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Messages - d-lark

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41
Tournament Archives / Re: Lucky 7 Tournament
« on: April 08, 2010, 02:46:21 PM »
Done, sorry about that! And that loophole he is speaking about, please dont put components on ME's and then place it so they are still inside your chassis. lf you want to be sneaky just know that atleast 50% (more preferrably) of the said component has to extend out of the chassis.

42
Tournament Archives / Re: Lucky 7 Tournament
« on: April 02, 2010, 12:05:29 PM »
Thanks G.K I was away for awhile and my RA2 was broken, I think I have the problem licked now though so process is still well under way!

43
Tournament Archives / Re: Lucky 7 Tournament
« on: March 22, 2010, 10:53:24 PM »
I know ACAMS, there are still 11/12 spots to fill, there is no lolly-gag'ing going on here, cool your jets.

44
Tournament Archives / Re: Lucky 7 Tournament
« on: March 22, 2010, 05:41:52 PM »
Thanks everyone for the entries, theres still plenty of spots to fill up. the tournament may be delayed awhile as Im going through some troubles with my RA2 and my life got suddenly busy

45
Tournament Archives / Re: Lucky 7 Tournament
« on: March 18, 2010, 04:56:35 PM »
YEs, but just for AI'ing purposes, sorry bud

46
Tournament Archives / Re: CombatAnts 2 Brackets & Videos
« on: March 16, 2010, 06:52:46 PM »
Wow, first tournament battle and my bot OOTA's itself :(

Edit: in the first 8 seconds I may add.

Im not going to demand a rematch because i wouldn't of won, but were the nose bindings correct, it definitely should not have done that!

edit edit : well looking over the AI and doing it myself, the motors werent strong enough to cope with the spinning, it is fine under switch and human control but the AI couldnt handle it, no fault of the tournament organizer


47
Tournament Archives / Re: Lucky 7 Tournament
« on: March 16, 2010, 06:38:33 PM »
Perfect S.T.C! thanks

48
DSL TC Showcases / Re: LLB's show case
« on: March 16, 2010, 05:58:55 PM »
whats that multi extender doing?

49
DSL TC Showcases / Re: Larrain's DSL Showcase
« on: March 15, 2010, 08:58:04 PM »
For your drive motors use Multi Extenders, one side the attachment point is farther out than the other so you have to rotate it 180 degrees for a good fit, (Thats 18 turns 10 degrees per turn)  Do the same with the weapon motor, just turn it 9 times to get it pointing straight forward! Overall a very good robot, as it was said upgrade the wheels to vlads, and if you have extra weight add some more weapons on to that disc.

50
Tournament Archives / Re: Lucky 7 Tournament
« on: March 15, 2010, 08:36:09 PM »
Exactly, hence why im allowing it.

51
Tournament Archives / Re: Lucky 7 Tournament
« on: March 15, 2010, 06:11:28 PM »
Exactly right Joe! Also, stagfish sent me a bot that had to be disqualified because it was a heavyweight, but it also had a skirt hinge wedge pulled all the way around to protect the bottom of the chassis, this ill allow as long as it doesn't attach to a wedge, like  always.

52
Challenge Board / Re: Not Overly Epic Showdown - Sparkey vs Avalanche
« on: March 14, 2010, 11:28:53 PM »
I don't even know if it's irony anymore, seeing as it is more or less expected...

53
Tournament Archives / Re: Tag Team Tornado Signups
« on: March 14, 2010, 11:09:53 PM »
Hey Reier I'll Team up with you! If you dont mind.

