This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - rnifnuf
Pages: 1 ... 12 13 14 15 16 17 18 [19] 20 21 22 23
361
« on: October 20, 2013, 01:21:56 AM »
Didn't work. AGODDAMNIT  The trick where you export and then re-import didn't work either! So in short, my experience building this post-Battlebots 3.0 Son of Whyachi is... AGODDAMNIT  I'll look for another obscure method to fix this issue. In the mean time, let me point out that it really only seems to happen on HW and up, which leads me to unveil this AW VS.  Armor is Titanium 1, neither the bars nor the LDS teeth intersect a thing besides the chassis so it is (likely) DSL-S. I wanted to make an AW VS so I did. I mean--come on--how many AW VS are out there? not many, I assume. I don't have a name for this so for now it is named "Thig." Please give me some kind of name suggestion things I could name it, something clever, punny, or witty. Thoughts?
362
« on: October 19, 2013, 01:08:51 AM »
What are the spinners attached to ? Don't tell me you attached them to a mobile attachment.
If by mobile attachment you mean burst motor/servo, then no. It is a Multi Extender that leads into a Y-connector wihich splits into two 80-cm Aluminum extenders which have a flipper segment attached to them which has a 4-mag which spins a 100cm disc with 4 60kg Sledgehammers on it. All I want to know at this point is how to fix the AGOD, AGODdamnit!
363
« on: October 19, 2013, 12:55:38 AM »
attach directly the motors to the baseplate via anchors or something.
In my attempt to comprehend what you meant, I built a new bot. A SHW, obviously not to replace LSII... But it made me so red hot with anger that I just had some ice cream in an attempt to cool myself down. Why am I red hot with anger, you ask? Because...  AGODdamnit! Armor is Titanium 5, weapon motors are 4-mags, NPCs are fast. What I was trying to do was make the offspring of Backyard Shredder and Orbital Delivery Vehicle--the Diagonal Spinner. I'm not sure if this is the first DS. If it is then go me, I invented a new bot type. Otherwise, okay  I already had something similar built in DSL3, so I wanted to make it in DSL2. This is probably a good bot (no testing has been done on it) as was the process of building it. And then it AGOD'd  I've heard that AGOD can be fixed by pressing Pause/break in the botlab then going to the test arena then back to the botlab and KABOOM, the AGOD is no more. However, this hasn't worked for me. Every time I fight another bot to test if it re-AGODed or not, it re-AGODs  I don't want to sound like a n00b, but how do you fix AGOD for a spinner? The Pause/break method doesn't seem to work. This must be fixed or else this bot is ruined. AGOD aside... Thoughts?
364
« on: October 18, 2013, 12:53:19 AM »
Can you fix the setup so the wheels touch the ground better?
I can so I did fixed the drivingizer devices thingies  (but seriously, I fixed the drive issue)  Armor is still DSA. The problem before was that the snapper was too high in the chassis, causing the wheels to barely touch the ground, because it was on top of the control board. When I moved the control board to the top of the Nifty, it gave me space in the chassis to move the Snapper down in the chassis and allow the wheels to touch the ground. The new angle of the ground clearance in the back slightly angles the whole bot forward. Whether this is an advantage or a disadvantage isn't clear, however. Now it is the very model of a modern Lightweight Stock HS.  Everything except not invertible  Not invertible. Also has a case of the wobbles. Thoughts?
365
« on: October 16, 2013, 10:38:16 PM »
Tempus Fugit, eat your heart out.  Armor is DSA. After an hour of snapper loading, eFFeing, realizing that the setup is not right, random coughing fits, rinsing and repeating, Rude Bot is here! Its Mace of Spade's little brother, to put it simply. Z-teks, RAD drive, ridiculous stacking, and all of the crap a modern a modern Stock LW HS needs. You could say that it is the very model of a modern Lightweight Stock HS.  Everything except drive  Horrendous drive (really good in theory, but the wheels barely touch the ground so it sucks) Thoughts?
366
« on: October 15, 2013, 12:53:22 AM »
Ideally you should only have a single Snapper II for the whole setup.
I wish I could, but what is ideal is not always possible, and what is possible is not always ideal. See, I would make a great Chinese philosopher XD Anyways, I updated Mace of Spades.  Armor is now DSA. I had to use 2 blue snappers because... RULE OF SEVEN  I'D CHAIN A BUNCH OF RAGE SMILEYS IN A ROW BUT I WOULD LIKELY GET WARNINGIZED FOR IT! But this is an improvement over the previous MoS. It should be invertible now (the previous one wasn't). Arguably best of all, it lowered the wobblibilityness.  All-encompassing macey terror, fairly stable, DSA Armor, Invertible (?)  Has all of the problems that a HS has (slow drive, loses weapons easily, hard to drive, republican, etc.) Thoughts?
367
« on: October 14, 2013, 09:48:10 PM »
Be careful with the angling of the irons; if any of them are touching the ground while ramming they won't do damage.
