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Messages - -iKa-

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41
Modifications / Re: Replacing models in DSL?
« on: July 28, 2016, 11:36:46 PM »
Thanks for the replies so far! I've got two more questions.
  • Is it possible to make all of the sounds have higher bitrates? I know that everything is encoded in wav files meaning theoretically infinite bitrate. but would it change the loading times a lot?
  • Is it possible to have functioning shaders in the game that cast shadows and do reflections and such properly? Is this game even compatible with the newer havok engine?

42
Modifications / Replacing models in DSL?
« on: July 27, 2016, 10:22:14 PM »
So I'm new here, and I've been playing DSL2.2 with the component freedom mod a fair bit, and a few things have been bothering me, and I was wondering if anyone could explain them.
  • Is it possible to create higher detail models for all of the components? I'm sort of experienced in 3D modelling and would be interested in replacing a few things such as the 259 disc & several other weapons. (if this is actually possible I would gladly model literally everything, summer break has been quite boring so far :P)
  • Is there a way to fix the wonkiness of motors with extenders attached to them with motors on them? I've been trying to create a design with a controllable tail but so far have faced many many problems with the tail doing 50 flips every time I try to activate it, even with servo motors. Similar problem with a different component for my Stinger Replica.
Any help would be highly appreciated!

43
Discussion / Re: Robot Arena 3!
« on: May 19, 2016, 11:01:33 PM »
Curved extenders are going to be a big one for me, my bot designs use a lot of the 15 degree connectors lol.

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