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Stock Showcases / Re: Paranoia's Stock Showcase
« on: June 28, 2013, 12:15:08 AM »
Alright, I have two teams done so far, if you can please try and assign them to a class depending on what you think they would suit:




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Stock Showcases / Re: Paranoia's Stock Showcase« on: June 28, 2013, 12:15:08 AM »
Alright, I have two teams done so far, if you can please try and assign them to a class depending on what you think they would suit:
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Stock Showcases / Re: Paranoia's Stock Showcase« on: June 27, 2013, 10:26:53 PM »May we see an example from each class? I'm going to try and get each team judged in this showcase, though for reference Mole is about a Class III/Class IV, not sure which would suit it more, though from the team its in I believe it may be a low Class IV. 383
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 27, 2013, 06:19:20 AM »Yeah, definitely. I was thinking of employing that idea in a scrapped DSL AI Pack, where each team is a "level". Alright, for my pack, I may be grading the teams either by 'Class' from 1 to 5, or by assigning each team to "Local", "Regional", "National", "Continental" or "International". 384
Tournament Archives / Re: Noob s'revenge« on: June 27, 2013, 05:47:19 AM »
Planning on possibly entering, will start my bot soon.
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Stock Showcases / Re: Paranoia's Stock Showcase« on: June 27, 2013, 05:42:58 AM »![]() ![]() This is Panther King, the Heavyweight brother of Panther. 4WD, about 12 Razors and three DDTs (and some Snappers) to boot. Also, a question: Should I design an AI pack which gradually gets harder in difficulty as you progress through the teams, to encourage newer-builders to improve their stock skills yet still adhere to more experienced players? 386
Stock Showcases / Re: N00b s'revenge showcase« on: June 27, 2013, 05:18:41 AM »It's in the right section bro Ah, didn't realize because of the fact he mentions it's a tourney. In that case, I'll try remake my first bot soon. 387
Stock Showcases / Re: N00b s'revenge showcase« on: June 27, 2013, 04:15:57 AM »How it could be in the wrong section it's a stock tourney and it's in the stock showcase section ? The Tournament Discussion section is not just for DSL. 388
Stock Showcases / Re: N00b s'revenge showcase« on: June 27, 2013, 02:55:04 AM »Oops i forgot to add "if you want" adding it right now It's not "if you want" that I'm concerned about. It's the fact that this is in the wrong section. 390
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 25, 2013, 08:46:38 AM »Swap the motors around. The drive should be doing the lifting while the weapon motors gently force the opponent up. Done, anything else I'd need to do? those wedges are almost guaranteed to suck with all those motors mounted on those blue snappers. It still gets the job done, since most MWs don't have a wedge-setup similar to it. 391
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 25, 2013, 08:00:59 AM »![]() In an attempt to take all your critique and to make an effective gut-ripper, I have created Mole. I was attempting to create an effective FS/Gut-Ripping bot which could lift bots onto the wedge and take them out easily and decided to use a Rabid Pitbull-style design. The bot is rather effective against popups and bots which it can outwedge, being able to pin them and slowly damage the enemy with the irons. However it does have some trouble against HS possibly because they are more likely to knock-off the weaponry of the robot and would repel the bot. 392
Tournament Archives / Re: Tusslers 3 SBV« on: June 24, 2013, 11:23:03 PM »vankos bot is ish if theres one thing nana deviluke is good at is brakeing stuff and that stuff looks good I'm not exactly sure what you're saying, though I think you're implying that Popdown is an average bot and that Nana Deviluke is good at breaking stuff. Nana Deviluke will impale itself on The Stray or be ripped by TerribLW, I did a mock-test. 393
Tournament Archives / Re: Tusslers 3 SBV« on: June 24, 2013, 11:11:09 PM »
I think me and Chaosmancer have a chance here, even if Venko and Ianh get to the next round.
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Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 12:40:39 PM »Have you tried doing it with something attached to both of the attachment points ? You have a point there. 395
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 12:33:17 PM »make the wedge's 20cm longer ?Yep. Motors holding wedges aren't supposed to do anything, they're just there so you can get underneath your opponent. You should only have them firing if you need them to self-right. As for the weapons, you've got quite an inefficient extender setup holding the razors on. What you might want to do is attach two of them in an L shape to the DDT, so you've got three attachment points facing away from the DDT. You might want to try eFFe glitching the razors on so you can have them facing the same way. Basically fire the weapon before you attach it, so that the component will appear to be floating in space when it is attached. This is very useful in this situation, as well as making things like 36HS. =) I don't exactly see the point in extending my wedge, honestly. Thanks for the tip about Snapper-Loading though, in spite of how the bot itself already has snapper-loading in place. 396
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 11:56:16 AM »also, for future reference, keep the wedge completely strait and never use extenders to get it off one side or another. Doing so will significantly worsen the wedge. Again, thanks. Though I may not be able to keep the wedge straight in this situation as I had to compromise for the limited space available. It nonetheless still does somewhat well against wedged-robots with a two-wedge setup. 397
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 11:52:17 AM »Yep. Motors holding wedges aren't supposed to do anything, they're just there so you can get underneath your opponent. You should only have them firing if you need them to self-right. As for the weapons, you've got quite an inefficient extender setup holding the razors on. What you might want to do is attach two of them in an L shape to the DDT, so you've got three attachment points facing away from the DDT. You might want to try eFFe glitching the razors on so you can have them facing the same way. Basically fire the weapon before you attach it, so that the component will appear to be floating in space when it is attached. This is very useful in this situation, as well as making things like 36HS. =) Thanks for the tip. Though there are several problems. First of all, I don't know what to do with the remaining weight on the bot, as I cannot fit two more Razors or do anything that useful. The weapons-system is also set up in that way for it to be able to hit the middle of enemy bots, however with the new design it has trouble hitting smaller bots, particularly small-chassis HS bots. 398
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 11:39:32 AM »wait a minute, if the DDT's are the one's powering the weapons, then what motor is holding the wedge ? the snapper II ?I like the looks of that, personally. Outwedging bots that don't have any wedge isn't much of an achievement, but it does seem to be built reasonably well. Perhaps try to get some slightly larger internal shots, so we can see things a bit more clearly. It's pretty well built, though, good work. =) The Snapper IIs are holding the wedges, and they basically do nothing. 399
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 10:41:12 AM »I like the looks of that, personally. Outwedging bots that don't have any wedge isn't much of an achievement, but it does seem to be built reasonably well. Perhaps try to get some slightly larger internal shots, so we can see things a bit more clearly. It's pretty well built, though, good work. =) ![]() ![]() As requested, here are the images. 400
Stock Showcases / Re: Paranoia's Stock Showcase« on: June 24, 2013, 06:47:38 AM »![]() This is Panther, my first showcased popup on this website. The bot went through several designs beforehand, including a single-wedge robot, double-wedged ramp-like robot, and now a robot of which uses a chassis similar to Epic and Neglected Waterbug. The Bot is rather effective at out-wedging robots in its weightclass and those of a higher weightclass (ie. Maelstrom, Inside the Clock, The Troll, ect.) and single-wedge popups. Its speed in combination with its weaponry and wedge-placement also increase its effectiveness in battle, however it is still vulnerable to being outwedged by several bots and it has a lack of protection. |