Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mr. Weedy

Pages: 1 ... 12 13 14 15 16 17 18 [19] 20 21 22 23 24
361
General Support / Net game won't work.
« on: March 10, 2006, 10:02:10 AM »
Thanks but the time would be nice to know because it is little hard to join if I don't know when.

362
Discussion / DSL 2.0 Sneak Peeks!
« on: March 10, 2006, 10:00:10 AM »
Tomorrow is today and today is Friday. :OOOOO O M G O M G O M G !!!!!!! IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIHHHHHHHHHH!!!!!!!

=P

363
General Support / Net game won't work.
« on: March 09, 2006, 05:38:13 PM »
Yes. Right now I can see 4 servers and on 2 of them I could join but the game just don't let me in. On other two it says that my version isn't same.

Only server what would be good right now is wolfy's it has 90-100 ping and when I press the join button nothing happens only the counter ticks to the finish and then nothing.

It is always this hard to join in game?

Because that annoys more than much because I'm from Finland and I have to play in the middle of the night, clock is here right now 2 am and still I have only few servers on the list and finally I can't join to them.

So is there any easier way to get to the servers than just pressing that join button for hours and hoping that one day I'll get in to the empty server.

And is there any one who could create some sort of easier direct launcher/lobby program where everybody could join and then wait there to some to create a game and when game is created it pops up in this launcher/lobby program and when I press to join in that server I'm then directly in that server without again pressing the join button in the game and just hoping that I'll get in. Of course that would be nice that it says what mods there are included so the game wouldn't crash everytime when I get in to a server what is either 1.00 or 1.20 but it either doesn't have mods or it has some mods what I don't have.

Or could some one code a little program where everybody could write down notes to everybody who has that program and in there write the game's name and all mods what it has and game's core version, is it either 1.00 or 1.20. And of course time when it will be and that +2 GMT or -6 GMT there too so if it starts in america 14:00 and americas GMT is -8 so the time in here would be here 24:00 and that means 00:00, midnight because my GMT is +2. So everybody could enjoy the game more over the internet and have more fun because there is despered need of servers out there. And for now all those four servers are now gone and it is something like 30 minutes later now.

364
DSL TC Showcases / Mr. Weedy's Robots
« on: March 08, 2006, 12:17:33 PM »
Don't challenge this robot: Walk Smash Walk II[/u].

365
DSL TC Showcases / Mr. Weedy's Robots
« on: March 04, 2006, 04:30:15 AM »
Yep it is powered by a Perm 132 motor and it does have 30kg hammers but not because of any size issues but because of spinning speed. Even now it is bit slow but enough good to make damages.

And it is fun to use even after both extenders are gone because I just need to turn dics's spinning direction and the weapon keeps robot's front up as long as batteries have enough power to run.

And what comes to Big Deal, it is bit annoying to fight because when I ram to someone its back rises and when wheels are spinning in the air it might flip or rotate or do something weird and that's why it is bit annoying to drive.

366
General Support / Don't have most power components PICTURE
« on: March 04, 2006, 03:48:33 AM »
Those all black batteries what are in all AI robots are "cheat" batteries and that's why they are hidden.

I think they give superior amount of amps but volts are low so they won't last long but they give full power all the time to every component.

But if you want to have them you either should wait until DSL 2.0 is released or then just go under components folder and open every text file and then replace hidden = 1 to hidden = 0.

But if I were you I would pass that because that is some sort "cheating" because you are using other components than what you have given to use and in that way you are kind of using selfmade components and they can be what ever they like to. For example battery pack could weight 0.1kgs and it would give 100 volts and 1000amps and its size would be as small as ant. So that's why I recommend you to not use them.

367
DSL TC Showcases / Mr. Weedy's Robots
« on: March 03, 2006, 12:56:51 PM »
Three new robots added again.

368
Discussion / DSL 2.0 Sneak Peeks!
« on: March 03, 2006, 05:28:11 AM »
Flowers.

First thing what came in my mind of those pictures what should present robots were flowers.

