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Messages - NFX

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3621
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 11:56:25 AM »
That really depends on how you define "active". I'd put a rough estimate at around 200, personally.

3622
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 11:43:40 AM »
At least you are trying, though, smashy. I can just recall TX attempting to cause havoc and schisms at every opportune moment.

3623
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 11:41:38 AM »
If you don't like something, then don't reply to it. It's not difficult.

3624
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 11:38:03 AM »
Thanks for getting out hopes up, 027. =P

3625
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 11:36:34 AM »
This'll be TX's final warning. Hopefully, with the demise of Sparkey, he can submit his harmful ways.
Or he'll get banned again. Hopefully he'll make it quick.
It's a shame to see even the worst troll go, because this is a small community and we need more good members.

ftfy

3626
Stock Showcases / Re: Nate Tech's Showcase
« on: October 29, 2011, 11:34:42 AM »
AGOD = Axle Glitch Of Death

It's basically when the display and collision meshes (press F12) of the component don't match up. It particularly happens on robots with spinning weapons, but it can happen on robots with burst wedges too. There is no way around it, unfortunately, so you just have to build it again. And you could use a 22.5 degree Baseplate Anchor to solve at least some of the instability. Use a 20cm round extender and trial and error to get the height right if you need to.

3627
Stock Showcases / Re: Nate Tech's Showcase
« on: October 29, 2011, 11:23:29 AM »
That's looking quite good so far. I imagine it might be AGOD with the maces, and the HPZ being on a SnapperII causing the unstableness. Something I would do is move the oter ramplates further outwards, so that they hang over the side of the front wedge. That'll protect it better against horizontal spinners.

I don't really think you need the blade for protecting the extender either, the ramplate does that job well enough. That'll net you at least another 10kg to play with.

3628
Contests / Re: Vote BOTM Nov 2011
« on: October 29, 2011, 11:21:11 AM »
Jonzu isn't THAT good. My guess is JD.

3629
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 11:00:41 AM »
Wrong. It's a 75% Warn, but I didn't think that quantified cursing. So shouldn't really be anything, in my view.

3630
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 10:57:45 AM »
In theory, yes. If we didn't, that would be prejudice.
 
I thought he tried to post porn in the new member's welcome section last time, he did something daft in there.

3631
Stock Showcases / Re: Nate Tech's Showcase
« on: October 29, 2011, 10:55:31 AM »
You don't have to GMF swap anything, you just need to pay very close attention, and have a steady hand. Get the right camera angle, rotate it slowly, and you will see the "clicks". Count nine of them, and if it's off, then just try again. You need to learn patience and perseverance if you're going to be a good builder.

3632
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 10:44:51 AM »
TX gets to come back tomorrow.
Very well. Everyone to the bunker. I'm bringing the pretzels. =)

3633
Contests / Re: Vote BOTM Nov 2011
« on: October 29, 2011, 10:39:30 AM »
I don't really like #1 for some reason. I can't put my finger on it, something just seems kinda...off. I think it's been over-skinned, it looks like a bit of a mess to me. My vote went to #5.
 
Also, #3 is not a drum, it's a rammer.

3634
Stock Showcases / Re: Nate Tech's Showcase
« on: October 29, 2011, 10:39:04 AM »
I believe you do. Square extenders are a chronic waste of weight. They do the same job, but the Squares weigh two and a half times more than the Rounds. You just need a good eye, because they're actually hexagonal, rather than round. They also move in "clicks", rather than smoothly. Each "click" is a 10 degree increment, so nine of them would be right angles.

3635
Stock Showcases / Re: Nate Tech's Showcase
« on: October 29, 2011, 09:44:46 AM »
I imagine someone would. It is doable on its own, it just takes a steady hand and a <expletive>load of patience.

3636
Stock Showcases / Re: Nate Tech's Showcase
« on: October 29, 2011, 09:32:15 AM »
A top-down view is recommended (by me :gawe: ) for trying to stack Blackvolts in Stock. Also maximum zoom (In the Overview tab, then switch to Components to stay zoomed). Blackvolts are very tough to actually stack if you've not managed it before, but it is just a huge amount of trial and error, unfortunately. Normally it's exactly in line on one axis, and slightly out of line on the other.

3637
Chatterbox / Re: Birthday Thread
« on: October 29, 2011, 08:13:28 AM »
Happy Birthday 090901. Hope you have a good one. =)

3638
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 07:57:33 AM »
And the pony thread is locked why?
 
EDIT: Ah, it's fine now. On an unrelated note, here is an excellent Eddie Izzard sketch.
 
[WARNING: Explicit Language]

3639
Off-Topic Discussion / Re: General Chatter Thread
« on: October 29, 2011, 07:24:00 AM »
Maybe  he's at a Republican Rally of some description.

Submissions were closed at 5am GMT, though.

3640
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: October 29, 2011, 06:52:48 AM »
It's somewhere in the .bot file, It's to do with the line where you can determine which armour it has, I think. I'm fairly sure it's the last number out of the five that determines chassis shine, but I'm not entirely certain how to alter it properly.

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