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Modifications / Re: Replacing models in DSL?
« on: July 28, 2016, 11:36:46 PM »
Thanks for the replies so far! I've got two more questions.
- Is it possible to make all of the sounds have higher bitrates? I know that everything is encoded in wav files meaning theoretically infinite bitrate. but would it change the loading times a lot?
- Is it possible to have functioning shaders in the game that cast shadows and do reflections and such properly? Is this game even compatible with the newer havok engine?