54
Tournament Archives / Lucky 7 Tournament
« on: March 14, 2010, 10:41:44 PM »
]
Basic Rules


1. DSL 2.1 Middleweights
2. Standard Realistic Rules Apply
3. 16 entrants ONLY
4. No custom or cheatbot components
5. All robots must show controlled movement

Tournament Specific Rules
The Idea behind this tournament is to get some creative looking Robot Designs, so some stipulations on your building will be put in place.
1.The only components you may attach to your baseplate are those that cannot be attached anywhere else and multi/baseplate extenders.{And Omni Extenders.... If you so wish}[Half sheets attached to the baseplate will be allowed, PROVIDING they are used for extender work/armour and not wedges] (So basically batteries, airtanks, control boards and extenders attached to the baseplate are all that will be allowed)
The last two entries I got apparently didnt understand the rules, hopefully by enlarging them people will understand the concept.
2. Wedges are only allowed IF they are not attached to the baseplate
3. NO SNS'
4. Multi bots are allowed but must be AI'd by yourself if you wish to enter. Multi bots may be two different lightweights whose total weight do not add up to over 400kg
5. Heaviest Armour you may use is Titanium 1, anything over is illegal. (This is in an attempt to try and get some unique component based armour systems)

AI's
I would prefer if you AI'd your own robot, I can if you absolutely can't though.
I have the NAR AI 2.2 AI pack, and can probably get any other common AI needed and just make the simple tweaks required to run a smooth tournament (making sure your bot is facing forward pretty much) anything else will be up to the builders.

Brackets
The brackets will be a simple 16 bracket system. The first 8 qualifying rounds determine into which pool each robot goes. (Winners and Losers) From then on its single elimination. The Runner up in the winners final will then fight the consolation winner for second place.
Matches/Arena

Each match will be 3 minutes long and held in a re-skinned combat arena DSL Tournament Arena with the Hazards Disabled

Prizes
https://gametechmods.com/forums/index.php/topic,3460.0.html Go to the discussion Page for more information on prizes, etc.
Signups
Black: bot recieved
Yellow: Bot recieved and approved
Green: Bot recieved, appproved, and AI'd.
Red: Bot disqualified please make a new one or drop out
Black:Bot recieved

Only 16 spots for the first go Around, if it is that popular we can do a follow up tournament soon!

1.Stagfish - too heavy
2.S.T.C.
3.Pwnator
4.Clickbeetle
5.powerrave
6.Urjak
7.Team Xtreemer
8.G.K
9.Badnik
10.
11.
12.
13.
14
15.
16.

Good Luck!

Deadline, is well whenever I get 16 approved entries, I guess tentatively the 30th of april but I would prefer to start before then!

55
Creativity Showcase / Re: Artwork thread
« on: March 14, 2010, 05:16:47 AM »
Art/Graphic Art... All mine so I guess it counts right?




Spaceship, sketched, scanned, drawn in illustrator coloured in PS.



all PS, some painting, some image editing


My apologies on the size  :embarr

56
Nothing annoys me more, than when im trying to use something like the firestorm flipper or the vlad flippper/spikes/thingy and the AP is off center! So if I want to put one on either side I have to change my extender work screw up the symmetrical aspects of my bot, just to make it work! I understand that these pars are like that so they are effective on the replicas, but would it be possible to fix their AP for the botlab?

57
Chatterbox / Re: Debate: Are you ready to die?
« on: March 14, 2010, 01:05:38 AM »
gotta cliche' it but: A fear of falling is irrational, a fear of hard ground, now that my friend is rational.

Why would dieing hurt? (like unless you die violently or with a disease as all too many people do now) The worst hurt I can imagine from dieing is the pain of regret.

58
Tournament Archives / Re: Lucky 7 Tournament
« on: March 13, 2010, 04:26:25 PM »
Ill probably post the signups monday, just gonna wait to make sure there is enough interest first.

59
Tournament Archives / Re: Lucky 7 Tournament
« on: March 13, 2010, 11:52:27 AM »
Go ahead, Im not making it though  sorry

60
Tournament Archives / Re: Lucky 7 Tournament
« on: March 13, 2010, 11:22:22 AM »
yah the extender rule.  :p

That was quicker than i anticipated.

Ah well cookie for you I guess.

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