Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - R01

Pages: 1 2 [3] 4 5 6 7 8 9 10 ... 38
41
I was looking for the insanity arena for quite some time! Thanks for doing this. Also a whole Gun Bots tournament would be fun.

The latest bot has the value of the side changed via bfe I guess?
Reminded me of this thing I did years ago


How the heck did you get it to rotate the chassis mesh? Is the snapper axle one of the AP's that attaches to the baseplate?

42
Interesting. Also funny how I set the original standard of "limit the broken components/ban it" back when I talked with Craaig about it on Discord and how it's kinda ridiculous on how noone has banned/limited their use yet to "fix" tournaments. I do think however that it should depend on bot and build, as bot with two weaker motors could very well be weaker than one with a strong motor, so more creative builds are done, but stuff like that probably won't happen in DSL, also sad that only one Overkill Blade means that stuff like 090901's Guy Jean bot won't appear again, will miss it.

43
What was that track used for the first match of the loser's bracket? More InitialD stuff?
Are you going to fix your graphics settings so that the skins are no longer messed up?

Is not using actioncam a new meme now?
no control by manuel.

i forgot about that and will try to remember to do  that  :dumb)

Geice Certain people requested me to use F10 instead of action cam (Not really that much of fan of it anyways just because everything kinda looks the same then, but makes recording ez since you just have to hit a button and it does the work for you).
What a fitting song given that Wen's bot was out of control and doing 1 wheel drifts(guess it wanted to be a melty SNS)
Nice
Ah, thought something like that happened, it does allow for fun moments and a better camera view once a bot falls. Also thought this was F2(which is kinda broken with actioncam installed)

44

Actioncam is overrated. I've never used it.
I would do that, however I don't see it happening
Actioncam is sadly a bit blury, Trov was working on a update and I hope that one gets released somewhat soon.

45
What was that track used for the first match of the loser's bracket? More InitialD stuff?
Are you going to fix your graphics settings so that the skins are no longer messed up?

Is not using actioncam a new meme now?

46
Discussion / Re: Is it time to give up on DSL 2.2 for DSL-S play?
« on: October 14, 2016, 08:30:54 AM »
if we patch it can we bring back the long axle motors  :dumb) i know they are still there but he removed them from styles dropdown menus but man there are times i would have liked to use them.
Long Axle sounds interesting, also wouldn't mind more uniform sized components but that would probably be better off for a new mod together with DSC's colored extenders and armor plates, maybe some kind of DSL lite which only has the important components and no AI replica stuff?(this all goes into the direction that I originally had in mind for my mod, minus completely restarting)

47
Real Robotics Discussion / Re: Robot Wars Series 2 Discussion Thread
« on: October 13, 2016, 07:24:51 AM »
:/ Hope that some kind of petition or just other teams talking with the RW staff could change this. It really sucks that some stuff like that is still going on behind RW, definitely not as good of a reboot as it could've been but still better than nothing.

Also apparently they'll have about the same number of episodes?

48
Tournament Archives / Re: Chassis Swap-Up SBV
« on: October 13, 2016, 05:44:10 AM »
It's Trov glitch, I've done it before and made bots with it. (Don't remember how to do it nowadays though)
Thought Trov Glitch was only about having the thin walls? Guess it's about using the chassis creation rectangle/circle in general to do odd stuff.
Trov Glitch is more about being able to place chassis points really close to one another. The Donut chassis isn't actually a complete circle at all- there's a beginning and end but the chassis walls are really close to one another so it's hard to tell.
Thought it was something like that at first.

Thanks for the picture, also surprised how it's almost on the grid.

49
Tournament Archives / Re: Beat The Clock! - Signups
« on: October 13, 2016, 05:28:07 AM »
Did some dude enter the same bot as they did into wildcard rally?

¬_¬
If you're talking about Hypershock, then no, it's a different user and mine was called Hypershocked. I entered a flipper.

50
It looks nice, even if it's not the most effective design. Would swap the multiextender for one of the round or regular ones to make it look even better.

51
Tournament Archives / Re: Wild Card Rally-SBV
« on: October 13, 2016, 04:09:25 AM »
It's nice that you added the bot names via annotations.

Thoughts:

Wildcards:

52
Tournament Archives / Re: Wheely Tag Tournament II - SBV
« on: October 12, 2016, 04:35:44 PM »
Don't worry about it, it's still a fun tournament even with those edits and even if my bot is terrible(sorry DemonofTomorrow, will try to do something better next time).

I did see the post about the double elimination but it felt like a post or more info was missing, do understand it now.

