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					Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: March 11, 2015, 02:03:23 PM »
					how many reps are there left to make, roughly?
					
				| This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 41 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: March 11, 2015, 02:03:23 PM »
					how many reps are there left to make, roughly?
					 42 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: March 09, 2015, 02:48:43 PM »More than likely. I know people are looking into putting out a short clip soon.Cool! i'm looking forward to seeing the reps in action! 43 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: March 09, 2015, 02:23:39 PM »
					can't remember if i already asked this or not but will we see any more video footage of the mod before it's release?
					 44 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: February 07, 2015, 05:34:36 AM »
					Why on the first page are there slashes next to certain robots?
					 45 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: January 16, 2015, 12:54:15 PM »I mean, why should you alter the pack just because one person told you to do so?Why should you listen to what he says?I do because I think it's funny :P 46 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: January 16, 2015, 09:33:46 AM »
					Why should you listen to what he says? 47 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: January 12, 2015, 09:51:55 AM »
					Ripper and Titan look much better with the anti-aliasing! Will there be any more pre-release footage of the mod?
					 48 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: January 02, 2015, 12:34:50 PM »
					Is there going to be a pre-release trailer?
					 49 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: December 22, 2014, 05:52:56 AM »If your PC runs RA2, it should run this just fine :) Yeah my PC runs Stock/DSL quite comfortably. 50 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: December 22, 2014, 01:15:23 AM »
					Do you know if the game will run ok (without too much lag) on a low spec PC(one that has just a standard processor and graphics card)
					 51 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: November 20, 2014, 11:24:31 AM »I wonder how hard the AI will be? It'll be great finding out. Will this depend on whether the player is using a robot from the pack or a custom built robot? 52 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: November 17, 2014, 11:02:29 AM »He cannot legally sell the mod because it's a build on an existing game. I thought as much 53 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: November 17, 2014, 10:28:56 AM »
					HB, will you put copies of all the robots in the 'Robot Designs' folder? Also, how much will the mod cost to download (if anything)?
					 54 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: October 28, 2014, 10:24:37 AM »
					IA7 is awesome. Can't wait to throw ripper out with it! Although I thought that the flipper looked a little bit too long. Also does the flipper use real time reflections or is it just a texture? 55 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: October 26, 2014, 02:18:54 AM »
					I always loved that old version of beast. I was kinda sad when it went. Developer standard replicas as always HB!
					 56 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: October 05, 2014, 04:02:09 AM »
					Hope you feel better soon guys! Also, i'm sorry for your loss HB. Don't worry about the mod guys, it can wait.
					 57 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: October 02, 2014, 01:49:36 PM »
					Excellent work Jarvis! 10/10
					 58 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: September 27, 2014, 03:22:36 AM »Ok Cool.Hi Jarvis, I enjoyed seeing the footage you recorded but I noticed there were no flipping sound effects for either of the robots. Do you know why that is? 59 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: September 27, 2014, 01:23:48 AM »When the mod is released will it be a standalone thing or will we have to install it over DSL3/Wham's Pack? I Agree. It would make more sense to make it standalone. Hi Jarvis, I enjoyed seeing the footage you recorded but I noticed there were no flipping sound effects for either of the robots. Do you know why that is? 60 Modifications / Re: Robot Wars RA2 - OFFICIAL MOD« on: September 26, 2014, 12:02:15 PM »
					When the mod is released will it be a standalone thing or will we have to install it over DSL3/Wham's Pack?
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