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Messages - Mr. AS
3621
« on: October 07, 2012, 05:51:22 PM »
I still use bastardizations of Mako wedges, by the way. Others seem to have deemed them obsolete.
Good! I'm happy to know someone kept them alive haha. What's widely considered the best wedge these days?
normally people go with either metal hinge or bsg burst wedges
3622
« on: October 07, 2012, 04:45:09 PM »
Foul language in the main forum, quick, someone warn GF. 
or naryar could rep him down again.................... also inb4 gf chickens out again
3623
« on: October 06, 2012, 10:07:47 PM »
SB looks ok, razors look kinna off-center tho and im pretty sure you need atleast 8 razors for a hw popup, and i really do hope it is 4wd or more PC should be closer to the weight limit, you have like 40+ kg WHSD however........ wtf EDIT: the lw looks similar to this, but the new one is a regular popup Bots for my SCv4 team, Team R1 LW- Maco (Image removed from quote.) The only true pop up on my team, it eats Lws for dinner. ztek drive, DSA, one black.
3624
« on: October 06, 2012, 06:57:14 PM »
this bot is really bad, i dont know why you made this
3625
« on: October 06, 2012, 05:16:18 PM »
I think ACAMS deleted it because it had to much swearing or something.
i thought that was venko
3626
« on: October 06, 2012, 05:14:05 PM »
why did you leave 40+ kg free.........
edit: are you using SLEDGES ?
3627
« on: October 06, 2012, 04:53:06 PM »
do you still have the pics ?
3628
« on: October 06, 2012, 02:57:39 PM »
Hello mates
3629
« on: October 06, 2012, 12:42:27 PM »
normally its common practise to learn how to ai before announcing a new ai pack
3630
« on: October 05, 2012, 07:05:57 PM »
You shouldn't use custom components in your Stock showcase. In the bottom picture it's okay because they're red extenders, but not in the top one. Bots with custom drive motors and white extenders should go in the Custom Components Showcase.
I think they're just reskins, in which case is fair game.
You know we're in Junk Yard, right?
guess not
3631
« on: October 05, 2012, 06:47:32 PM »
allow me to go off into a tangent about a problem that your going to encounter when you get your bots successfully into rotation--- while i appreciate your efforts, team events are always going to be "broken"/unbalanced (----) in some way shape in form dispite what bots you use.
lets say you have a bot with a single razor tip (botA), and a bot with a dsl hammer4 (botB) you put botA into a fight against a given opponent, and the razor breaks off. you win the match (how you win when youve already been deweaponed isnt of any importance for this). the single razor takes 20 mins to repair.
now you put botB in there, you eventually get the hammer ripped off and you still win the catch is- both weapons take 20:00 min to repair when its broken off, dispite what hp it may have, weather it be a poly extender or a overkill wedge, the game mode will still be broken and
as for rotate.bat i think starcore ai used some special files for the teams to "rotate" (does that file in the ai folder thats like .starcorebindings or whatever have to do with it ?), but i never really took much advantage of the file so i haven't much idea
EDIT: i suppose you could attempt at inserting PB's coding into the ai/wherever its supposed to go, i will have to look into how well it functions. but like trov said, you will have to have bot3/4/5 be consistent (aw, bw, shw OR lw, mw, hw etc), shouldnt be a problem with say dsl 2.1 ai if you wanted to switch the events from default dsl bots to the reps and back
3632
« on: October 05, 2012, 06:30:04 PM »
I wanna see the Sonic The Hedgehog Movie, because i'm a Sonic The Hedgehog fan.
3633
« on: October 05, 2012, 06:25:17 PM »
(Image removed from quote.)
[IMG]https://gametechmods.com/uploads/images/52795avatar_4497_1349470082.png[/IMG] Happy?
too much empty space, try to get some more razors
3634
« on: October 05, 2012, 06:22:36 PM »
im going to send my bot tonight or tomorrow. i ask that you do not DQ this thread just yet, as i have been mostly slacking off tweaking the ai, particularly that of pursuit.
3635
« on: October 05, 2012, 06:19:46 PM »
like all the reskinned stuff, the wheels kinda look like silver watermelons to me
3636
« on: October 05, 2012, 06:13:40 PM »
POPUP- looks alright. chassis is a bit high. just raise the height slider 5 clicks from the bottom to get minimum height for the drive (if you can put a ztek in the chassis but not a snapper2 [the green one] vertically, youve achieved minimum height) HS- 2 pinks is simply not enough for 3 motors. a nifty should do for that, see: http://beetlebros.gametechmods.com/ra2stats.htm. good that youre learning how to effe however. also, just mount the rads on thier side instead of vertical like that, and try to get a hpz in there
3637
« on: October 04, 2012, 08:26:16 PM »
Definitely shrink the chassis, get rid of the pick axes, get a wedge on it, and get a ramplate on the front of the chassis for armor.
Look at me giving stock advice...
I doubt you would have weight for a ramplate
he might be able to get a ramplate if he doesnt have a snapper2 wedge you probably need a wider front aswell if you dont want to be spinner bait
3638
« on: October 04, 2012, 06:09:58 PM »
i tell you theres something magical about that nifty battery
3639
« on: October 04, 2012, 04:12:24 PM »
hecko acams i would like to show you my latest bot 
3640
« on: October 03, 2012, 08:35:55 PM »
chassis could have been handled better IMHO
EDIT- T shape should work
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