53
Well, don't just stand there, fix it.
Fork, commit, do pull request
http://crunchify.com/how-to-fork-github-repository-create-pull-request-and-merge/

https://github.com/apanx/RA2_AI/
I do have a github account even and understand the basics, but still felt like this is such a minor thing that it's better done in a bigger change instead of filling up the changelog like that(at least that's what I was once told, still think it depends on case) is it possible to do a pull request without adding the file to one's own github?

54
Tournament Archives / Re: Chassis Swap-Up SBV
« on: October 12, 2016, 04:16:40 PM »
It's Trov glitch, I've done it before and made bots with it. (Don't remember how to do it nowadays though)
Thought Trov Glitch was only about having the thin walls? Guess it's about using the chassis creation rectangle/circle in general to do odd stuff.

55
(Image removed from quote.)
Code: [Select]
    list.append(("Drunken Robot Pornography","LittleMetalFriend",{'nose':math.pi,'radius':0.5,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(0,)}))
https://gametechmods.com/uploads/files/5864Bot5.rar


Saw on a servo, dunno how to get the arm working right, needs to self-right, riddled with AGOD.
Anyone know how to help? Please and thank you.
Just curious, how did you get it working

Also OmniServo.py "verticvaly" just a minor detail :P

56
Tournament Archives / Re: Chassis Swap-Up SBV
« on: October 12, 2016, 02:50:48 PM »
RedAce isn't the person I'd expect a Swastika from.
^
Wonder how that Donut works, also I would've entered something like Kill except it would be triple flat wedges, didn't think it would be original enough and didn't have time.

Trov chassis glitch ;)
Doesn't look like Trov chassis to me, more like BFE(which I think was allowed for this), good luck to whoever got Thrack's chassis(shouldn't we have a list to see who got which chassis?)

57
Contests / Re: VOTE! BOTM Oct 2016
« on: October 12, 2016, 12:01:45 PM »
I'm surpirsed how fast this got up.

Okay, Okay no need to rub it in, :P

#BotOfTheLastTwoWeeksWinner
Your bot was great, enjoyed it and the skid steering, just surprised as I thought it would be until the end of the month until it's up(but then it wouldn't really be BoTM anymore)

58
Discussion / Re: Is it time to give up on DSL 2.2 for DSL-S play?
« on: October 12, 2016, 10:50:22 AM »
Speaking of DSL 2.2.1, it would be a good time to include a patch that fixes some general things, like the broken arenas/Freestyle not working at all and possibly some component AP's like Beta Bursts or NPC Rights(or was it Lefts?) by making new components and having the old ones in a cheatbot 2 menu, just like Click did with the hinges?

I agree with the addition of patching the Compressor and Ocean Platform Arenas permanently in the patch but if you are editing components it will outlaw some past robots.

Again, not outside the relm of possibility but if you are editing the actual content id jump to a 2.3 version number just to clarify the differences in the robots.. Then players can have the option of playing 2.2 just like they can play 2.1 standalone if they choose
The components could still be legal(just put into the cheatbot2 menu so people start using the new ones with centered and fixed AP's), but I understand what you mean, could still lead to problems if people just want to use a component like that for a certain AP(althrough I doubt that would really happen with those two). Flamethrowers could also be fixed(the power=0 line is missing, as such they only start firing once you drive). Thing is, I wouldn't think that those are worth a full jump to 2.3, component balance fixes would still be part of the mentioned 2.2.1.

59
Tournament Archives / Re: Chassis Swap-Up SBV
« on: October 12, 2016, 09:15:43 AM »
RedAce isn't the person I'd expect a Swastika from.
^
Wonder how that Donut works, also I would've entered something like Kill except it would be triple flat wedges, didn't think it would be original enough and didn't have time.

60
Contests / Re: VOTE! BOTM Oct 2016
« on: October 12, 2016, 07:40:13 AM »
That pumpkin one is a work of ****ing art.
Really? While I liked the original concept that I had, I found that the final bot could've been a lot better


See, you might have had a better idea in your head, but there's nothing about the bot that looks unfinished, and it's very unique and well-built. You underestimated yourself, I'd say.

So don't hesitate to enter November's BOTM!
True, the released bot might look a bit unfinished on certain parts, but the Splash showed it's good sides, and that's what was voted on in the end. Nice that I won something and I'm surpirsed how fast this got up.
As for BOTM November, it's nice that there's no forced topic but I currently don't have many ideas, will still try to do something and enter BOTM once in a while.

Pages: 1 2 [3] 4 5 6 7 8 9 10 ... 38