chatterbox / Re: Gametechmods GIFs« on: May 23, 2013, 11:38:06 AM »
Well, I do remember that one Reier made based on these gems-
I can flat footed side kick a hole through the side of a cardboard box, I Sk8, roller blade/skate, free run, free jump, and I know how to street fight. Making a strait hole into a box with your foot is not easy. Other than that, I don't know of any GTM-related ones. 420
Existing Games / Re: What games do you have for your 3DS?« on: May 23, 2013, 06:24:01 AM »To be honest I sort of agree with Powerrave here, Nintendo does kind of need to stop with this New Super Mario Bros stuff and make more varied titles, seeing as about half of their stuff is practically the same game, both mechanically and thematically, only with some different levels (which are still tired) and some different bosses (which appeared in the old games so they aren't really "New" either). Time is better spent on properly getting their spin off franchises or, I dunno, METROID going, instead of producing quite so many identikit titles. Stuff like Super Mario 3D land is good, likewise with the Mario And Luigi thing they're working on atm, so more of that would be preferable to yet another 2D platformer that doesn't quite match the quality of their old ones.This I can agree with. As much as I liked NSMB and that it was a good idea at first, the novelty's kind of worn thin now. It's had its time, so I think Metroid and The Legend of Zelda deserve a bit more of a focus, now. |