Whee Flower Power Robots.  :lol:

369
General Support / Don't have most power components PICTURE
« on: March 03, 2006, 05:11:16 AM »
I think you didn't read my tutorial enough carefully.

It is for those who's game will crash on creating new team.

If the game patches to 1.20 then you shouldn't need to do anything else than just unpack DSL 1.0, cut all from the DSL 1.0 temp and paste under robot arena 2 folder where you installed the game. Over write everything and then unpack 1.2 DSL packet and then cut everything under DSL 1.2 temp folder and paste to the folder where you installed the game and then over write everything again.

Now eveything should work.

370
General Support / RA2 and DSL-TC Install tutorial.
« on: March 03, 2006, 05:05:52 AM »
=P Fixed. =)

371
DSL TC Showcases / Mr. Weedy's Robots
« on: February 26, 2006, 12:12:33 PM »
I can upload the Tornado of Destruction here if you want the original copy of it. And if you want it I have to warn you, it takes very much time to accelerate the drum to its full speed. So you have to drive away for some time before it gains its full speed. And when you are accelerating the drum to pick some speed to it, you will notice that mag motor set is so powerful that Perm motor will start to rotate to opposing direction where it should rotate. So few times loose your finger from the button what rotates mag motor set so it will gain its speed much faster.

372
Discussion / AI Team Request
« on: February 26, 2006, 12:05:24 PM »
But there are only 3 weight classes and when you go to the tournament other light weighted robots will crush you and your beetle pals.

373
Discussion / DSL 2.0 Sneak Peeks!
« on: February 25, 2006, 02:00:41 PM »
And now you should add a little video for those new sound effects too.  :wink:

But one question. Have you fixed the error with the big servo motor? What caused it's axel to fly off if it was placed in wrong direction to a robot's base.

374
DSL TC Showcases / Mr. Weedy's Robots
« on: February 25, 2006, 01:35:49 PM »
Whee it is so cool robot. Thanks.  :D

And look who's back on the arena's floor!
Sir Killalot is totally beaten up and punished worth for many other robots too and it really deserves it.  :twisted:  :lol:  :twisted:

375
DSL TC Showcases / Vincent's Showcase
« on: February 18, 2006, 04:13:46 AM »
Now, when the secret is revealed I could easily win that on my... almost on my any robot.  :lol:  But if I have to say 1. It is either my good old legendary bot of scoring speed as fast as machine gun's shooting speed, Spike Beetle or Tornado of Destruction.

376
DSL TC Showcases / Mr. Weedy's Robots
« on: February 18, 2006, 03:45:59 AM »
Yep I thought that and as you said that wouldn't anymore match to my view of the robot what flashed in my mind but of course I could make version II of the Slapper and in that version I could tweak it more to get it much powerfuller.

And as I said stacking motors has its lack. They start to work like clutched axel. And you just have to ram to a robot what has stacked motors as soon as possible and as fast as you can and its fight is over.

Oh yeah and I would loved to have the original Bumble Bot. Could you try to upload it fast?

377
Discussion / DSL 2.0 Sneak Peeks!
« on: February 18, 2006, 03:40:41 AM »
Those are sooo nice robots.

378
Discussion / DSL 2.0 Sneak Peeks!
« on: February 17, 2006, 12:49:57 PM »
Come on, come on, come on where's the next show up. *Shaking like mad on his chair to see something new at DSL 2.0* It's friday and 9:00 pm here.

379
DSL TC Showcases / hams bots
« on: February 17, 2006, 12:36:17 PM »
Furnace looks nice. Maybe I should do same sort of vertical spinner as that is. Of course with my little addon and that is stacked 6-mag motor to Perm motor.  :twisted:  :lol:  :twisted:

380
DSL TC Showcases / Vincent's Showcase
« on: February 16, 2006, 12:03:51 PM »
Right... (  :o  Scared. )

Pages: 1 ... 12 13 14 15 16 17 18 [19] 20 21 22 23 24