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Discussion / How do i stop this?
« on: December 11, 2008, 10:09:34 PM »
lol now its doing it to a skrit system that dose not even move. lol
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 381
Discussion / How do i stop this?« on: December 11, 2008, 10:09:34 PM »
lol now its doing it to a skrit system that dose not even move. lol
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Modifications / NAR DSL AI Pack« on: December 11, 2008, 06:42:27 PM »
im making teams out of all my GUMBA bot i made lol.
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DSL TC Showcases / CUDAS DSL showcase« on: December 11, 2008, 12:46:16 PM »
i did it cause it doubles may "grip" stat and there fore move the bot better. it had 60 kg hammers on it at frist. but it was slow. so i went with dual wheels
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Tournament Archives / GUMBA« on: December 11, 2008, 04:32:12 AM »
oh it has a hazard. your bot MUST stay away from the warning strips on the edge. im going to (with mads help) writ in a .py code that shoots the bots back to the middle of the arena with no damage if i can. so try to make your bots controlable. as for the arena you will get the used part when i get the sides done. this tourny takes place in an old wherehouse. ill add a few creats if i think it needs it but i dont think it will. an old wherehouse floor would have marks and stuff on it. idk it was just as idea.
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Tournament Archives / GUMBA« on: December 11, 2008, 03:13:00 AM »
ok heres the new floor if i get the time tomarrow i will have a vid of the arena with the wall force in it and the arena wall skined. as you can see this is a "used" arena with tire marks and and a spot where a VS got fliped around and pirced the concreat. i hope you like it. i got your bots H@zm and cant wait to see how the fight between us might go;)
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Tournament Archives / GUMBA« on: December 10, 2008, 09:20:37 PM »
thanks mad. and no they can have diff armor for each bot.
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DSL TC Showcases / CUDAS DSL showcase« on: December 10, 2008, 05:31:00 PM »
oh no the wedges work great no bot gets under me. for all the wight thats on them they are RIGHT on the floor ill add wheel armor and take out a few batts to give me the wight ill need
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Tournament Archives / GUMBA« on: December 10, 2008, 05:25:21 PM »
ok here is the floor .bmp for the arena im gonna make a few tweaks to it later. im going to up the prize for this thing abit so you all have something to shoot for. i will give the winner not only the arena but i will also mod any arena they want to what ever they want. as long as its doable. i cant wait for this thing to get going yall. its gonna be awsome!!!!!
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Tournament Archives / Wild Robots LIVE Idea« on: December 10, 2008, 02:52:01 PM »
if its not to late ill enter.
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DSL TC Showcases / CUDAS DSL showcase« on: December 10, 2008, 11:50:40 AM »
thanks i tried to improve it cause it looks like its simple. but no matter what i do the first ver is the best.
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Discussion / How do i stop this?« on: December 10, 2008, 12:45:55 AM »
ok this happens with a lot of my VS. it makes them hope like i forgott a hammer sometimes. i dont remeber having this problem before i left so it might be problem with my game.
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DSL TC Showcases / CUDAS DSL showcase« on: December 09, 2008, 10:22:10 PM »
ok heres 2 more that i made out of habit. i needed a good SHW for Naryar's AI pack and i wanted to take the "hazard bot" up a notch. and i think i did it.
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Discussion / New Low Lag Arena« on: December 09, 2008, 12:25:00 PM »
i will be making a low walled arena after i get the gumba arena done i want to get this one done so that i got some gmf experiance under my belt.
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Discussion / New Low Lag Arena« on: December 08, 2008, 09:24:48 AM »
ok HERE IT IS. thaks to Mad and spyguy for all there help.
![]() https://gametechmods.com/uploads/files/Low_Lag_2.rar when i try to upload to the Download list i got this. File not uploaded: File type "application/octet-stream" is not allowed. its a .rar file and is fine as far as i can tell. 395
Tournament Archives / GUMBA« on: December 08, 2008, 01:27:25 AM »
thanks man.also by way of a killer heckraiser issue the otside of the arena will be .py in and will be a lot like the old table top of mad's that pushed you away from the edge. ( the issue is that i cant seem to compile them right.) so the idea is still there that no bot will get hung up on the walls or in the corners.. ill have a vid as soon as i have some time to finsh it. the dead line for entrys will be Jan, 08, 08.
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Modifications / The DSL 3.0 preview thread« on: December 07, 2008, 07:00:36 PM »
i have tired to do this however im an over done type of guy. so i got to thinking. how they are attc would effect how hard they are to knock off. on a disk they would be bloted on but if they are static then they are welded. on a piston then welded, so i got to thinking again how could we change the strength or fracture depending on what type weapon its on. the only thing i could think of is have 2 sets of weapons for the 2 diff attc methods. idk i am over thinking it but it is real in every sence.
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DSL TC Showcases / Philetbabe DSL showcase« on: December 07, 2008, 03:03:56 PM »
that weapon combo is a wicked pice of work im not gonna lie man. great work
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Tournament Archives / GUMBA« on: December 07, 2008, 02:51:48 PM »
ok i am making the the first round as i get them so the first round is somebody Vs. phil. then me Vs. whoever gets theres in next. i will have a losers braket. however once this gets going i will get the whole thing done in 4 to 5 days. after christmas. Btw i will need someone to make the spalsh of the bots as i suck at it. any help here would be welcomed.
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Tournament Archives / GUMBA« on: December 06, 2008, 01:10:23 PM »
ok i just got Phil's. good to see everyone is entering.
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Modifications / The DSL 3.0 preview thread« on: December 03, 2008, 09:15:42 AM »
yup good call palyed the
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