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Messages - Sage
3881
« on: January 09, 2010, 10:36:25 AM »
Nope, very stable. Just doesn't have a good wedge, which is why it is an HS killer. I think PWNs hammer is better suited at killing other types of bots.
The red extender was just an idea I had when i saw I still had some weight left. I could try the razors idea, Pwn, but i liked the way the irons protected the wedges. We'll see.
3882
« on: January 09, 2010, 10:32:48 AM »
FW sounds gay.
Anything in between SHW and UHW is just a little stupid I think.
I like UHW but i disagree with this. It's 3200 kg of difference, there has to be something between when we have AW and BW that have only 50 kg of difference.
Meh. I just think that's a little overkill and no one would build something in that weight limit. The thing about UHW is that it's hard to make because the limit is so high. Anything below that would have that challenge removed and then it's pretty pointless besides being a larger SHW.
3883
« on: January 09, 2010, 01:15:29 AM »
 Yea. Built for that one team I did for Inf, but never showcased the actual bot. Pretty cool IMO. DSA, 3 razors, and such.
3884
« on: January 09, 2010, 12:36:09 AM »
3885
« on: January 09, 2010, 12:28:08 AM »
Do I have to show you guys MY MW stock hammer? I think so... (I thought I showcased it like forever ago... but I guess not?)
3886
« on: January 08, 2010, 11:44:34 PM »
Not bad at all, I might push the DDT arm forward a bit (more pressure on wedge, less on back) change wheels to shinies and do something with the extra 10 kgs.
3887
« on: January 08, 2010, 11:39:31 PM »
3888
« on: January 08, 2010, 10:24:20 PM »
Since Atari now owns the rights to Robot Arena 2, why don't we just give them a call?
(212) 726-6500
Imagine what some of you computer guru guys could with an open-source RA2...
This is just because e-mailing hasn't worked in the past. Phone calls almost always give an asnwer.
3889
« on: January 08, 2010, 10:13:41 PM »
There you go! See, that's a real weapon.
Now for extenders. Try not to use the angle extenders if possible. Usually a 20cm extender will function just fine. T-connectors are useful though, so don't think you can't use those. Just the 90 degree angle connectors are pretty lame.
3890
« on: January 08, 2010, 10:02:49 PM »
Well. I forgot about this here tourney thinger... I should probs send in my bot, no?
3891
« on: January 08, 2010, 09:57:41 PM »
No one builds featherweights...
BWs are already an endangered species.
Can we get a -4200 kg antiballast smartzone?
3892
« on: January 08, 2010, 09:53:00 PM »
Well, sawblades suck. So rebuild it so that you don't have to use sawblades.
3893
« on: January 08, 2010, 09:49:55 PM »
Just an idea to put the official list up in General Discussion.
Antweight (AW) = 125 kgs
Beetleweight (BW) = 175 kgs
Lightweight (LW) = 249 kgs
Middleweight (MW) = 399 kgs
Heavyweight (HW) = 800 kgs
SuperHeavyweight (SHW) = 1200 kgs
UltraHeavyweight (UHW) = 5000 kgs
In the Ironforge TC Mod, these weight limits vary as so: AW - 70kg BW - 90kg LW - 125kg MW- 200kg HW- 400kg SHW - 600kg
I think that's good. Anything in between SHW and UHW is just a little stupid I think.
3894
« on: January 08, 2010, 09:39:28 PM »
Getting much better with the chassis size and weight limit!
Saw blades are really bad weapons in stock. Try using a disc with some weapons on it, like razor tips or iron spikes.
N12 wheels aren't horrible, bet there are better choices. Try using shiny hubs or granny guards. What's the armor?
Those drive motors are good on a HW, but on a LW they are just too darn fast unless you are making a rammer. Try using normal Zteks or Reverse angle drives.
3895
« on: January 08, 2010, 09:04:43 PM »
Can someone show this kid a REAL fast bot? I can't find the picture, but I'm not a master of the search button like some of you guys are.
3896
« on: January 08, 2010, 08:18:49 PM »
On the trapper, angle the razors up. Will trap much better.
3897
« on: January 08, 2010, 06:06:06 PM »
Weight limit please!
Either 248, 398, or 800. Anything way in between is NOT a good thing.
3898
« on: January 08, 2010, 06:04:15 PM »
Very nice! I reckon its gets a little useless after the first hit though...
3899
« on: January 08, 2010, 05:55:04 PM »
How useful is the srimech? Cause you can shave some weight off there if it's not doing much.
Very nicely put together.
3900
« on: January 07, 2010, 11:26:45 PM »
or cancel them all out to see if that's actually the problem.
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