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Messages - nightcracker

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41
Can someome PLEASE host and upload this? It has almost been three weeks!

42
Modifications / Re: Multi-AI RA2
« on: September 16, 2011, 09:06:41 AM »
Ok crap, that means your missing some DLLs which I didn't pack (wasn't sure if you guys would need it). I'll fix that later.

43
Modifications / Re: Multi-AI RA2
« on: September 16, 2011, 02:47:09 AM »
Alright, BETA link: http://nclabs.org/downloads/ra2setup.exe

Please provide feedback!

44
Modifications / Re: Multi-AI RA2
« on: September 15, 2011, 04:13:16 PM »
Sneak preview:



Also, I'm going to add a real installer for the game.

45
Existing Games / Re: Team Fortress 2
« on: September 14, 2011, 09:40:07 AM »
"Oh no, Sasha!"


46
Existing Games / Re: Team Fortress 2
« on: September 14, 2011, 08:16:05 AM »
I don't know why, but I'm pro with sniper, I just always get very fast headshots.

But I don't snipe often, I don't really like it.

47
This is taking way to long. Please finish and upload it ASAP.

48
Existing Games / Re: Minecraft.
« on: September 12, 2011, 02:00:33 PM »
is it normal to stop a spawner spawning by pouring lava on it?

Nope, just put torches on all of it's sides and it will stop.

49
Modifications / Re: Multi-AI RA2
« on: September 12, 2011, 01:27:11 PM »
Let's not go through the trouble of you porting it to DSL ;)

If someone can give me a clean link to the latest official version of DSL itself (not already installed in a "extract and go package") that would be awesome.

50
Modifications / Re: Multi-AI RA2
« on: September 12, 2011, 01:15:49 PM »
I was trying to put it on my game but when I turned it on it just did not work.

Anyways I thought this was a version in which all teams were in one single AI pack.

Nope. You swap AI teams when you start the game using aiselect.exe.

In order to install a new AI pack you must copy the AI pack's AI folder into the "AI packs" and rename it to an according name (for example "bbeans5"). Then you add a file named "pack.inf" to that folder with the following information (obviously edited):

Code: [Select]
[AI pack info]
name=Starcore AI
creator=Starcore
version=3
directory=starcorev3

You don't have to add the "version=" part.

Also, I wouldn't recommend merging the AI packs, just add one BTTB1 and one BTTB3 AI.

51
Modifications / Re: Multi-AI RA2
« on: September 12, 2011, 12:50:40 PM »
Its not working for me.

What did you do?

SM, what did you do to try and make it work?

52
Game Development / Re: Fighting game control schemes
« on: September 12, 2011, 08:37:33 AM »
Don't worry about controls yet, first get something on the screen and make it move.

But how the usual combos are remembered is like this:

User presses A
Basic attack performed
Control sequence: [A]

User presses A
Spinaround basic attack performed
Control sequence [A, A]

User presses B
Special stab attack performed
Control sequence [A, A, B]

User presses A
No attack mapped to [A, A, B, A], clear control sequence
Basic attack performed
Control sequence: [A]

53
Off-Topic Discussion / Re: 'NTLDR is Missing'
« on: September 11, 2011, 07:01:50 PM »
Well, it can be fixed but it's a pain. I would suggest to either reinstall XP (if possible), or otherwise put Ubuntu on it (this does mean you can't play RA2 on it, but the laptop will be blazing fast).

54
Modifications / Re: Multi-AI RA2
« on: September 11, 2011, 06:31:21 PM »
Alright, huge update.

I fixed the AI select script, I messed up with compiling Python to an executable last time and forgot to include the right DLL's.

I completely stripped the game to barebones making it quite a lot faster and nicer to work with (I went through the effort of replacing textures with 1kb transparent ones and lowering the bitrate on the music).

I also added Starcore v3 and Pys AI to the standard package and I uploaded the download to my own website (nclabs.org) for a bit faster download.

55
Off-Topic Discussion / Re: What Team do you support in any sport?
« on: September 11, 2011, 06:07:44 AM »
Sport: Baseball
Team: My own (OVVO)

Me at bat:


Fail enemy errors at third after I stole third (we are in the same competition as the other junior baseball team of my club):

56
Well, you would say that NC, you do exostacks in your sleep. ;)
Nah, that would be Geice, he utterly powns me when it comes to stacking.

57
Trust me bro, a baseplate anchor ALWAYS fits.

Even when it doesn't it does.


58
Discussion / Re: RA2: the community in review.
« on: September 06, 2011, 12:28:18 PM »
Hey! You can edit your own showcase. Edit out everything you want out and be a happy man (or woman).

59
Discussion / Re: RA2: the community in review.
« on: September 06, 2011, 11:32:19 AM »
Not saying I'm good or anything, but just an example of how it usually goes in my showcase:

(Image removed from quote.)
What should I do with those last 26 kilos?
put more casters on the far ends so wedges slide up even easier.
(Image removed from quote.)
Very nice.


60
Discussion / Re: RA2: the community in review.
« on: September 06, 2011, 11:26:41 AM »
Hah, I would find it funny, not harrassing.

Your bot is a meme bro, in fact, it's not at all about the bot. It's about how epically cute and bad it was. I mean, it's BIG and it has... MOVING PARTS!



And ontopic (hey, this topic is about the community in review) I must say this is one of the weirdest communities. A lot of nice guys, but also some seriously social defect members (not calling names).

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