Oh yeah, that's right  In the mean time, I made a MW HS.  Armor is Plastic because DSA was too heavy, sad face  Meet Mace of Spades, a MW HS that I just made. Its design is based off of a LW HS that I made before it called Rude Bot (coming soon). While building RB, I encountered numerous headaches with the blue snappers, so I built it off of a green one. When I tried to do the same for MoS, I ran into the rule of seven, my archenemy  As a workaround, I just used two green snappers, but even this has its problems. Its kinda like Fury, except worse  Much, much worse.  Highly destructive, moderate drive  Plastic armor (what's your excuse?), low battery life, wobbles as it spins even with all 12 maces Thoughts?
368
« on: October 13, 2013, 03:58:37 PM »
Yep, lost in round 1. Not surprised, though. Oh well. Good job, Venko.
369
« on: October 13, 2013, 12:43:38 PM »
Is this acceptable?  It has high and low irons to attack both spinners and wedges.
370
« on: October 13, 2013, 11:31:47 AM »
Update.  Armor is still DSA. The bottom-center is actually three razors stacked together, so there are 8 razors in total. Thoughts?
371
« on: October 12, 2013, 08:45:45 PM »
Bump. Sorry :[
I added a new tournament idea, "Hooray for Teamwork?"
Check it out and share your thoughts.
372
« on: October 12, 2013, 03:23:48 PM »
My skylight is leaking :-( Worse yet, it's rainy at this time of year :-(( Now there's an ugly white streak of plaster running down my bathroom wall :-(((
373
« on: October 10, 2013, 10:36:32 PM »
the extender work is so messy
Yes it is. Fix that in priority.
 See, I take advice. Unlike some people on this forum.This is my attempt at cleaning up the extender work which both Naryar and Chris told me to do. The CF extenders are pretty well protected by the angled shell spinner plates, so having them exposed isn't doing much harm. The flipper maker thingies keep the plates far enough away from the piglet so that nothing intersects, but close enough together that HS don't get to the frail chassis. Speaking of which, armor is Titanium 1. This was to allow the weight for hypnos instead of ants so it could be faster than before. Thoughts?
374
« on: October 06, 2013, 11:05:31 PM »
Is this better?  Armor is Titanium 5. I added the most stable stabilizers I could find: 50cm tall shell plates for 250cm discs. Not only did it they add stability, they also provided some kind of external armor for LSII, so that HS don't get to the miniscule chassis. The only downgrade was the drive, now with large ants instead of hypnos. But that still doesn't change the destructabitityness of this thing. THIS is what I should have entered into ATW2. Thoughts?
375
« on: October 05, 2013, 12:59:42 AM »
These Outrageous Audio ads SUCK ball bearings, as do these "NO on Initiative 522" ads. THEY ARE DRIVING MY NUTS  Also, I am drunk off of Animaniacs.
376
« on: October 05, 2013, 12:33:04 AM »
Sorry for bump. It was either that or abandon showcase. I entered Little Star II into Mr.AwesumSauce's Around The World 2 tournament. Literally the night after the ATW2 SVB thread was posted, I updated LSII. Here it is:  Armor is Steel 5. Ever since quitting competitive eating to focus on more tournament-y endeavors, he has lost a lot of chassis weight which was used for better everything (except for the weapon motor; may it forever remain a piglet). I even improved the wedge. I discovered that hex plates are a good idea for short VS designs. They have six APs for weapons as opposed to a drum's four, although drums can be mounted on mags and hex plates can't (WHY?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?).  Considerably fast, destructive, good at flipping things, opposes competitive eating, invertible  Fragile, exposed EVERYTHING, can't self-right Thoughts?
377
« on: October 04, 2013, 10:25:46 PM »
I just saw the brackets and I have one thing to say: I'm more screwed than a fat guy in a Fiat. Or a politician with common sense, whichever one is more common over here (my money's on the fat guy in a Fiat). And I just updated LSII, too  But, hey, we've all had our first tourney entries, haven't we? Or maybe I'm just an average builder. Either way, let the show begin.
378
« on: September 30, 2013, 12:52:13 AM »
its a free service so stop complaining it you hate youtube so much go upload your videos somewhere else
This man speaks the truth.
379
« on: September 29, 2013, 01:45:17 PM »
To clarify on the component rules for RA2 Kart, I said that Beta hammers and DarkCells were banned.
I'll work on making that more clear in the rules.
EDIT: Done.
380
« on: September 29, 2013, 01:42:35 PM »
Blatant bump alert. And now, a lightweight:  Armor is DSA. The name? Roly Poly. Continuing with the remakes of Stock AI bots, I made this dastardly device to replace Team Prehistoric's rammer Roly Poly. Those are six axe heads, in two rows of three stacked axes because 3*2=6 (HOORAY FOR MATH!). This thing is one of the fastest and most destructive lightweights I have ever made. But perhaps I will downgrade the armor to plastic and add another axe head.  - VERY fast
- Tight chassis
- Powerful weaponry
 - Exposed chassis
- HS/SNS food
I might use the remakes for an AI pack, but that isn't certain. EDIT: Also invertible Thoughts?
Pages: 1 ... 12 13 14 15 16 17 18 [19] 20 21 22 23
|