Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DeadGenocide

Pages: 1 ... 13 14 15 16 17 18 19 [20] 21 22 23 24 25 26 27
381
Off-Topic Discussion / Re: robot wars high school fanfiction
« on: February 11, 2016, 08:51:06 PM »
I can't breathe anymore

382
Tournament Archives / Re: WenXiangtatic 1
« on: February 11, 2016, 07:23:21 PM »
Ok...........

383
Tournament Archives / Re: N00B WARZ V *Signups are open!*
« on: February 11, 2016, 06:39:16 AM »
Deadgenocide-P.I.E.R.C.E 'He said he wanted C.R.U.S.H but he won't notice the difference anyway'

*sneezes* yes he will *sneezes*

384
Tournament Archives / Re: The Perfect Axe-ample
« on: February 10, 2016, 06:29:29 AM »
Wait, why does the 3 month wait not apply to you?

Cause he's a saaaaaaaaaaaaaaaaaaaavage
you see that triple post?
SAAAAAAAAAAAAAAAAAAAAAAAAAAAAAVAGE
(that being said I have no idea what I just wrote)

On a side note, my game won't go into full screen, anyone have any ideas how I can fix this?
Go to game options and click full screen
If it's already checked full screen then click the box twice

385
Existing Games / Re: Garry's Wars
« on: February 08, 2016, 06:48:49 PM »
That was a nice stream I was surprised when ThunderWave beat Evil Roomba
Hahahaha, you're funny.

But, seriously, you haven't watched/been on long enough if you were surprised by that.

I don't think you saw my sarcasm.

386
Existing Games / Re: Garry's Wars
« on: February 08, 2016, 06:50:02 AM »
That was a nice stream I was surprised when ThunderWave beat Evil Roomba
 

387
Tournament Archives / Re: The Perfect Axe-ample
« on: February 07, 2016, 12:12:22 PM »
not bots like Thor.

wait what?!?!!?!?!?!?!?!?!?!?!?!?!?!?!?!?!??!!!!!!!!!!
(unless you're talking about the old Thor then I get it)

388
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: February 07, 2016, 12:03:18 PM »
We get to play as Matilda never mind what I said, Envy can go **** itself I had a great time OOTAing bots off of the rooftop arena

389
Tournament Archives / Re: The Perfect Axe-ample
« on: February 07, 2016, 11:40:51 AM »
14 Yes votes < 7 Potato Votes

390
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: February 07, 2016, 08:47:33 AM »
How to successfully make TMHWK fall apart in Robot Wars+:
Step 1: Put a minimum of 2 spinners (any type of spinner but it has to be MW/HW) and TMHWK in a arena without pits
Step 2: Watch TMHWK's axe break just from hitting the bots
Step 3: Then Watch as the spinners tear him up. (this won't happen all the time of course)
 

391
Challenge Board / Re: WenXiangLee vs Gauche Suede (Wen First Battle)
« on: February 07, 2016, 08:37:48 AM »
Before I forget, I just want to mention that while testing the AI on Gauche's bot, I put it in a battle vs Sentinel in the BBEANS arena. Gauche's bot got flipped and counted out, and therefore lost to Sentinel. Wen's bot managed to beat Sentinel. So there's a fun story for you.

U wot? XD

392
Challenge Board / Re: WenXiangLee vs Gauche Suede (Wen First Battle)
« on: February 07, 2016, 07:28:52 AM »
FINALLY THE BEAST HAS BEEN SLAIN

393
Contests / Re: Wiki Trivia Contest
« on: February 06, 2016, 10:00:09 AM »
That should be easy for the people doing this

stock arena

well nevermind.
(unless the buttons on the electric arena count? though they aren't really pushed)



394
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: February 06, 2016, 09:43:05 AM »
If those beaters are the 10kg ones, that's only 120kg of weaponry - you should probably have more than that on a HW let alone SHW.

Building to weight limit and changing wheels/not wasting chassis space as TRB said will help a lot.

The beaters are the Heaviest ones

395
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: February 06, 2016, 07:04:55 AM »
Here's a SHW VS I made in DSL 2.2:

Titanium 5
Powered by 1 BattlePack
2 MOE Motors
2 Fast NPCs
2 Large Motorcycle Wheels
4 Tri-Bars
Beater Bars on Tri-Bars

396
Tournament Archives / Re: The Perfect Axe-ample
« on: February 06, 2016, 06:49:45 AM »
To further elaborate on DG's point, a Behemoth style robot wouldn't be allowed as the scoop is the main weapon (Behemoth's axe didn't really ever do anything.) Mortis style robots are allowed to some extent, as long as the axe is the primary weapon. (I previously stated that robots like Hydra are allowed and Mortis and Hydra are fairly similar.

On another note; I'm assuming that all Potato votes are yes votes. XD

Well why else did you make potato an answer?

397
Tournament Archives / Re: The Perfect Axe-ample
« on: February 05, 2016, 08:12:03 PM »
This is a little embarrassing to ask considering how long I've been here, but does anyone know where to find the download for 2.2?  Reason being I've been using 2.1 for ages and I guess I never knew about the 2.2 update.

Also on another note are Behemoth or Mortis styled robots allowed?

gametechmods.com/forums/index.php?topic=18589.0

and he said only if the axe is the main weapon.

398
Tournament Archives / Re: The Perfect Axe-ample
« on: February 05, 2016, 07:19:32 AM »
How much damage does the Dominator spike do again?

399
Tournament Archives / Re: The Perfect Axe-ample
« on: February 04, 2016, 09:39:02 PM »
Also DG, go ahead. :P

I don't actually have several questions but can we not have more than 1 Judge motor or do we have to have 1 judge motor the way you said it is confusing me HELP.

400
Tournament Archives / Re: The Perfect Axe-ample
« on: February 04, 2016, 09:34:19 PM »
All cheatbot2 parts except 1 judge burst motor.

I have several questions

Pages: 1 ... 13 14 15 16 17 18 19 [20] 21 22 23 24 25 26 27